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The STEAM Sales and Releases Thread

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
More retro shooters, more will come with Realms Deep.

CULTIC, blatantly inspired by Blood, published by 3D Realms. There's a demo on Steam.



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Stellar Valkyrie, another GZDoom-powered shooter, made by the publisher of Call of Saregnar:



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LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Yes, more. (And this is a little bit curated list.)

Blood West, from the developer of POSTAL: Brain Damaged:



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Supplice, from doom mappers and lead artist of Ion Fury:



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And not related to these, some kind of edition of Sea Dogs?



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Self-Ejected

Netch

Self-Ejected
Joined
Jul 22, 2021
Messages
92
Yes, more. (And this is a little bit curated list.)

Blood West, from the developer of POSTAL: Brain Damaged:



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Supplice, from doom mappers and lead artist of Ion Fury:



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And not related to these, some kind of edition of Sea Dogs?



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Supplice looks very cool. The fact that the lead artist for Ion Fury is working on it is great as well, that game had top-notch visuals.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Anyone missed Grimrock clones? Hyperstrange, the Postal: Brain Damaged developer thinks so, as they publish one.



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An ancient structure, long buried under Lisenian woods, is slowly rising as if summoned by an unknown force. Atop of it, stands Skullstone stands – the dreaded entrance into the darkness below. Evil creatures emerge from the under-realm, killing brave men and women, snatching the elderly and the helpless children. While the local monks waste time praying in their monastery, pondering on how to deal with the fiendish infestation, the mayor of the town of Lisentar takes matters in his own hands, calling for mercenaries.

Choose from a roster of 20 characters, each with different set of skills and abilities. Tough warriors, agile archers, healing clerics, and powerful wizards are all waiting for your call. Gather your party and lead it into the Skullstone dungeon. Accept quests, kill monsters, find treasures and claim rewards. Develop your mercenaries to survive the dangers hidden in the darkness, progress through different levels and prepare to face the ultimate evil! You know, same old story... or is it?
 

ferratilis

Magister
Joined
Oct 23, 2019
Messages
2,293
Severance: Blade of Darkness Getting a Re-Release in October
:thumbsup:

https://www.gamespress.com/zh-CN/Br...ntasy-Action-Adventure-Game-Blade-of-Darkness
Brutal and Bloody Dark Fantasy Action-Adventure Game Blade of Darkness Gets Updated Re-release on PC
Classic, Relentless, Hardcore Hack ‘n Slash Gameplay and...Blood, Lots of Blood, Makes an Updated Return to PCs This October
FOR IMMEDIATE RELEASE


London, UK (August 13, 2021) — Today, video game publisher SNEG Ltd. is thrilled to announce that the timeless action-adventure classic, Blade of Darkness, will make its way to PC via Steam and GOG.com this October. Updated for the modern generation of gaming PCs, the re-release of Blade of Darkness will give players the chance to experience the relentless gameplay with unique and vicious combat mechanics and role-playing elements that helped to pioneer the “soulsborne” genre and influence so many modern, beloved games. With its original 2001 release, Blade of Darkness earned kudos for its unrelenting and varied gameplay and unique combat mechanics.
 

Lutte

Dumbfuck!
Dumbfuck
Joined
Aug 24, 2017
Messages
1,968
Location
DU's mom
>helped to pioneer the “soulsborne”

This always cracks me up. Dude with a sword in third person = it's obviously souls before souls!!!1111
 

Riskbreaker

Guest
What they likely mean is blocking and stamina, combined with bleak fantasy vibe and difficulty. There's definitely some similarity between Souls and Severance's combat and I'd wager that folks who played Severance would've felt it when first playing Demon's or Dark Souls.
Still there are precedents both in earlier, first person From RPGs and in other Japanese titles, so it is perfectly feasible that nobody at From ever touched or saw Severance during Demon's Souls development.
 

Jenkem

その目、だれの目?
Patron
Vatnik
Joined
Nov 30, 2016
Messages
8,886
Location
An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
I tried the White Hell demo and I want to like it because of the Finngol qualities but man the enemies just kind of run back and forth and you have to headshot them 2-3 times to kill them. It kind of ruins things.
 

SevenSidedDice

Learned
Joined
Jan 27, 2019
Messages
707
Location
Computer

POV: You are Hitler’s psychologist in 1925. Diagnose his complexes by using both Jungian and Freudian psychotherapy and attempt to heal him. Resolve Hitler's trauma and prevent catastrophe via therapy and psychology. Succeed and avoid the war and holocaust.

This game was created by one developer and two voice actors.
It is a psychologist simulator taking place in 1925, before Hitler came to power.
It is a game about resolving Hitler's trauma and preventing catastrophe via therapy and psychology.

The facts in the game are historically accurate. During the marketing period people accused the developer of being a "nazi apologist". He is not. He is Czech, and Hitler murdered tens of thousands of his ancestors. This game is an experiment. You are using methods that were available back then. It is a conversational game and you can finish it in under an hour. In each therapy session you get 3-8 choices that influence the ending.

Hitler was human too, just like you. If you distance yourself from him by dehumanizing him and calling him a monster, you are doing psychological damage to your Self. In order to develop your Shadow, you need to realize and admit that given the right life circumstances, you could become someone like Hitler too. You are both good and evil. And if we don't admit that someone like Hitler could come again, we are doomed to repeat history.
Gameplay
You take the role of a psychoanalyst. The game takes place in your office, where you diagnose your new client, Mr. Hitler.You will use both Freudian and Jungian concepts to diagnose Hitler’s complexes.
He comes to you with a problem - he claims he has some anger issues.
You will use psychoanalytic techniques to diagnose the source of his trauma, that could be triggering his anger and hate.
The game is a classic conversation game (akin to visual-novel types), and could also be considered a "conversational walking simulator".
You try to uncover the depths of Hitler's personality through conversation. You will be able to talk with him during 3 therapy sessions, a few months apart. Each session features 3-8 decision points, that will influence the final ending.
Research
This game is intended as a serious game. I have thoroughly researched Hitler's history, psychological reports (Ott, Langer, Fromm, Jung) and reports by people who met him, including his close friend August Kubíček and the Hitler's family doctor Eduard Bloch. The facts in the conversations are verified by multiple sources.

spam porpoise
58 products in account
4 reviews



Recommended
0.6 hrs on record (0.4 hrs at review time)

Posted: 25 July
I bought this game because, as a psychology student myself, I was intrigued with the premise. I thought that, if handled well, this had the potential to be a wonderful piece of art.

The balls on the guy that made this game to choose to approach such a taboo subject is very commendable, and there are some valuable facts and perspectives that the game provides if you're interested in learning more about Hitler's origins.

However, I feel that this game was somewhat lacking in some areas of the execution.

- The pacing was off. The insights that you as a character present Hitler with would have been much more rewarding if they had built up slowly over the course of more sessions, starting from your first session with him and progressing from there until, after a few sessions, some breakthroughs start happening. It felt like the developer was too eager to get this idea out there (which, to be fair, I can't exactly blame them for, since it is a very cool idea) and didn't have the patience to develop it in a way that did the idea justice. There were some valuable insights in this game, but I feel that delivering them with more tact and subtlety would have been the way to go.

- The therapeutic approach utilised here was subpar - good psychologists typically do not tell their patients their own interpretation of their life story, but instead try to guide their patient towards a breakthrough or interpretation of events that leads to the formation of healthy mental habits. Given the time period this game is set in and the fact that the approach used by the therapist is clearly Freudian in nature, this isn't that big of a deal, and is more of a psych nerd critique than a gamer critique. But I do feel like, if you wanted the audience to get out of the game what you hoped they would get, some artistic liberties should have been taken to make the therapeutic approach more modern in order to allow the audience to vibe with the game better.

I still think this game is definitely worth having a look at and I'm all for supporting independent creators that do out-of-the-box things. However, the overall feel that I got from this game was that there was a fixation on the premise rather than the execution at the expense of quality.

Tl;dr - wasted potential but still worth a go (maybe buy on sale though)
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Somewhat interesting looking thing. Golden Underfoot. Despite the look of the screenshots, developer tagged this adventure and visual novel, and no RPG.



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You will have to go on an interesting adventure in the wastelands. Solve puzzles, communicate with interesting characters and try not to die.

In the game you have to find a huge number of treasures that are hidden in the wastelands, solve simple puzzles, plunge into the history of these places.

Wastelands are quite dangerous places. Underground worms, quicksand and government drones are trying to kill you.

And the sun is constantly shining in the wastelands, so you will have to wear a hat.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Selenwald, action roguelite:



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Somewhat interesting looking thing. Golden Underfoot. Despite the look of the screenshots, developer tagged this adventure and visual novel, and no RPG.



This guy listed another game on Steam, also with 2022 release date.



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He has yet another game listed, again, with 2022 date.



All of them look interesting in their own ways but this doesn't give you confidence if he will finish any of this.
 

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