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KickStarter The Waylanders - historical fantasy time travel RPG inspired by Dragon Age: Origins

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://store.steampowered.com/news/app/957710/view/3033705486125422979

AROUND THE WORLD UPDATE: 6 NEW LANGUAGES AVAILABLE!
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The most awaited update is here. The Waylanders is now available on multiples languages! Now you can play on english, german, french, chinese, russian, spanish and galician. Enjoy this epic story inspired by Celtic myths and legends in your favorite language.

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To celebrate this important moment, The Waylanders is 20% off during a limited time, so don't miss this opportunity to get your copy at a discounted price!
 
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Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://www.kickstarter.com/projects/432712414/the-waylanders-the-rpg-videogame/posts/3085741

#TheWaylandersPhotoContest. Participate and win $50 Steam gift card!

7a870890645a75b20c6fefdf176db811_original.png


We have a cool plan for the weekend. The coolest one!

Use The Waylanders Photo Mode and submit your snapshot on Twitter with the hashtag #TheWaylandersPhotoContest. You could win a $50 Steam gift card!

Want to know more? Read the participation rules carefully!


PARTICIPATION RULES
  • Follow @WaylandersRPG on Twitter
  • Share your best image on Twitter with this hashtag: #TheWaylandersPhotoContest
  • The image must be taken with The Waylanders Photo Mode, and it must show a landscape scenario and your custom character.
  • You can submit as many images as you want. But only one photo per tweet!
  • Finalists must be different users.

HOW TO WIN
  • The two images with the most combined likes + RT will reach the final. The images must be from different users. If not, we'll select the next picture with the most combined likes + RT
  • The two selected images will compete in the final. The winner will be defined with a Twitter poll: the most voted option will win the first prize.
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PRIZES
  • 1st place: $50 Steam digital gift card
  • 2nd place: $10 Steam digital gift card

PARTICIPATION DEADLINES
  • Starting date: Participation starts right now!
  • Submission deadline: January 31st at 12 pm PDT/3 pm EDT/9 pm CET
  • Final voting deadline: February 1st at 12 pm PDT/ 3 pm EDT/9 pm CET

HOW TO USE PHOTO MODE
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Keyboard & mouse

Ins - Enter/exit Photo Mode

Supr - Take photo

End - Open saved images folder

WASD - Move camera

Q/E - Up/Down

Left click - Focus

Right click (hold and move mouse) - Rotate camera


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Xbox controller

L3+R3 - Enter/exit Photo Mode

RB - Take photo

LB - Focus

Y - Compose

D-Pad - Change adjustment

Left stick - Modify adjustment

X - Reset adjustments


Follow us on Twitter, share your image with #TheWaylandersPhotoContest and don't miss the chance to win $50 Steam gift card!
 
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Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Delayed to Fall 2021: https://store.steampowered.com/news/app/957710/view/3032591634797958402

Alpha 0.32 - Game experience update
Full controller support, difficulty seleccion, Bark System and more!
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Hi everyone! Apologies for the lack of recent updates. We’ve been working hard to add some new asked-for features and behind-the-scenes bug fixes, as well as planning out updates you’ll be seeing over the course of the Summer.

Full Controller Support

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We’ve added full controller support to The Waylanders! You can now enjoy The Waylanders using your favorite (PC compatible) controller from start to finish. The full control list is available in the options menu and should show when you turn on your controller.

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You can switch between the keyboard and the controller at any time, even during play. Just press any key or button on your device and it will be detected as the default. In addition, we have designed an interface for keyboards and another for controllers, so the game will adapt to the device you use.

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New Difficulty Levels

We want all kinds of players to be able to enjoy The Waylanders. With that in mind, we have added 5 difficulty levels to accommodate everyone from those who want to enjoy a relaxed experience focused on the story, to those who like extreme challenges. From now on, you can select a difficulty that best suits your taste.

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PEASANT
- An easy experience allowing narrative adventurers to enjoy the story and art in The Waylanders. Your party won't die in combat.
PILGRIM
- Minimal challenge for experienced RPG players. Damage dealt by enemies is reduced. Improved health recovery after battle.
EXPLORER
- The most balanced challenge for most players. Normal levels of health recovery and stats. Normal enemy damage.
WAYLANDER
-The authentic experience of The Waylanders! Damage from enemies is augmented. No health recovery after battle.
NIGHTMARE
- Think you’re a Hero? We'll see! This mode has augmented damage from enemies, no health recovery after battles and defeat will erase all saved games in the profile!

Important: Keep in mind the difficulty selection screen is only available in english. Other translations will be added in future updates.

Is the game too easy for you? Is there a fight that you can't get over and you are stuck? Don't worry, you can change the difficulty in the options menu.

Bark System

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We've added the Bark System, to give the world of The Waylanders greater richness and depth. Now, virtually every NPC in the game has their own dialogues which will appear overhead. In addition, each NPC now has their own name and physical appearance.

This provides a greater level of immersion for your adventure. Some NPCs will tell you about where you are, others will give you some tips or share comments about what is happening in the story. In future updates we plan to have some of these newly named NPCs grant small side quests.

Important: Keep in mind the bark system is only available in english. Other translations will be added in future updates.

Combat Improvements
Improved Ability Queue
The Ability Queue has been improved and is now more intuitive.

Abilities depend on two factors to be able to cast: the cooldown time and the ‘resource’. By default, if a character cannot use an ability, they will perform basic attacks until they can use it.

You can now configure this in the options menu. There you can choose if your party will wait for the ability to cool down and / or to obtain enough resources, or if you prefer, they will cancel that ability and use the next one that you have assigned to the ability queue.

Numerical changes in the combat system
We've made changes to the numbers behind The Waylanders combat system, especially when it comes to damage dealt and ability cooldowns. The result is a more balanced combat experience than in previous versions.

UI Improvements
More intuitive AI management
Many players have reported that the AI management system was not intuitive. We have changed the icons for more descriptive ones that indicate the behavior of the character:

PASSIVE
- You have full control over this character. The AI is deactivated and will not perform more combat actions than you order.
AVERAGE
- The character will actively search for enemies to fight, but will only use basic attacks. They will only use special attacks, abilities or consumables when you order it.
AGGRESSIVE
- The character will actively search for enemies to fight and use special attacks, abilities, and items automatically.

Better positioning of the information window in Tactical Pause

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Information about enemies and characters during Tactical Pause has been placed in a more comfortable position. Now you can quickly consult essential information (enemy type, health, etc.), without losing sight of the battlefield.

More info about status effects

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We have added more detailed information about each and every one of the game effects in The Waylanders. Consult the Codex to learn more.

Better highlight for targets in combat
The enemy you target will now be highlighted in a more intense way than other opponents. You will now more clearly see which enemy your character is attacking, reducing the feeling of chaos when there are too many enemies in combat.

Updates and improvements in help texts from the Codex
We have revised and corrected some help texts in the Codex. Now the essential information of the game is easier to assimilate.

Lighting improvements
We have made lighting improvements to multiple scenarios and cutscenes.

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Lighting in previous versions


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Lighting in current version


What’s next?

Development during Covid has been very challenging, an issue many indie developers have been experiencing over the past year. We’ve had to revamp many of our processes and change up how we work with people outside of the studio, such as our voice actors. We’ve solved many of these challenges and we feel confident that RPG fans will see the full version of The Waylanders released this Fall.

We have more to add to The Waylanders in coming updates including new pets for the Ranger class AND (what many of you have been waiting for) ROMANCES! Check out the new roadmap for more information:

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Can't read it? The roadmap is available here in HD.
 

Infinitron

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Messages
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


https://store.steampowered.com/news/app/957710/view/4696675601985051386

Alpha 0.33
Unlocked pets, new quests, improved tutorial...

Alpha 0.33 brings a whole bunch of new features, many requested by our community: new pets available, a new type of missions (Chore Quests), improved tutorial, corrections in the camera, and revised enemy distribution... Keep reading to find out more!

Pets Unlocked!


This update gives you access to 5 pets for any Ranger character. Initially, your Ranger character's pet depended on your selected race:
  • Mourian: Panther
  • Werewolf: Wolf
  • Human: Boar
  • Half-Fomorian: Spider

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The Wolf, available only for werewolf Rangers in previous versions


Starting with this update, we’re adding several missions that will unlock these 4 pets for any Ranger. Specifically, they will unlock by completing the Loyalty Quests of these characters:
  • Berath: Panther
  • Mal: Wolf
  • Brigg: Boar
  • Xerion: Spider

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Now the Boar is not limited to Humans


But that’s not all! In addition to unlocking these 4 pets for any Ranger, we have added an additional pet. The most dangerous beast of all: the Rabbit.

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Looks cute, hits hard


Despite its charming appearance, the Rabbit hits harder than it looks at first glance. You will be able to unlock this pet through a Chore Quest in which you will have to find Goblin masks (you can read more information about the chore quests below).
Ranger Advanced Class Sneak Peek
Since we’re talking about pets, let’s take a quick look at what’s to come for Rangers. The Ranger class will receive much more content in the final version of the game as Advanced Classes are added. We have 3 advanced classes planned: Hunter, Draconic Master and Saboteur. And to go along with these new classes, we’ll be adding... 7 additional pets (two dragon types, a dog, a deer, a bear, a raven, and a magpie)! Here's a little preview of what to expect in the future:

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A Saboteur and with a new pet: the Deer


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The Hunter with a Wolf (one of the 5 available pets in Alpha 0.33)


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A look at the Draconic Master and... yes, dragons will also be available as pets


Chore quests
We've added a new type of mission category: Chore Quests! These are small tasks activated by talking to certain NPCs throughout the world of The Waylanders. Complete them to unlock additional lore entries in your Codex as well as some small rewards. One of those rewards is the Rabbit, unlocked by completing the Chore Quest "Where did the Goblins go?"

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We've added 5 Chore Quests in this update:
  • The Brotherhood of Blacksmiths
  • The Ultimate Stew
  • Godiva in Love
  • The Beasts of Alucio
  • Where Did the Goblins Go?

Don't forget to talk to NPCs you find in your adventure. You never know who may need your help! More Chore Quests will be added in future updates and when The Waylanders exits Early Access.

Tutorial

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We have modified the tutorial, expanding and adding greater detail for sections including:
  • Consumable items
  • How the Ability Queue works
  • Equipment
  • How the Formations work

In addition, we have included tooltips in the first scenarios of the game to guide the player during their initial steps in the world of The Waylanders.

Camera system
We have reviewed camera behavior to improve handling and avoid problems at certain points where players have reported a bad experience. In addition, some changes have also been made to scenarios to avoid obstacles that reduce visibility and impede control of the camera.

Enemy distribution
Building on last month’s update adding new difficulty settings, we’ve reviewed enemy encounters available in Early Access. Some encounters have been improved by adjusting the number, type, and distribution of enemies to improve the gameplay experience on those maps.

Bugfixing
  • We have resolved a bug that caused the mouse to not work correctly when interacting with some elements of the stage
  • Minor bugs fixed
 
Self-Ejected

Thac0

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Apr 30, 2020
Messages
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Location
Arborea
I'm very into cock and ball torture
Why shill so much for this, they were the ones who shived Avellone the hardest, and the game does not even look remotely good or finished to boot.
 

Infinitron

I post news
Staff Member
Joined
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Messages
97,461
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


https://www.kickstarter.com/projects/432712414/the-waylanders-the-rpg-videogame/posts/3284568

Release date reveal, medieval locations and more
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We are excited to announce the release date of The Waylanders: November 16, 2021.

Available both on Steam and GOG in English, French, German, Spanish, Simplified Chinese, Russian and Galician.

Expanding on gameplay from the Celtic era, the new medieval period will bring new story, side quests, additional weapons and armors, advanced classes, new regions and more!

As part of the IGN’s Awesome Indies event, here is a new and exclusive video reveal:

What's next?
A new update is coming next week: Romance System, new equipment and more! Stay tuned.

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getter77

Augur
Joined
Oct 12, 2008
Messages
861
Location
GA, USA
This is perhaps the biggest test of roughly "Early Access is Part 1, we've worked on all the rest internally in parallel throughout to bust out come full release" since, what, Wolcen? I guess this is one of the few roads available for a story driven RPG these days that doesn't try to skip the EA phase outright, however perilous it seems from a step back.
 

Infinitron

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Messages
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Best update yet!



https://www.kickstarter.com/projects/432712414/the-waylanders-the-rpg-videogame/posts/3289832

August Update: Romance System, new items and Steam Achievements!

Romance System
One of the most requested features by RPG fans - and our amazing community in particular - is the ability to explore the passionate world of character romance, and we’re thrilled to announce that it’s here! You will be able to flirt with multiple characters throughout your adventure, the way you want to, and with no limitations in terms of race, class, or gender.

Available characters in Romance System:

  • Nazhedja
  • Lugaid
  • Tiana
  • Amergin
  • Berath
  • Delba
  • Heraklios
  • Brigg
  • Khaldun
  • Mal
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With Romance System, each decision will impact on the perception the characters have of you. The moment you are attractive enough to either of them, you can talk about your feelings and start a romance if the attraction is mutual.

NOTE: The Romance System works in old saved games, but some characters will need specific events to reach enough Romance points. For example, some characters add Romance points after completing some quests. If you completed that mission before the update, the Romance System may not work properly. If you want to fully enjoy romance features, we recommend starting a new game.

New Equipment
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We’ve additionally added more than 50 new items! There are more weapons, armors, shields, equipment, and new ways to fight enemies and show off your amazing custom character!

But less telling and more showsing; here are some examples of the new equipment you’ll find in The Waylanders:

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Steam Achievements
Good news for players who like to compete with themselves. Achievements have been added and can be unlocked by playing The Waylanders! Are you ready to complete 67 different challenges?


More lore
We’ve added new entries in the Codex. You’ll find new content for characters, locations and story. Read up and fully immerse yourself in the extended world of The Waylanders.


Bug fixing
We’ve fixed some bugs:

  • The tutorial froze when you deselected one of the companions after making a Formation.
  • Some items disappeared from the inventory, after you canceled the action of removing that item.
  • Sound adjustments in several cinemactics.
  • Sometimes, the game crashed when you deleted a character profile
  • Fixed some bugs related with the fade to black effect at the beginning of the game.
 
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Infinitron

I post news
Staff Member
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Messages
97,461
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
What a surprise!



https://www.kickstarter.com/projects/432712414/the-waylanders-the-rpg-videogame/posts/3354070

New release date: February 2, 2022

Dear The Waylanders backers,

We’ve made the decision to delay the launch of The Waylanders to February 2, 2022.

Releasing this month as we’d planned would not provide the quality experience our fans deserve. While we have been working hard to get all our backers and Early Access players the RPG they’d been hoping for before the holidays, we’ve done an internal review pass on The Waylanders and our team needs more time to polish the game.

Developing during Covid has been challenging for many teams, including ours, and rushing The Waylanders out the door after nearly four years of development will not make anyone happy.

To help tide players over until the new release date, The Waylanders Early Access build will receive new updates, improving several currently available areas of the game, such as The Cave of Eternity and the Fomorian World in The Corrupted Cove. The update will also add remaining text localization for multiple Celtic era quests and fix community reported bugs.

The Waylanders will have over two hours of cinematics and more than thirty hours of gameplay, and we want to provide the best possible version of this story to all of you.

Thanks for your invaluable support and patience.

The Dev team
 

lycanwarrior

Scholar
Joined
Jan 1, 2021
Messages
1,209
Good for me. Still got Pathfinder, Encased and Atom RPG Trudograd to finish.

As well as Far Cry 6 and Riders Republic.
 

Mebrilia the Viera Queen

Guest
Sorry this game look like
terrible are the models made of plastiline or what? Also not supporting devs that cutted ties with Avellone
 
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Absinthe

Arcane
Joined
Jan 6, 2012
Messages
4,062
I gotta say I wasn't expecting much of this team before, and my interest just about bottomed out after they axed Avellone and tried to make him look guilty as shit, without even bothering to hear him out. There's being a bad employer, and then there's rushing to make someone look like an abuser and sexual predator while you suddenly fire them, just for brownie points with whatever clique you hang out with. It's beyond shameless. It's fucked up and horribly irresponsible, and I do mean "horribly".
 
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cyborgboy95

News Cyborg
Joined
Aug 24, 2019
Messages
2,762
I gotta say I wasn't expecting much of this team before, and my interest just about bottomed out after they axed Avellone and tried to make him look guilty as shit, without even bothering to hear him out. There's being a bad employer, and then there's rushing to make someone look like an abuser and sexual predator while you suddenly fire them, just for brownie points with whatever clique you hang out with. It's beyond shameless. It's fucked up and horribly irresponsible.

To make matter worse, these developers fired Chris Avellone and remove his contributions over fake sexual assault claims but won't fire or at least call out someone who openly admitted to being a racist and an abuser (their previous main writer who only apologize after being called out by her victims, and she left for Ubisoft instead of being fired or resign)

I usually don't let outside factors other than the quality of the game itself influence my judgement , but the hypocrisy from these devs is just too much for me in this case. The fact that the writing sucks also doesn't help (characters from the medieval period or earlier talk like 21-century Californians and use modern slang/jargon lol)
 
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Infinitron

I post news
Staff Member
Joined
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Messages
97,461
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


https://www.kickstarter.com/projects/432712414/the-waylanders-the-rpg-videogame/posts/3409409

January Update - Launch is Nearly Here!

Hi everyone!
Happy New Year! In under a month, you’ll be jumping into the full release of The Waylanders and we can’t wait to see how you like the continuation of the story.

Stepping forward a thousand years has absolutely changed the land and the people who inhabit it. Villages have become forts and castles, stone roads have replaced dirt trails, and creatures of magic have gone into hiding. Your companions will change too. Rediscover mortals reborn and seek out immortal friends who have traveled the thousand year road the hard way.

With advances in crafting, the medieval period holds a whole host of new weapons, armor, and other items to discover and outfit your party with. There’s a lot coming for you to discover!

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Now, on to a few things ahead of launch.

All That Glitters is Morian Gold

At full release, The Waylanders will increase in price from $34.99 USD to $39.99 USD. This increase will vary from region to region and serves to reflect the extra content available.

To offset this increase for RPG fans who haven’t yet jumped in to The Waylanders (and don’t read our community posts) during Early Access, we plan to have the game discounted by 10% for 2 weeks after launch. Beyond that launch discount, you’ll see The Waylanders in future Steam sales.

We truly appreciate the support of everyone who played during Early Access, especially those who gave feedback or let us know about a bug. Thank you all so much!

That Which Was Written Will Be Lost

Unfortunately Early Access save files will not work correctly in the launch build. We know all you Early Access players have put a lot of time into your characters and we’ve looked into many possibilities in how to address this, but we are a small team and have not been able to find a feasible way to make old saves work well.

While you can make copies of your old save files and place them in the save directory, we don’t advise this as doing so can create potentially game breaking bugs in later areas.

The Story Is Over, But The Work Continues

No story DLC is currently planned for The Waylanders. After launch, we plan to continue work on The Waylanders, fixing bugs and addressing community feedback that we hear here in the Steam Community, on social media, and in Discord. Watch for updates after launch with fixes, tweaks, and maaaaaaaaaaaaaaaaybe a few extra quests we’d like to add.

Music for the Ages

At launch, The Waylanders soundtrack will be made available for purchase so The Waylanders fans can have a taste of Inon Zur’s magic whenever they wish. The soundtrack will have 26 tracks totalling approximately 48 minutes long

We’ll have more details up on the soundtrack’s Steam page which will go live at launch.

Distant Digital Lands

While PC has always been our focus for The Waylanders, we’ve had a lot of requests to have The Waylanders reach other platforms. This is something we’re looking into, but for now we want to focus on ensuring our fans who have committed to the journey on PC have the best experience we can craft.

That’s all from us for now. We’ll have a little more to share before launch, but will largely be focused on polishing The Waylanders for release. Again, thank you all for being along for this journey!
 

Mebrilia the Viera Queen

Guest
The only thing this game can obtain is being launched yes...

Out of the window.
 

havox

Novice
Joined
Oct 26, 2021
Messages
28
Incredible, literal memes, is this real life.
Mom, can I have Dragon Age 1.
No, we have Dragon Age 1 at home.
Dragon Age 1 at home.
EWp5EzO.png
More :prosper:than Vampire Gangs of Moonfall. Amazing.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
if game journos are covering a game nobody cares about it must mean one of the devs is close friends with the "in" crowd and you should avoid the game
 

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