Zanzoken
Arcane
- Joined
- Dec 16, 2014
- Messages
- 3,559
Do you think a Mount & Blade style game would work as a 2D RTS?
I don't see anything whatsoever about the M&B overworld that couldn't be done in 2D.
The battles are the tricky part. Just like in M&B, the battles would range from small skirmishes of just a few guys, up to large pitched battles and sieges with hundreds of units on each side. You would divide your attention between commanding your troops like an RTS, and using your Avatar to fight and kill enemies directly.
The presentation I have in my head is kind of like Warcraft 1. Small, simple sprites and a fixed perspective 2D camera.
The concerns I have would be (a) controls (b) having to move the camera away from your Avatar in order to issue commands elsewhere on the battlefield. I think these are solvable though.
Thoughts?
I don't see anything whatsoever about the M&B overworld that couldn't be done in 2D.
The battles are the tricky part. Just like in M&B, the battles would range from small skirmishes of just a few guys, up to large pitched battles and sieges with hundreds of units on each side. You would divide your attention between commanding your troops like an RTS, and using your Avatar to fight and kill enemies directly.
The presentation I have in my head is kind of like Warcraft 1. Small, simple sprites and a fixed perspective 2D camera.
The concerns I have would be (a) controls (b) having to move the camera away from your Avatar in order to issue commands elsewhere on the battlefield. I think these are solvable though.
Thoughts?
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