Mortmal
Arcane
- Joined
- Jun 15, 2009
- Messages
- 9,158
Hey Mer, how are the bugs in later chapter?
So far, I encountered more bugs in ch 2 and 3 than in ch 4 or 5. But is just me.
Isn't it weird how the game has been reviewed by "professional" critics yet not one of them bothered to mention these things? Almost like they don't actually play the games they review...
They play like the prologue and review a 100 hour game with base in 40 minutes of gameplay
Piece of trash game. Basically more of the first one, including all the bugs. Definitely Codex GOTY 2021, some things never change.
PS: Also, no Linux version? Go fuck yourselves with a horse.
Judging a game without even trying it. But I agree. Linux should get a version.
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Anyone here is playing in Azata mythic path? I'm curious about the spells + dragon companion + "superpowers"
Chapter 3 start to fall a bit apart , that for lich path. Mainly the crusade part, you get 100% more cost on mercenaries, lower recruits growth, but some of your slain enemies are raised as skeletons and zombies. Problem is you dont get near enough of them, and if the main army you fight with does not have undead they just appear on the map as very small new army stack . Then the banner of defense stay red while none of the forts are under siege, which eat the crusade morale and eventually could lead to a game over. Turning the crusade on auto break the mythic path quest as you need specific buildings to be constructed, not to mention you lose ton of content. The crusade management feels like the kindgdom management on kingmaker at release, a pain in the ass , gamebreaking and unfun.
Apparently that was already known in beta and none of our codex champions warned anyone as usual.