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KickStarter Memoirs of a Battle Brothel - a NSFW Cyberpunk RPG

Zombra

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Just remember, photorealism isn't and shouldn't be the ultimate goal for all art, or all games. There's a reason a drawing can look better than a photo. (And there's a reason the hand drawn faces in your original art are anime-inspired instead of trying to look like photographs.)
 

Tyranicon

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Just remember, photorealism isn't and shouldn't be the ultimate goal for all art, or all games. There's a reason a drawing can look better than a photo. (And there's a reason the hand drawn faces in your original art are anime-inspired instead of trying to look like photographs.)

The switch to 3D isn't due to a desire for photorealism. It just ended up that way because photorealistic graphics are actually cheaper, simpler and easier to automate than 2d animations.

It's somewhat hilarious considering the previous 2D animated black and white content was both harder to animate and more expensive to procure. And also people hated it, because it was relatively low quality. Not sure if you ever saw it, but I'll admit, it was not great.

It's a shame more people didn't like pixel animations.
 

Zombra

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Tyranicon said:
Consider everything to be in a preliminary testing phase. Please leave your thoughts or suggestions!
One thing I find puts me off about the 3D models you see all the time is that they all tend to look very similar. You've added some nice touches to the characters: the glowing eyes on one, the blue skin on another - yet from the neck down they're still very samey. The general rule of art is to not add too many "hooks" or details, but I feel in porn it is better to overdo it. What if the blue girl kept her transparent raincoat on? What if the musclebound Asian dude had tons of tattoos? Necklaces, chokers, waist cinchers, gloves, stripper heels - there are a ton of accents you can add to ensure that everyone is distinctive no matter what body part you're looking at. (I like those bracelets, need more things like that.) In the original 2D art all the characters are very distinctive and expressive - that is kind of lost in the 3D. What if all characters had a complete outfit of lingerie and accessories to wear during sex? Maybe the player could mix and match which pieces stayed on?

Second, the higher realism of the faces means they aren't as expressive as the originals. Exaggerate the expressions if you can - big toothy smiles, gasping screams, tongues stuck way out, lewd winks, eyebrows arched high or squinting low, eyes open wide to see the whites surrounding the irises or rolled back ahegao style - play with making the faces more cartoonish and giving each character one or more trademark expressions.

Lastly, this studio makes all skin look dry and doughy. See if there's a function to get some sweat on these people for god's sake.
 

Tyranicon

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Tyranicon said:
Consider everything to be in a preliminary testing phase. Please leave your thoughts or suggestions!
One thing I find puts me off about the 3D models you see all the time is that they all tend to look very similar. You've added some nice touches to the characters: the glowing eyes on one, the blue skin on another - yet from the neck down they're still very samey. The general rule of art is to not add too many "hooks" or details, but I feel in porn it is better to overdo it. What if the blue girl kept her transparent raincoat on? What if the musclebound Asian dude had tons of tattoos? Necklaces, chokers, waist cinchers, gloves, stripper heels - there are a ton of accents you can add to ensure that everyone is distinctive no matter what body part you're looking at. (I like those bracelets, need more things like that.) In the original 2D art all the characters are very distinctive and expressive - that is kind of lost in the 3D. What if all characters had a complete outfit of lingerie and accessories to wear during sex? Maybe the player could mix and match which pieces stayed on?

Second, the higher realism of the faces means they aren't as expressive as the originals. Exaggerate the expressions if you can - big toothy smiles, gasping screams, tongues stuck way out, lewd winks, eyebrows arched high or squinting low, eyes open wide to see the whites surrounding the irises or rolled back ahegao style - play with making the faces more cartoonish and giving each character one or more trademark expressions.

Lastly, this studio makes all skin look dry and doughy. See if there's a function to get some sweat on these people for god's sake.


Great suggestions, I'll forward this to my animator. I'm trying to keep in mind that all this is for a bonus feature, but if something's worth doing, might as well do it right.
 

A horse of course

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Yeah, I'll admit that the reason I've avoided 3D for as long as I did was because there was a certain uncanny valley feel to most models. That seems to have lessened as the technology got better, so it's something I'm looking into now.
did you consider that its more about your sight getting worse due to frequent masturbation?

I mean, anything's possible. I've been told I have a pretty high libido, but then again, I'm a degenerate that makes porn games.

But the technology is progressing. Compare oldass models like (Mass Effect Andromeda vibes):

3d-render-beautiful-woman-computer-260nw-1230496996.jpg


To something my animator whipped up:

testsomething.png


It's mostly the eyes. As long as you stare directly in them, I find myself way less creeped out. It's pretty comparable to anything AAA studios are pumping out now.

First looks better. The new one looks like a typical ren'py porn gobbo game.
 

Bohrain

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My team has the sexiest and deadliest waifus you can recruit.
I'd rather have no animations at all than 3D. It's a massive disconnect to the 2D models and looks dogshit if you don't put the effort to use custom assets and lighting scheme.
 

Zombra

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Since someone just brofisted my "accessorize characters to make them more distinct" post from September, I am looking at this thread again. Another great way to differentiate "samey" 3D models is to remember that not all nipples are the same:



Additionally, "areola size" and "nipple size" are good sliders to work with but that's not all there is to do. In addition to puffiness, varying nipple types etc. you can mess with colors more. All the 3D models you have so far have nipples and areolae "the exact same tint as the surrounding skin but 15% darker". What about a redder tint? How about bright green nipples for an alien? What if the nipple is significantly darker than the areola? Significantly lighter? What if the whole thing is so light as to be almost invisible? Or super dark compared to the surrounding skin? What about yellower nipples on pinker skin? Or pinker on brown skin? Make it so we can tell instantly which character it is just from her boobs, not just the size but all kinds of factors.

I recently played a bit of a new title called Succubus Cafe with great models and animations, but the boobs all looked exactly the same, didn't even mess with relative areola sizes, and I couldn't not see it after I noticed. We can do better!
 

Tyranicon

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Since someone just brofisted my "accessorize characters to make them more distinct" post from September, I am looking at this thread again. Another great way to differentiate "samey" 3D models is to remember that not all nipples are the same:



Additionally, "areola size" and "nipple size" are good sliders to work with but that's not all there is to do. In addition to puffiness, varying nipple types etc. you can mess with colors more. All the 3D models you have so far have nipples and areolae "the exact same tint as the surrounding skin but 15% darker". What about a redder tint? How about bright green nipples for an alien? What if the nipple is significantly darker than the areola? Significantly lighter? What if the whole thing is so light as to be almost invisible? Or super dark compared to the surrounding skin? What about yellower nipples on pinker skin? Or pinker on brown skin? Make it so we can tell instantly which character it is just from her boobs, not just the size but all kinds of factors.

I recently played a bit of a new title called Succubus Cafe with great models and animations, but the boobs all looked exactly the same, didn't even mess with relative areola sizes, and I couldn't not see it after I noticed. We can do better!


Oh, the 3D part is out now. Getting good feedback so far, but I'm mostly hands-off and leaving it to my animator. Not too sure how much time I'll end up spending on it.
 

KeighnMcDeath

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Is this an ever-evolving product or will there be a final release?

Also, gum-drop nipple? It must be colored and flavored for optimal suckle-damage to put her into ecstasy-lock (like stun locking)
 

Tyranicon

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Is this an ever-evolving product or will there be a final release?

No offense to people who keep adding to their games, but I actually do finish mine. Memoirs will be 75% finished by December and released sometime in 2022. I'll be taking a break from the usual monthly content update for endgame content, and lump that all into one patch.
 

Tyranicon

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The next content update (end of Nov) will expand faction mechanics, namely that pissed-off factions will send hit squads to track down the player in the overworld map.
 

Norfleet

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Another great way to differentiate "samey" 3D models is to remember that not all nipples are the same:
Also, this is supposed to be cyberpunk. Will there be machinegun jubblies?

The next content update (end of Nov) will expand faction mechanics, namely that pissed-off factions will send hit squads to track down special care packages of free equipment to the player in the overworld map.
FTFY

Does this change to 3D mean that it will no longer be vile weeaboo filth? Is this your attempt to earn your release from weeb jail?
 
Last edited:

Tyranicon

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Also, this is supposed to be cyberpunk. Will there be machinegun jubblies?

Hmm, I dunno. Maybe I'll throw in a fembot cameo.

Does this change to 3D mean that it will no longer be vile weeaboo filth? Is this your attempt to earn your release from weeb jail?

Nah, the 3D stuff is just extra content. This still belongs fully in weeb jail.
 

Tyranicon

A Memory of Eternity
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Patch notes: Version 0.24 now live


The November update adds a new task in The Coming Storm quest chain and vastly expands the existing faction system.


The Coming Storm Task 5


Dejah Mars is sending the player to the Grand Heron Hotel for a sit-down between some syndicate crew bosses. There are several ways to infiltrate the meeting, and the player learns more about the gangs that run MoonFall.


Includes a somewhat difficult optional battle. I balance most battles manually, which means I take underleveled teams and occasionally get utterly trashed.


Expanded faction system: Pursuers, Favors and more


I have greatly expanded how factions react to the player’s actions. Faction locations and roaming mobs will now treat the player differently according to how high their faction reputation is. Additionally, factions will warn the player if their reputation with a rival is too high.



Reputation Scaling


  • Faction Reputation >-30: [Enemies] The player is considered an enemy and factions mobs are hostile. Pursuers are called. Additionally, locations cannot be entered and Faction Quests are unavailable.
  • Faction Reputation >10: [Associates] The player can now rest and switch teams at the Faction location.
  • Faction Reputation >30: [Friends] The player can now ask for Favors at Faction locations.
  • Faction Reputation >60: [Allies] The faction will give the player support in the Endgame and call off pursuers (not implemented yet).


If you reach 60 or higher reputation with a faction, their rivals may send pursuers after you.


Pursuers


MoonFall’s factions are large organizations, sometimes without clear hierarchies. If you become too friendly with a certain faction’s rivals, expect them to send pursuers after you, even if you are friendly with that faction too.


Pursuers are mobs on the overworld that will track the player down. They can be bribed (with a certain feature), but are otherwise relatively difficult for most early-mid level teams. Eventually, pursuers will be scaled according to Esteem.


Favors


Players can now ask friendly factions for certain favors, such as protecting or attacking other factions. This can be initiated at the faction location on the overworld. The Traveler’s Mandate does not offer Favors.


And more!


Some other secret interactions players will have to find out for themselves.




Bug fixes


  • The Coming Storm (Task 2) fight bugged

  • Zafra dialogue typos

  • Skill tree typos

  • Skill tree descriptions revised

  • Shaper subclass unlock showing up in Features

  • Abyss quest typos

  • Abyss Valley of Pillars collision errors
 

just

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didnt play for some time and almost had a heart attack when i saw 3d renders. damn. ultimate betrayal
all you need now is a landlady and stepsisters, and you'll be raking in patreon money

but ok, i really like the classes and blasting people with my pack of whores

wanted to tittyfuck that big tit blonde singer only to get fucked by "not finished yet" prompt
yet another betrayal, what a shame
make this a priority for 0.25 thanks
 

Tyranicon

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wanted to tittyfuck that big tit blonde singer
make this a priority for 0.25 thanks

There'll be some sexy stuff coming for her, but probably not as extensive as for the others.

I think I won't put too much work into the 3D render stuff either, it'll be more extra eye candy for people who want it, but otherwise not a huge part of the game.
 

Tyranicon

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Memoirs is now 75% finished!


Just wanted to post an update now that dev is past the 75% completion mark! There’s still plenty of work ahead, but at this point it’s mostly adding content, fleshing out existing features, and finishing the story. The foundations of the game are more or less complete.

Big items still left:

Faction Quests:


Each of the four Faction quests will have 6 tasks before Endgame, and 1 longer mission in the Endgame (The Abyss is slightly longer). Yes, this means there will be 28 main story quests (not counting the Guild quests) in the game. Each one is hand-designed, with pages of dialogue, and often with several ways to complete.

It’s a lot of work, but I’m pretty proud of how it’s shaping up.

Endgame:


Endgame will see big differences in the overworld map and the types of mobs roaming MoonFall. The final Faction and Guild quests will also be available.

Without giving too much away, expect the city to become a much more dangerous place.

Items:


Add additional items, weapons, armor, mods and augments!

Sex scenes:


Finish out all the pixel sex scenes and Free Mode stuff.

Backer content:


Add backer quests, characters, items, etc.

And other minor additions
 

lukaszek

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incel playthrough demo when

The game has an actual nymphomaniac that wants to fuck anything with a pulse.

So it's probably a volcel playthrough at that point. Which is possible.
grillz are interested in men that other grillz are interested in. She should notice at the very last moment lack of grillz smell around you and bail. Preferably with whole bar watching in disbelief and you earning some nickname
 

Tyranicon

A Memory of Eternity
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Roadmap to Completion in 2022


Hey folks, I almost can’t believe it but we’re looking at the roadmap to the completion of the game.

I’ve spent more than two years churning Memoirs out, and it’s been a great and exciting two years. I’d especially like to thank my backers and supporters, and my little community of fans. Thanks to everyone who sent in their suggestions and bug reports as well!

But before I go patting myself on the back too hard, let’s go over what needs to be done before the game leaves Early Access.


January

The first month of the year will be devoted to the penultimate quests for the Abyss and The Stormbreakers. The player will finally learn the purpose of the Abyss as well as Dejah Mars’s plan for MoonFall.

Additionally, will be adding Guild-related overworld quests and more sex scenes, including a short one with Seagrave.



February

Similarly, February will include the penultimate quests for the Old Watch and the Iron Cartel. The player is invited to meet the mysterious leader of the Watch, and Gregarion decides to have a sit-down with a rival Iron Captain, Gray.

Going to be adding some more items as well as sex scenes too.


March

The start of endgame. As I’ve said before, when I reach this point I’ll stop releasing monthly content updates. Instead, I’ll release everything when finished, as it is the best way to experience the game.

Endgame will consist of the final Faction quests, final Guild quests, and a significant change to overworld gameplay. There will be many decisions before and during endgame that change story events and the endings. Minor decisions the player makes at the beginning of the game may have a greater impact than you’d expect.

During this time I will also finish up the adult content available in the game, add in backer items and content, and flesh out remaining features that need it.

I expect this to take about 4 months. At the end of which, if the game is finished, it will be released and leave Early Access.

That doesn’t mean I’ll stop supporting the game at that point. I’m sure that there’ll be bugs and other issues that will keep me busy long afterwards, but the game will be officially complete.

I also won’t be incommunicado during this dev time, feel free to ask questions or otherwise on Steam and my discord.

Looking forward to launching the game!
 

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