DemonKing
Arcane
- Joined
- Dec 5, 2003
- Messages
- 5,958
It's a damn shame the second half sucks. I remember being really disappointed as a fan of Demon's Souls. The expansion kinda makes up for it but I prefer Dark Souls 2 and Bloodborne as a whole.
When the hell is From Software going to increase their overall production value? It's been over a decade and the animation quality, sound design and general feel of the way the characters control feels like it hasn't improved at all. They're not the budget developers they were ten years ago. Say what you will about Bluepoint's Demon's Souls but pretty much everything about that game looks (on a technical level), feels better and has better sound design than anything From Software has released despite having unlimited resources thrown their way by Bandai Namco and Kadokawa.
While those elements are fantastic, what I really love was From's respectful decision to allow non-storyfags to totally ignore that shit. Unlike say Dragon Age or Pillars where you are force-fed the shitty lore.Nobody will praise the game mythology and unique storytelling?
Where are the codex storyfags?
1. Andre has a line of dialogue specifically telling you about this. And how to solve the issue.And the Tomb of Giants, which is full of respawning enemies you need one very specific type of weapon, never indicated elsewhere,
Yeah, that's still stupidly vague.I know little of the Darkroot Garden. Although, I've heard rumours of a divine blacksmith who resides there. Those who get stumped in the Catacombs seek him for divine weapons.
Yeah, what he should've said is: "Go straightforward until you see some stairs. Make sure you look behind the tree for the cool ring. And while you're at it, go human and summon the witch to get some cool gear later. Oh... and as soon as you leave my humble abode, look up to see the boss you're about to face for the Ember. Good luck!"Yeah, that's still stupidly vague.
So, I am willing to share some tips. If you seek Kindling in the Catacombs, use divine weapons. That will repel the reassembling skeletons.
There's nothing stupid about hiding info from the player
I still prefer PAC-MAN Championship Edition DX+ to Dark Souls.
While those elements are fantastic, what I really love was From's respectful decision to allow non-storyfags to totally ignore that shit. Unlike say Dragon Age or Pillars where you are force-fed the shitty lore.Nobody will praise the game mythology and unique storytelling?
Where are the codex storyfags?
DS allowed you to only seek that shit out if you care, and if you do care, it's everywhere. Even the fucking face selection at character creation oozes history. "Dubious Carim", "Vinheim Scholar", etc. were so intriguing to me.
While I get where you're coming from, let me nitpick to say Dark Souls is NOT high fantasy, but dark fantasy, which makes a lot of difference to me as I HATE the kind of tolkinesque aesthetics and goodie-baddie moralism that characterize high fantasy.One of the things I like about Dark Souls is that while it's clearly high fantasy, it also feels realistic at the same time.