LannTheStupid
Товарищ
She is usually specced for dual wielding, so cut off either both breasts or none.Not realistic, her right boob would need to be cut off so she can still continue being the best killer in the game.
She is usually specced for dual wielding, so cut off either both breasts or none.Not realistic, her right boob would need to be cut off so she can still continue being the best killer in the game.
I thought about Stanton, with his experience he is absolutely OP, even beating out Regil, but can you redeem him in a way that makes sure he does not fall for the next demon in a chainmail bikini again?Well, given that he is earnestly regretful about it, I doubt that he'd fall for demonic trickery again. He'd certainly be much more cautious than your other companions about it.
Not realistic, her right boob would need to be cut off so she can still continue being the best killer in the game.Ok, this is for all Wenduag simps straight from nexus mods -
South of the border, down Mexico way..~What about eating corpses, though?
Why would you reduce her DPS by half?! And reduce both her boobs to nothing. They would both be in the way if she was trying to do a two weapon dance in melee range.She is usually specced for dual wielding, so cut off either both breasts or none.Not realistic, her right boob would need to be cut off so she can still continue being the best killer in the game.
Why would you reduce her DPS by half?! And reduce both her boobs to nothing. They would both be in the way if she was trying to do a two weapon dance in melee range.She is usually specced for dual wielding, so cut off either both breasts or none.Not realistic, her right boob would need to be cut off so she can still continue being the best killer in the game.
Camellia iz ded too. Funny fight too. Single round fight too. She was like "let's see you try" and then just exploded.hunting competition between Wenduag and Camellia
There were 2 armies overlapping on the same world map spot. Also, you can absolutely beat that army, with 0 losses too. Fireball on the 750 stack of spearsmen, move the Hellknights between the 2 Archers stacks so that the archers cannot shoot, then focus fire down those horsemen up top. Thats half the fight already resolved.Mh, let's see:
Yes, I think I'm going to be able to beat this army, let's go:
WHAT THE ACTUAL FUCK
I just keep telling him is pathetic and such so he is avoiding me like a plague. When I become a full Lich I will hopefully get to sacrifice him to Urgathoa.
Full BAB and sneak attacks
Ah, the true Crisper path.Otherwise you just tell the lich "ain't got time for bitchez"
I know, I waited and attacked the weaker army the next day.There were 2 armies overlapping on the same world map spot.
Sadly, that's not possible. The only cavalry unit to move before the archers is the mounted scouts stack and, if I use it to go in melee with their archers, their stack of 750 knights kills my entire marksmen stack, already filling up the infirmary. If I use my mounted scouts to block their knights, their archers wreck my army. I haven't find a way to deal with it yet. I guess I can do this if I luck out with both the Fireball AND the marksmen's morale, killing all their archers in a single turn.Also, you can absolutely beat that army, with 0 losses too. Fireball on the 750 stack of spearsmen, move the Hellknights between the 2 Archers stacks so that the archers cannot shoot, then focus fire down those horsemen up top. Thats half the fight already resolved.
Why would you reduce her DPS by half?! And reduce both her boobs to nothing. They would both be in the way if she was trying to do a two weapon dance in melee range.She is usually specced for dual wielding, so cut off either both breasts or none.Not realistic, her right boob would need to be cut off so she can still continue being the best killer in the game.
You yeet the axes, dual wielding throwing axe slayer is probably the optimal build on her. Full BAB and sneak attacks, and it does not waste her early feats.
I specced her into slayer (with freebooter splash for bond) now and she suddenly became the strongest member of my team.
Bows can go to a traditional ranger with aspect of the falcon and stormbow.
You let their archers have 1 turn where they can shoot. That was why I specified Hellknights and not the mounted scouts. The army I did that fight with only had 3 units and the Hellknights did not go before their archers. I did however have the cold nuke rather than fireball, which reduces the movement speed of their cavalry units so it couldn't reach my units, but you have the option of body blocking with the mounted scouts. Its definitely a winnable fight however.I know, I waited and attacked the weaker army the next day.There were 2 armies overlapping on the same world map spot.
Sadly, that's not possible. The only cavalry unit to move before the archers is the mounted scouts stack and, if I use it to go in melee with their archers, their stack of 750 knights kills my entire marksmen stack, already filling up the infirmary. If I use my mounted scouts to block their knights, their archers wreck my army. I haven't find a way to deal with it yet. I guess I can do this if I luck out with both the Fireball AND the marksmen's morale, killing all their archers in a single turn.Also, you can absolutely beat that army, with 0 losses too. Fireball on the 750 stack of spearsmen, move the Hellknights between the 2 Archers stacks so that the archers cannot shoot, then focus fire down those horsemen up top. Thats half the fight already resolved.
Why would you reduce her DPS by half?! And reduce both her boobs to nothing. They would both be in the way if she was trying to do a two weapon dance in melee range.She is usually specced for dual wielding, so cut off either both breasts or none.Not realistic, her right boob would need to be cut off so she can still continue being the best killer in the game.
You yeet the axes, dual wielding throwing axe slayer is probably the optimal build on her. Full BAB and sneak attacks, and it does not waste her early feats.
I specced her into slayer (with freebooter splash for bond) now and she suddenly became the strongest member of my team.
Bows can go to a traditional ranger with aspect of the falcon and stormbow.
Yeah, I was scratching my head for some time about all those good throwing axes everywhere and now my conclusion is that Wenduag's build was planned to go this way, with some sneak dice on all those numerous dual-wielding attacks.
But Zen Archer is nothing to sneeze at too. Extra full BAB attack at levels 1 & 11 from flurry + Normal Iterative is a lot, and dipping 4 lvl into Rogues had always served me well on all types of monks. He also applies his unarmed damage dices to bows so his shortbow starts to hit for 2d6 pretty earlier and this stack with Enlarge Person gloriously (and Zen Archer's WIS for attack roll fixes DEX penalty from the size increase).
I think devs ideas on ranged weapons were:
- Lann, shortbow
- Arusha, longbow
- Wenduag, dual wielding throwing axes (darts, javelins?)
She brings marksmen?Wenduag brings good armies to crusade while Lann's choices in council are lacking at best.
Yes i allowed him to go solo he freed his fellow mongrels and fucked him upAlso regarding Lann in endgame (for next playthrough):
Is there any way to let him pull off his "plan" on the final companion quest and not get killed? It seemed like the only way to prevent the retard getting butchered was to distrust him and confront the demon with him.
He then gets all pissy with you for not trusting him.
It is winnable, but I haven't found a way to do it without losses. A single round of attacks from the archers (even after the fireball) + the stack of 750 knights is enough to fill up my infirmary. Luckily, I'm in no hurry to defeat it.You let their archers have 1 turn where they can shoot. That was why I specified Hellknights and not the mounted scouts. The army I did that fight with only had 3 units and the Hellknights did not go before their archers. I did however have the cold nuke rather than fireball, which reduces the movement speed of their cavalry units so it couldn't reach my units, but you have the option of body blocking with the mounted scouts. Its definitely a winnable fight however.
Also regarding Lann in endgame (for next playthrough):
I did this fight without any losses by removing everyone but shield bearers and hedge knights from my army and blasting enemies to ash while ressing shielders from time to time.It is winnable, but I haven't found a way to do it without losses. A single round of attacks from the archers (even after the fireball) + the stack of 750 knights is enough to fill up my infirmary. Luckily, I'm in no hurry to defeat it.