blessed king of longing
Savant
- Joined
- Jun 13, 2019
- Messages
- 641
The cringe exists in all of us my friendSure, was easy to bring out the cringe in you. Let's see if you write something without it
The cringe exists in all of us my friendSure, was easy to bring out the cringe in you. Let's see if you write something without it
And it had one of my first "aw yeah" moment since I was a kid when it let you pilot a Protectorate Dreadnaught.
Which are these "deep systems" and where are the "amazing graphics"? You do know a lot of the games graphics were made in Paint, don't you?Underrail's deep systems and amazing graphics puts it at the top of this list for me.
It satisfied the biggest hurdle any rpg faces, it felt like it put you into a living complex world you could interact with meaningfully.
Which are these "deep systems" and where are the "amazing graphics"? You do know a lot of the games graphics were made in Paint, don't you?Underrail's deep systems and amazing graphics puts it at the top of this list for me.
It satisfied the biggest hurdle any rpg faces, it felt like it put you into a living complex world you could interact with meaningfully.
And which are these "meaningful interactions"?
So thats it, that one single thing makes up the "meaningful interactions"? Shields are basically just another on-use item like any drug, except it gives you temporary hit points instead of increased crit rate.Meaningful interaction for me would include EMPs zeroing out shield energy. Making shields feel more like an in-world "thing" rather than a box on the equipment screen.
In any case, I was impressed.
It's a cRPG, char dev and combat is all that matters, if you want roleplaying go play P&P games
Dude, play the game. Or don't. But you have no idea what you are talking about.
In Underrail energy shields can be penetrated depending on weapon, can take a limited amount of abuse again depending on weapon, can be eliminated with EMP grenades, can run out of energy, can be exploited and cause damage to the wearer. There, you learnt something today.
It's a cRPG, char dev and combat is all that matters, if you want roleplaying go play P&P games
Strong contender for most retarded post 2021.
It's a cRPG, char dev and combat is all that matters, if you want roleplaying go play P&P games
Strong contender for most retarded post 2021.
No, that would be everything you posted in your Arcanum is shit thread
It's a cRPG, char dev and combat is all that matters, if you want roleplaying go play P&P games
Strong contender for most retarded post 2021.
No, that would be everything you posted in your Arcanum is shit thread
Says the tranny faggot who has yet to debunk anything in that thread.
I see you're hard at work to get your first tags, don't let me stop you
It's really just a glorified health pill. I hope that cleared things up for you.Dude, play the game. Or don't. But you have no idea what you are talking about.
In Underrail energy shields can be penetrated depending on weapon, can take a limited amount of abuse again depending on weapon, can be eliminated with EMP grenades, can run out of energy, can be exploited and cause damage to the wearer. There, you learnt something today.
Which of these are the best games of the CRPG revival?.
Not sure who that is toward but back in the day we'd create our own narrative, goals, rules, limitations, and suffer with whatever mechanics the game offered be they good or bad. People of today are spoiled bitches who cry over shit.if you don't understand the importance of gameplay and story(world) being intertwined then crpg may not be the genre for you
Not sure who that is toward
It's really just a glorified health pill.
Not sure who that is toward but back in the day we'd create our own narrative, goals, rules, limitations, and suffer with whatever mechanics the game offered be they good or bad. People of today are spoiled bitches who cry over shit.if you don't understand the importance of gameplay and story(world) being intertwined then crpg may not be the genre for you
And these days you don't have to buy blind. Games have more reviews, videos, and footage than we could ever have dreamed of back in the 70s, 80s, 90s.
I'd contest that the bitchers and whiners are barely gamers at all. Even games exclusively in another language can possible garner a playerthtough if you are persistent enough. I remember when I barely saw some play of Temple of Apshai or ACS. I created my own rpg on a checkerboard with rocks and sticks and scribbled notes based on what mechanics i only had a few hours of access to (i didn't own the computer but visited soneone once a month who had one). Yeah, board games and playing cards also played a role so its doable to immerse yourself. Today.... spoiled bitches.
I'm not sure I get what you're saying here. People who complain about bad stories in today's games are spoiled? In modern games you don't even have the option of "creating your own narrative and limitations" because the game itself will contradict you at every turn. It'd be preferable if games with shitty stories didn't have stories at all and let you make shit up, even if that is bordering on LARPing.Not sure who that is toward but back in the day we'd create our own narrative, goals, rules, limitations, and suffer with whatever mechanics the game offered be they good or bad. People of today are spoiled bitches who cry over shit.