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Freespace 2 (now with fan-made mod manager Knossos!)

Optimist

Savant
Patron
Joined
Jun 18, 2018
Messages
352
My team has the sexiest and deadliest waifus you can recruit.
It always felt to me like Freespace 2 is the definitive space combat sim, to which very few games came close. Sure, X-Wings and TIE-Fighters were all solid, very good games and all, but I'd always pick F2 over any of those. I've had a few free evenings a while ago and stumbled upon a discount for it on GoG, so I thought 'eh, why not'.

Problem is - while the main campaign is written very well, by now I knew it by heart. It's always pleasant to re-read a liked book, but when part of the charm is the mission structure and having to react to changing conditions on the fly, as well as not being 100% aware when you can actually make a difference, and when some event is scripted, this becomes a problem. I dogfought, intercepted, and bombed through a few missions, before coming to a conclusion that, much like a double cheese/jalapeno/potato pizza at 2 AM, this is going to give me less pleasure than expected.

But then I thought to myself - "dude, there was a pretty cool mod you've played a few years ago, so it might be worth checking if the community spun anything else up". Lo and behold, I found a nifty app called "Knossos" that wraps around your game files to allow easy mod/ additional campaign management. The modding scene for F2 seems to still be somewhat active, with updates to the mods (and, hopefully, new mods) still being worked on/released. I played through a few new campaigns, and thought that I'd be happy to learn which others do you think are worth playing - as well as to share my opinion on those I played/started.

- Derelict -
so, this is the mod that I played quite a few years ago. I cheat a bit by mentioning it here, as I didn't replay it recently - I do have rather fond memories of it, though. Fully voiced, with a storyline that starts very small - as a member of a group your main mission is to protect civilian traffic and mostly keep pirates at bay. I remember the beats of increasing pirate activity, corporate activity, and mysterious derelict arriving in the system dragging me in, with missions that were a tiny bit more difficult than those of the base game making me stay. Recommended, although I probably should replay it to make sure I'm not making a fool of myself.

- Blue Planet -
this is the big one. Fan continuation of the base game, split into few parts. Its story is not finished yet, and we should probably expect the last installment sometime in the next century. My take on it differs greatly between the subinstallments of it. Expect rough spoilers ahead.
- Age of Aquarius -
picks up where the base game finished. A few years in the future, GDVA attempts to recreate a device that would allow for restabilization of the subspace lane between Sol and Sigma Draconis (...hope I remembered the name right). A battlegroup is assembled to attempt to cross the re-created lane and reestablish contact with Earth. I loved how the GTVA modernized itself in the few years since the end of the last war, and I generally appreciated how the missions were structured. What I wasn't too fond of, was the modders adding a new alien race to the mix, and occasionally trying to move too much into the space horror/fantasy territory. Still - I strongly recommend it. The voice acting occasionally brought a smirk to my face but was otherwise solid for a mod.
- War in Heaven pt I -
this is pretty much the creme de la crop. To explain what I love about it I'd probably need to go a bit deeper into the spoiler territory, but suffice it to say - these are some of the greatest Freespace 2 missions ever made.
So, at the end of AoA, turns out that the whole expedition was actually a coverup for GTVA attempting to conquer, rather than reconnect with Earth (...but why?). With their developed beam and AWACs technologies they probably hoped for a quick win, but the Solarians worked hard in the meantime, to get ready for another Shivan invasion. Their developments were mostly in kinetics/ missile areas; while this still leaves them hopelessly outgunned against most of the GTVA fleet, this gives them a fighting chance (...at least they figured shields out). You play one of the pilots on the Sol side, trying their damnest to survive and possibly help the war effort. Features some interpersonal drama, some politics which are rather reasonable (if you accept the premises), and huge, amazing battles where you actually are encouraged to follow orders and can make a difference. 10/10, a must-play if you're a Freespace fan and don't mind the occasional trips into the science-fantasy territory.
- War in Heaven pt 2 -
I, uh, didn't finish it. I'm planning on going back to it, but it felt a bit like the modding team learned so much about how to use the engine, that they wanted to create a campaign based entirely on gimmicks, rather than military storytelling. It's impressive technologically, true, but lacks what I loved about WiH pt. 1. Also, unlike previous entries, doesn't have voice acting.

- Wing Commander Saga -
an attempt at continuing the WC series in the Freespace engine. The mod changes a lot of things, including how the interface operates, and how the gameplay feels. There's much more importance placed on managing your energy, and the general difficulty level spikes through the roof. Expect a lot (and I mean a lot) of missile intercepting. A lot of heart went into this one, but it can be easy to burn out due to failures coming so easily.

For the next one, I'm hesitating between Shadow Genesis, Silent Threat: Reborn, and finishing the War in Heaven pt. 2 (I think it got an update recenlty). Anything you could recommend?
 
Joined
Mar 3, 2010
Messages
8,876
Location
Italy
20 years and more, and no one even came close to try to attempt to dare to challenge its reign. that's both how good fs2 was and how shitty more recent games are. 98-2000 has truly been a blessed age.
 

DesolationStone

Educated
Joined
Jan 25, 2021
Messages
140
Location
Italy
What a coincidence!
I finished this game saturday for the first time (Open plus mediavp for graphics)
Incredibile game, so damn impressive: the SJ Sathanas they will be in my nightmares for so long time (Into the Lion's Den...)
 

Alpan

Arcane
Patron
Joined
Mar 4, 2018
Messages
1,340
Grab the Codex by the pussy Pathfinder: Wrath
Happy to see a FS2 thread on the Codex. One of the best games ever. In terms of a dramatic single-player campaign this series was light years ahead of anything made at the time, but no one appreciated it because it was a space sim. It still rivals the spectacles of many Call of Duty/Battlefield games made more than a decade later.

Also, no Freespace 2 thread can be complete without a generous helping of this:

 
Joined
Mar 3, 2010
Messages
8,876
Location
Italy
fs2 megabeams are among the most satisfying weapons ever. you hear them charge, you see them carve through the opponent, sometimes you see them annihilating smaller ships which got caught, but you know they're not there for you and dogfighting around them feels sooooo goooood.
 

urmom

Learned
Joined
May 28, 2020
Messages
308
I've only played FS1 and expansion which were aaaight. Preferred IWAR2 though because it's an open world and the characters are cool. (Ship design is more sane too.)

XW/TF dynamic missions and sound were sweet (plus it's when Star Wars was still awesome!) but the games kicked my ass so hard I couldn't complete them.

Spent more time with Homeworld-style games though, even if most of them besides the original aren't as memorable.
 
Last edited:

wwsd

Arcane
Vatnik
Joined
Jun 16, 2011
Messages
7,677
:necro:

Well, not really, since threads don't fall off the first page very quickly in this strange subforum.

I just finished FS2's campaign for the first time. I've played the games many times before and finished FS1 before, but never got this far in the sequel. Still one of my all-time favourite series. I love how you are just a small part of the war on the one hand, but on the other, you also get to play the hero. It's amazing to me that they developed a sequel so quickly and improved on the original so much.

Towards the end it flags a little bit as you get a lot of escort missions where the winning strategy is basically the same: snipe as many bombers with Trebuchet missiles as possible before they get their bombs in. In many earlier missions you can also simply camp next to your capital ships so the enemy fighters get shredded by flak and anti-fighter beams. But these are small niggles compared to the epic quality of dogfighting in-between all the crazy beams and Macross-style rocket swarms. I could turn up the difficulty (I finished on Medium), but it would probably just make the missions more frustrating. I'm already able to rage-quit when that vital transport gets destroyed 1,000 metres before its waypoint anyway. The game really knows how to rub it in with the failure debriefings, too.

I will never understand why IPs like this were never resurrected. So we'll never officially know what happened to Bosch, or if contact with the Earth is restored. Maybe it's for the better, maybe some decline lords would have just made a mess of it today. I will definitely look at the Blue Planet series next, despite reading about "alternate universes" and "space horror/fantasy" elements. Mod community looks pretty good, but I never took the time to play one before.

Speaking of FS1, I wonder if anyone is able to play it on modern systems. The last computer it worked fine on was my old Windows Vista laptop, but now on a Windows 8 one, it's too slow to be really playable. Funny thing, I actually have a Windows 98 PC too, but on that one the GOG installer doesn't work because the OS is too old. Kafkaesque... I tried to run the FS1 port for FS2 which runs fine, it just doesn't seem to have the voices. Or maybe I'm doing something wrong. I've finished FS1 a couple of times before so it's no big deal, just curious if there's any way to play it properly now.
 
Joined
Mar 3, 2010
Messages
8,876
Location
Italy
I could turn up the difficulty (I finished on Medium), but it would probably just make the missions more frustrating.
it's not. i finished the game on max difficulty and enjoyed every second of it (and i'm the "normal of gtfo" kind of guy).
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
Speaking of FS1, I wonder if anyone is able to play it on modern systems. The last computer it worked fine on was my old Windows Vista laptop, but now on a Windows 8 one, it's too slow to be really playable. Funny thing, I actually have a Windows 98 PC too, but on that one the GOG installer doesn't work because the OS is too old. Kafkaesque... I tried to run the FS1 port for FS2 which runs fine, it just doesn't seem to have the voices. Or maybe I'm doing something wrong. I've finished FS1 a couple of times before so it's no big deal, just curious if there's any way to play it properly now.

It has them 100%, so yes you're probably doing something wrong.

Or which voices do you mean?
 

wwsd

Arcane
Vatnik
Joined
Jun 16, 2011
Messages
7,677
Speaking of FS1, I wonder if anyone is able to play it on modern systems. The last computer it worked fine on was my old Windows Vista laptop, but now on a Windows 8 one, it's too slow to be really playable. Funny thing, I actually have a Windows 98 PC too, but on that one the GOG installer doesn't work because the OS is too old. Kafkaesque... I tried to run the FS1 port for FS2 which runs fine, it just doesn't seem to have the voices. Or maybe I'm doing something wrong. I've finished FS1 a couple of times before so it's no big deal, just curious if there's any way to play it properly now.

It has them 100%, so yes you're probably doing something wrong.

Or which voices do you mean?

The briefing voices, the dialogue in missions, etc. I'll have to try it some other time, if I ever feel like playing FS1 again.
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
Speaking of FS1, I wonder if anyone is able to play it on modern systems. The last computer it worked fine on was my old Windows Vista laptop, but now on a Windows 8 one, it's too slow to be really playable. Funny thing, I actually have a Windows 98 PC too, but on that one the GOG installer doesn't work because the OS is too old. Kafkaesque... I tried to run the FS1 port for FS2 which runs fine, it just doesn't seem to have the voices. Or maybe I'm doing something wrong. I've finished FS1 a couple of times before so it's no big deal, just curious if there's any way to play it properly now.

It has them 100%, so yes you're probably doing something wrong.

Or which voices do you mean?

The briefing voices, the dialogue in missions, etc. I'll have to try it some other time, if I ever feel like playing FS1 again.

Yes, all of those (should) work.



Good luck :salute:
 

wwsd

Arcane
Vatnik
Joined
Jun 16, 2011
Messages
7,677
I think I'm simply retarded and don't know how to install mods for this game at all. I tried to install FSP manually when in fact there is the option of simply using FSOpen. End-user retardation seems to be the issue here.

Instead of FSP, I thought I'd try to install Blue Planet to try the "sequel". I didn't use FSOpen before, but according to this, installing the mod is as simple as using the FSOpen Installer. So I download the installer, but Blue Planet is simply not there. Nor the name of the first part, Age of Aquarius. I tried to install FSOpen first. When it was finished, apparently I had to open something called a Wxlauncher to manage mods, but I can't find that anywhere. So I just deleted fucking everything and reinstalled the base game and I thought I'd ask how to set it up properly.

I read that there is also a mod manager called Knossos. How do the two interact? Do you need to have FSOpen installed to run Knossos? Suffering from a bit of information overload with the wiki, dozens of forums, etc. I tried installing Knossos just to try it, and under the "Explore" tab it shows a handful of mods, but also not FSP, Blue Planet, etc. Is Knossos useful? And how do you get started with it and get it to install mods like this?
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
I think I'm simply retarded and don't know how to install mods for this game at all. I tried to install FSP manually when in fact there is the option of simply using FSOpen. End-user retardation seems to be the issue here.

Instead of FSP, I thought I'd try to install Blue Planet to try the "sequel". I didn't use FSOpen before, but according to this, installing the mod is as simple as using the FSOpen Installer. So I download the installer, but Blue Planet is simply not there. Nor the name of the first part, Age of Aquarius. I tried to install FSOpen first. When it was finished, apparently I had to open something called a Wxlauncher to manage mods, but I can't find that anywhere. So I just deleted fucking everything and reinstalled the base game and I thought I'd ask how to set it up properly.

I read that there is also a mod manager called Knossos. How do the two interact? Do you need to have FSOpen installed to run Knossos? Suffering from a bit of information overload with the wiki, dozens of forums, etc. I tried installing Knossos just to try it, and under the "Explore" tab it shows a handful of mods, but also not FSP, Blue Planet, etc. Is Knossos useful? And how do you get started with it and get it to install mods like this?

You only need Knossos (and a copy of Freespace 2). Knossos does everything for you.

Best you uninstall everything, install Freespace 2, install Knossos (link your Freespace2 folder and then click continue) and look for Blue Planet in the search tab in the upper left. There:

2021-10-04-1.png


You're probably just overthinking it.
 

wwsd

Arcane
Vatnik
Joined
Jun 16, 2011
Messages
7,677
Ahh, I just needed to point it into the right direction of my install folder and suddenly everything works a charm. Thanks!
 

Melcar

Arcane
Joined
Oct 20, 2008
Messages
35,419
Location
Merida, again
Going to try this Knossos thing. I remember the older mod managers being a pain to use or even run. FS2 is a favorite of mine and spent countless hours on it as a kid. Playing it on a TKL is kind of weird.
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,332
Location
Massachusettes
That old opensource FS2 launcher was a huge PITA, and I ain't talking 'bout the delicious bread variety of middle eastern origin. I've had it installed for years on my non-Windows drive but every time I reinstall/restore Windows and then go to run FS2 from that source port, I get INSTANT ERROR about not finding the game's data directories. I usually can't be arsed with re-assigning the correct paths so I don't play it. I wonder if Knossos has this annoying issue where it writes location data to the windows drive. Why can't these things all be portable by default?
 

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