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Pathfinder Pathfinder: Wrath of the Righteous Pre-DLC Thread [GO TO NEW THREAD]

Daidre

Arcane
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Jan 30, 2019
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Samara
Pathfinder: Wrath I'm very into cock and ball torture
Should we consider the fact that she is the only straight option for male characters a part of said social experiment?
Well, if you look at all three romancable female party members - Wenduag, Camellia and Arushae... Two murdering cannibals and one murdering cannibal on the thorny way to redemption.

Here I am not even sure where social experiment ends and sheer trolling starts.
 

ga♥

Arcane
Vatnik
Joined
Feb 3, 2017
Messages
7,613
Should we consider the fact that she is the only straight option for male characters a part of said social experiment?
Well, if you look at all three romancable female party members - Wenduag, Camellia and Arushae... Two murdering cannibals and one murdering cannibal on the thorny way to redemption.

Here I am not even sure where social experiment ends and sheer trolling starts.

Aru is a poor man fall-from-grace.
While Camelia like the
sadist aasimar in the abyss
is just some "agenda" I am afraid. Rich/beautiful people bad, ogress/orc Irabeth (who also comes for a poor background) good (and poziel... he has even the good domain *wink wink*), I don't think there is any sophisticated meaning beside this.
 

LannTheStupid

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Pathfinder: Wrath
And now about pathfinding.

Pathfinding in fights is decent. Or even good. At least in RTwP.

What is really, really bad is that during the fights the game considers all the entities on the battlefield larger than they are shown. And circles under the party figures provide no relevant information about sizes.

So if you imagine everyone and everything - including obstacles - on the battlefield twice as wide and thick - pathfinding becomes a breeze. Honestly, I'd love to be able to turn on the grid in the settings. Even for RTwP.

And it worked exactly like this in Kingmaker. So it is either the core (mis)feature of Unity, or Owlcat Games do not want to spend time solving this problem.
 

ga♥

Arcane
Vatnik
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Feb 3, 2017
Messages
7,613
I am happy you provided a sincere warning in your nickname for everyone, LannTheStupid, because pathfinding is crap (in rtwp).
They decided to make fights harder to make lot of fights in small rooms, bridges and such vs Kingmaker, and you will see how your characters will start rotating on themselves endlessy many times instead of attacking, or moving towards the enemies instead of attacking.
So, yeah no.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
20,040
Since I finished Act 4 and came back to Drezzen I am looking for Hilor but he is nowhere there?! Is this a bug or do I find him somewhere else?
 

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,598
Location
So Below
I don't think you guys are giving Sosiel enough credit tbh. While he may be a perfectly adequate buff/healbot like most generic clerics are, his true value lies off the battlefield.

He is the perfect lie detector. He falls for every bit of deception and trickery used on you in the game, absolutely falling over himself with misplaced forgiveness and childlike naivete to every demon, cultist and whatever-the-hell he comes across. Act in perfect opposite to what he preaches, and you'll never be fooled.
 

LannTheStupid

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Pathfinder: Wrath
Also, about pathfinding.

What is really infuriating is that outside of the fights the circles under the party figures represent them correctly. They nimbly walk in tight formations, smoothly go through doors and so on. But when a fight starts everybody becomes twice their size. Or, more realistically, the game drops invisible grid on the floor. And, because the grid is invisible, players cannot predict the paths - and complain.
 

Daidre

Arcane
Joined
Jan 30, 2019
Messages
1,975
Location
Samara
Pathfinder: Wrath I'm very into cock and ball torture
Rich/beautiful people bad, ogress/orc Irabeth (who also comes for a poor background) good (and poziel... he has even the good domain *wink wink*), I don't think there is any sophisticated meaning beside this.
Well, I had hilarious situation with Irabeth during the Drezen siege:

If you take the Queen along with you and later force traumatized Irabeth into the fight with (Lawful) "It is your duty" option, then she literally bursts out in tears right next to the battering ram. And Galfrey is rushing up to her - to calm ogress down and save morale. This development takes both of them out of the battle, completely.
So, imagine, after all hers "I am a paladin, my place is on the frontlines" talk, Galfrey ends up missing most important fight in last 50 or so years of crusading because... her pet dyke is having nervous breakdown.
And game pulls no punches when pointing out that Irabeth's appointment is, in fact, the most classic case of virtue signaling - Galfrey have chosen unexperienced, but "noble and honest" commoner intentionally, to show off what an amazing Queen she is.
So it is hard to find some sophisticated agenda here beside good old "never give army to a woman".
And that is long before glorious events in ch 5 where our "Good" side shows off their strategic genius.
 
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The_Mask

Just like Yves, I chase tales.
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Joined
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Messages
5,901
Location
The land of ice and snow.
Strap Yourselves In Codex Year of the Donut Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Oh Regill... :lol:

zRegillBeingAwesome.jpg
 

Haplo

Prophet
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Pillars of Eternity 2: Deadfire
Also, about pathfinding.

What is really infuriating is that outside of the fights the circles under the party figures represent them correctly. They nimbly walk in tight formations, smoothly go through doors and so on. But when a fight starts everybody becomes twice their size. Or, more realistically, the game drops invisible grid on the floor. And, because the grid is invisible, players cannot predict the paths - and complain.

I think it's more the case of occupied areas being flexible during exploration (characters can basically move on top of each other during exploration), but rigid during combat.

Given the issues, I would indeed love a movement / placement / orientation grid.
 

Jaedar

Arcane
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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Oh Regill... :lol:
Why serve in the army - or anywhere, for that matter - if one does not have any urges? Just sit on the shores of the river and meditate on flowing water.
Because he has something better: a mission.

Also, dis fight where you become true lich:
Demons allying with undead and crusaders is already very silly, and the massive amounts of crowd control plus lacking your pc makes it kinda hard. Then I win and of course before I can save I get betrayed by Zacharias, who immediately breaks the phylactery. The mythic level up animation plays but I don't level up and the turn based mode got broken so I wound up losing the fight in rtwp (zachie instantly lost his first form and went into cutscene mode, then gibbed my pc before).

The lich path really went off the rails in act 5. Somehow I still have to deal with traitors, even though all the human crusaders abandoned the crusade.
 

Ghulgothas

Arcane
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Feb 22, 2020
Messages
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Location
So Below
Thank god the biggest discovery I made during my failed Lich run were the proper choices needed to live up to Zacharius' expectations, all that work for the failed-payoff is unacceptable. Will doing a proper Lich run after I'm done with Demon.

Also, dis fight where you become true lich:
Take a closer look around the lower floors of your Ziggurat after Zacharius is dealt with.
 

King Crispy

Too bad I have no queen.
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Strap Yourselves In
Just another Note From Crispy's Desk:

(Spoilers about a side quest ahead)

So the graveyard set piece and its accompanying big fight is utterly retarded. You know, the one with the gay priest who likes to paint.

I can understand starting off this side quest with spawning a whole lot of zombies and zombie lords who rise from the ground around you, and I found that part of the segment rather enjoyable as it's certainly a bit of a challenge to handle that many non-CC-able undead at once. I managed to get through it but shortly realized you're not allowed to rest in this area at all (and, by the way, if you think you're clever by just leaving to walk the hour back to your camp in order to have a full rest, even though you know you've cleared out everything except the final encounter in the graveyard figuring that necromancer asshole is holed up there and isn't going anywhere, you're not. Just leaving FAILS the quest and you can't even re-visit the graveyard if you do leave early. So it's a do-it-all-in-one-shot deal or fuck you. Well, fuck you too, Owlcat)

But here's the really retarded part: if you pass the Athletics checks to climb up the two ladders to get the drop on the group of shitheads who raised all those undead, as soon as you're within the encounter trigger range, the stupid gay cleric runs down the ramp into the courtyard of the ruined church all by himself and proceeds to have about ten zombie lords instantly surround him (he dies every time unless you know how to work a miracle) while you're busy dealing with the necromancer and his elite undead archers yourself. And, get this, if the cleric indeed does die due to his own stupidity, no matter! He miraculously resurrects himself ALONG WITH THE NOW-DEAD NECROMANCER (whom I killed) to start slapping him around. Make your choice of evil or good outcome, yadda yadda yadda, get teleported back to the graveyard entrance, the townsfolk say they're going to clean the graveyard up now but hmmmmmm all those zombie and zombie lord corpses are still lying there as well as all the open graves, oh well.

I know this is just a side quest, but it's stupid shit like this that can really dampen the enthusiasm one might start gaining while playing a game like this.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
9,513
Location
Grand Chien
Should we consider the fact that she is the only straight option for male characters a part of said social experiment?
Well, if you look at all three romancable female party members - Wenduag, Camellia and Arushae... Two murdering cannibals and one murdering cannibal on the thorny way to redemption.

Here I am not even sure where social experiment ends and sheer trolling starts.
To be entirely fair to Owlcat, it is a little uncharitable to paint them giving us a succubus as a romance option as 'trolling'.
 

LannTheStupid

Товарищ
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Messages
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Soviet Union
Pathfinder: Wrath
Should we consider the fact that she is the only straight option for male characters a part of said social experiment?
Well, if you look at all three romancable female party members - Wenduag, Camellia and Arushae... Two murdering cannibals and one murdering cannibal on the thorny way to redemption.

Here I am not even sure where social experiment ends and sheer trolling starts.
I think it's the manifestation of centuries old Russian tradition of "Ты мне весь мозг съела".
 

Riel

Arcane
Joined
Apr 29, 2012
Messages
1,379
Location
Itaca
In all cRPGs I have played that have an stronghold system you are presented choices via dialogue with NPCs, you pick one and something completely unpredictable happens. Wrath's system is no exception, today I witnessed a discussion about the pros and cons of different ranged units to chose one type... and some advisor had the gall to tell me slingers are easy to train.... Does anyone at Owlcat know slingers were the best ranged until in the classic world and that experienced ones were very sought after? A sling was a lot better than early bows... of course Wrath does not happen in a classical world but fantasy medieval one and the invention of composite bows and specially crossbows surpassed slings, but oh boy can't we have someone actually giving a serious thought to those "choices" so you can actually think them over and try to make the right choice, rather than giving up and looking up a guide....
 
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Self-Ejected

Rusty Eyes

aka Auraculum
Joined
Jun 17, 2021
Messages
137
By the by, did anyone try and cheat in order to win the very first fight with Minagho? What happens then?
 

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