The_Sloth_Sleeps
Arcane
- Joined
- Oct 26, 2016
- Messages
- 1,912
Indeed DU looks like a sack of shit.
I have watched some videos, which appears to be - indeed you can build. Its all about mining resources and building, but that's it. There's nothing else to do there. Its a repetitive grindy experience with no depth or other dimensions to the game. The footage appears to confirm this, but your opinion will be interesting.I played this a bit yesterday at the recommendation of asfasdf.
We teamed up and gathered a ton of resources and pooled our starter cash together to buy some necessities for manufacturing space ships.
I haven't really played the game enough to form an impression yet, but nothing sticks out to me so far to make the game unplayable or "bad."
I haven't followed the development of this game at all, so I don't know what to really expect, but so far I get vibes of EvE from their skill training system.
I have watched some videos, which appears to be - indeed you can build. Its all about mining resources and building, but that's it. There's nothing else to do there. Its a repetitive grindy experience with no depth or other dimensions to the game. The footage appears to confirm this, but your opinion will be interesting.I played this a bit yesterday at the recommendation of asfasdf.
We teamed up and gathered a ton of resources and pooled our starter cash together to buy some necessities for manufacturing space ships.
I haven't really played the game enough to form an impression yet, but nothing sticks out to me so far to make the game unplayable or "bad."
I haven't followed the development of this game at all, so I don't know what to really expect, but so far I get vibes of EvE from their skill training system.
- Some good starting talents are Scanner Range, Detector Range, Nanopack Upgrades, Core Unit Upgrades, Primary Container Augmentation and Nanocrafter Efficiency.
- Some good starting talents are Scanner Range, Detector Range, Nanopack Upgrades, Core Unit Upgrades, Primary Container Augmentation and Nanocrafter Efficiency.
I think this is no longer true now that planet mining is gone. Scanner/Detector seem useless.
So theres game design issues...are there also technical issues or other limitations?I'll do a full review at some point, kinda busy with moving currently, but I can say without a doubt to avoid the game in it's current state.
They keep rebalancing the game to make it nearly impossible for new players to start off. The game needs an expansion or something to make it even viable for new people to start off. It's too small for the existing tiny population already and there isn't a market to sell stuff too. Basically there is no way to make money as a new player and no way to effectively get higher tier ores needed to do literally anything in the game.
I wasn't going to write this post. It was also a post I never actually thought I would have to write, but events since release two months ago led me to this point.
I don't post a great deal on these forums, but I'm an avid reader and professional lurker since joining at the Alpha stage. I try to keep my finger on the community pulse and to keep up to date on updates and the general buzz. I've played since Alpha and mostly enjoyed all the time I've spent. There has been many times when DU has fought against me and attempted to break me down. However I was always sold, like many others, on that potential carrot on a stick of "What if?".
Over the DU development since 0.23 and beyond, the community was gutted due to the introduction of schematics. As updates and patches were introduced to the game, I've watched with dismay the amount of players with high standing in the community, slowly turn on NQ and Dual Universe when they get that stark realisation that this game is never going to live up to that perceived potential. Some go quietly into the night, others announce their vitriol for a few weeks before quitting with much fanfare.
Being a player since Alpha affords me an ability to see the bigger picture of what I perceive has been going on:
If you look at all the updates since Beta started and outside of some balancing updates to PVP and visual upgrades, everything else has been implemented to cut costs due to what I believe as woeful inadequacies at the design and concept level. The vision of this game and what was perceived could be done, didn't match the budget available and the technology. In short, the game that NQ wanted to make didn't match what they could afford to do. Hence, I believe, this is why JC was ousted and the company is now ran by the main investment company (who I feel wants their investment back). The game has had its life and soul gutted out of it, and with every "improvement" it takes another little piece of itself away.
When the announcement came that this game was going to be released, I'm pretty sure we as the community, were in the unanimous agreement that it was way too soon. The game was undercooked and needed a lot more time before it was ready. Any development company who wanted their undercooked product to survive would of released it as an early access product. However, Novaquark is a business ran by an investment company who wants to recoup. Keeping the game in another few years of beta or early access wasn't going to make them anywhere near the money needed to recoup. With no new investment, there was only one possible course of action, throw it out the door and see if it sinks or swims. Unfortunately they forgot to teach it how to swim or provide any floatation aids.
I don't want to be one of those doomsayers who, when they're not happy with the state of the game will immediately declare "zomg, this game is dead!" But It saddens me to say that, that is what I now believe. It died sometime ago when Novaquark realised that under the budget they currently have that there was no way they could afford the server costs to make it work as intended. It just took some of us longer than it should to see it for what it is.
So what is the immediate future? If you look at the current lack of content and updates, all that we're really getting is the completion of the supporter goals that should of been ready on release. Beyond that, as of writing this, nothing, no road map, nothing. No enthusiasm from Novaquark, no excitement, nothing.
Can the game be saved? In short, no. To do this, the game would need a large, fresh influx of money, coupled with a long protracted development time to essentially re-release and reinvent itself. We are at the point of no return though. NQ, I think are running on fumes and they know it. Releasing the game, wiping and increasing the subscription prices and then going essentially dark speaks volumes to their future plans.
I do wish it wasn't this way, and I am kicking myself a little for having to write one of these posts, but I felt it needed to be said. I know this game will still have its staunch defenders (I was one of them) who will go down fighting to the very last day. But this week the game broke me. As I logged in and did my busywork and realised I was barely able to cover my costs to keep the lights on with no real goal of progression any more, my love, passion and perceived potential for the game melted away.
I appreciate my rantings here are purely opinion and conjecture, but if you take the time to take a long hard look at the past few years of this games development, the clues are there. Many of us already know it and made their comments known on the various channels. The tone and overall feelings of the community are at an all time low right now and that should tell you everything as to what the community is currently feeling.
I'd love to be proved wrong, I still want the game to succeed, but my joy and passion, like many others past and present in this community, is gone and it would take a truly Herculean effort on the part of NQ to get it back again. However, judging by recent efforts I won't be holding my breath.
That really sucks, that they would stoop to this. But I always had this feeling they were a bit scammy.100% don't even buy this game men.
I never authorized recurring charges for this game and they are still charging my credit card.
Steam also has zero support options for stopping it. So I will have to cancel my credit card now.
might be because I never used my credit card directly on steam, and instead buy steambux due to paranoiaIt was a subscription, I canceled mine a couple weeks ago, but I still got charged.
I think I found a spot on steam to dispute it, but we can see what they do. Hopefully steam comes through seeing as how I waste hundreds of dollars on their platform each year and I've never asked for a refund, even for the many shitty games I ended up playing less than an hour.
Dual Universe is a special class of shitty though, so I don't want any extra money going their way either.
I could try to file a dispute with my bank also, but its not a huge amount of money at the end of the day. It's more the principle of the matter.