That project is Guardians of the Galaxy and it is coming out in two days.Last i heard, EIDOS Montreal was moved into another shitty project instead of Deus Ex after the Avengers game.
I would like to see a new DX game that incorporates real-world (politically neutral) conspiracies. Also, the robo race war stuff is too goofy to be playing through.
Wrong.They have to somehow make the events lead to what state the world is in at the start of Deus Ex 1. Grey death, Silhouette, the bombing of Liberty Island, and all that jazz. I'm not sure if Adam is the right protagonist for the job, though. He seems like a random bloke who gets thrown into whatever shenanigans happen to occur around him in both games. The only thing he needs to do is give tissue samples in order to create the Denton brothers. At least that's all he is set up for in the first two games.
Square had great hopes for the DX property, creating the DX Universe effectively placing it close to the level of FF. However the sub properties never did all that well and DXMD under performed, causing square to have second thoughts.
Nonsense.Square had great hopes for the DX property, creating the DX Universe effectively placing it close to the level of FF. However the sub properties never did all that well and DXMD under performed, causing square to have second thoughts.
People were trying really hard to find reasons to hate Mankind Divided and were jumping on the hate bandwagon. The most common complaints you can find on shit like Metacritic for example, are the sequel bait ending and the real money purchase Praxis points. That's about it. I can understand that MD didn't resolve all plot points and thus left people on a cliffhanger and this can suck, but is it a legitimate complaint when fanbois drooled over Mass Effect 2 and called it GOTY while it did the same fucking thing? MD was intended to have a sequel, it was planned and it was public knowledge. So why complain that much? As for real money Praxis points, who gives a fuck? The game wasn't stingy with Praxis points and if you did a completionist playthrough you got more than enough. you could then play a new game + and acquire the rest, MD was a really replayable game anyway.
That is why we can't have nice things in the video game industry. There are always fucking imbeciles who complain about tiny details while missing the forest for the trees.
They didn't need to, but they did. They also planned for Jensen to be a trilogy and gave us hints that he is the genetic blueprint for the Denton brothers. They could handwave that away, sure, but Jensen as a protagonist still stays. Maybe. I was just going to write how we can't play a neuropozyn-dependent PC, but now that I think about it that might be the best they could do. There are basically 2 overarching themes in the nu-Deus Exes that go unexplored - the control of media (especially news media) and neuropozyn dependency. These two are great foundations for a cyberpunk story.Wrong.
They didn't need to create a prequel.
They didn't need to take the few references to an Aug race war in DX literally.
They didn't need to have the player at the center of those events.
There are all sorts of alternatives to ground the story after a decade-long gap between games. Perhaps the laziest is the best: after a certain number of decades, the world has recovered from the collapse and again reached a level of society closely resembling that of today. Pull forward any tech that is central to the plot you want and hand wave the rest away as something that was lost in the collapse.
there is no way this will ever get addressedthe control of media (especially news media)
Prague was a great setting but overused. It's the only DX to have just one major hub.
- The backlash started when Square announced exclusive missions as pre-order bonus. Different tiers as well. 'Augment your experience' or something like that. They later backtracked because of the outrage, but the first domino had fallen.
- Nobody could know that you could get enough praxis points and other stuff during game without buying them for real money - and that was likely because the decision was made too late for Eidos to balance it 'correctly'.
The ending was criticised because the story haden't moved forward a lot by the time you fought 'absurdly muscular dude' and stopped when it just seemed to get going - nothing you could say about ME 2.
Are you trolling? Probably.
Mankind Divided failed for a lot of reasons, but one of them was because it was a fucking boring game to actually play, nowhere near as good as the 00's original, and nowhere near as good as it's predecessor either.
Problem with mature franchises like Deux Ex, is that they require a certain level of gamer to appreciate.
MD is the best of the franchise. The original is GARBAGE. It was an 8/10 game at best for 2000 standards. Try playing it today without severe modification, it is totally unplayable. Total garbage.
Offering gameplay advantages for real money in an ingame shop of your triple A priced game is scummy and worthy of criticism, regardless of how many players 'need' it or find it useful.
- The backlash started when Square announced exclusive missions as pre-order bonus. Different tiers as well. 'Augment your experience' or something like that. They later backtracked because of the outrage, but the first domino had fallen.
- Nobody could know that you could get enough praxis points and other stuff during game without buying them for real money - and that was likely because the decision was made too late for Eidos to balance it 'correctly'.
Yeah, and that is the issue when the morons who couldn't know that they could get enough praxis during gameplay without real money, went online and badmouthed the game giving it bad press so it didn't sell. Without having played that game. And "professional morons" did that for cool credits.
Offering gameplay advantages for real money in an ingame shop of your triple A priced game is scummy and worthy of criticism, regardless of how many players 'need' it or find it usefull.
I would like to see a new DX game that incorporates real-world (politically neutral) conspiracies. Also, the robo race war stuff is too goofy to be playing through.
MD is the best of the franchise. The original is GARBAGE. It was an 8/10 game at best for 2000 standards. Try playing it today without severe modification, it is totally unplayable. Total garbage.
That's a good point, yes. I never realized it that much, but now that you mention it - it feels like an entry fee you have to pay, before you can get to the open, fun part.Offering gameplay advantages for real money in an ingame shop of your triple A priced game is scummy and worthy of criticism, regardless of how many players 'need' it or find it usefull.
One of the things that I feel is overlooked, when it comes to the lukewarm reception of the game, is the first mission. It feels more Call of Duty than Deus Ex. You're in the Middle-East, hunting terrorists in a half-finished building complex. That mission was such a strange choice and looking at the rest of the game, seems even more disconnected..