They added it in the beta patch, beta patch came out of beta today. Legend was the best for tanking and dc casting and 40 CL BATTERING BLAST but it will probably be the best for martial dps now tooWell if Legend gets 8 base attacks thats insane, that will totally dwarf vital strike builds. Where did you get that info from?Excited for legend to have double the attacks now, since it wasn't already strong enough :D
What is this kineticist synergy?Any build you make on a demon (with some minor exceptions with regards to kineticist) could be better done on another path.
They do a lot worse, and go a lot more slowly since you have to wait for recruits instead of just growing your army to insane size by attacking. Of course, the entire game mode is still made trivial by having a mage general.Got a question how non lich armies do in crusader mode? At some point you get to pick flavor for lich units and I went with vampire gimmick. I just stopped losing units. Got like 5k zeds 4k skeletons and 3-4k vampires.
Demon can get mythic rank 10 immediately, but demon's mythic ranks are almost entirely rage dependent and those last 2 mythic ranks are only slightly less underwhelming than the first 8. Demon does have the most path exclusive items of any path (including boots that add your perception to ranged attacks) so maybe if you take advantage of those you could end up with something quite strong, but if you are purely comparing its mythic powers to the other mythic paths it is one of the weaker ones, especially if you don't want to rest often. Legend can build a better DC based character at late game and Azata can build a better DC based character in the early game. Azata has better team synergy. Trickster makes a better martial character. Lich and Angel both make better blaster casters as well as better gishes, if you wish to go that route. Swarm allows you to make multiple copies of your main character and gives you so many immunities that its difficult to find enemies which can hurt you. Whilst Gold Dragon is not great, its stat buffs are not rage dependent and are going to be with you regardless of what you are doing. Aeon is in a similar position to Demon, but its edicts are arguably stronger than the rage powers in short bursts. The only class that you could argue Demon has more synergy with than other mythic paths is Kineticist and that is because Kineticist has nearly no synergy with other mythic paths.At act 5 you get mythic 9 right at the end of mythic quest, for azata that was like 2 days into act 5, for Demon I heard you get 10 right at the start of the act. You get gold dragon at M8 too. I think it's a bit weird ranking late game paths alongside the ones you have to play the game with before lvl 18 M8... There isn't much reason to go for low rest too in this game (unless going for challenge run) so it's a weird way to power scale stuff I feel. That said I agree demon needs more rage/day - if anything for QoL.
While demonic rage is active, if you have the Aspect of Kalavakus and you are a kineticist, every CM attempt you make will give you an AoO. That includes CM attempts made by spells like Deadly Earth and Clouds.What is this kineticist synergy?Any build you make on a demon (with some minor exceptions with regards to kineticist) could be better done on another path.
My preferences for limited resting is entirely self inflicted and has to do more with the fact that I like using buffs as infrequently as possible (similar to you). If you wish to rest spam, the game is more than generous.I also like to go for few rests, in large part due to how annoying it is to apply all the buffs. It's not something I want to do more than once or twice per dungeon. But the game actually allows for a decent amount of resting, you can usually get 3 rests before the first penalty as long as you have someone with a good lore(religion). And most large dungeons contain a holy relic or two that will let you extend this to one or two more rests. I wonder if it would be fun to go "full blaster" playthrough and just not have any arcane casters or buffer and just focus on killing everything asap and then resting every few fights.
While demonic rage is active, if you have the Aspect of Kalavakus and you are a kineticist, every CM attempt you make will give you an AoO. That includes CM attempts made by spells like Deadly Earth and Clouds.
Its not something I have personally tried because I have an intense dislike of playing kineticists, but I have been informed by people who do like playing kineticist that you can make those AoOs with a Kinetic Blade.While demonic rage is active, if you have the Aspect of Kalavakus and you are a kineticist, every CM attempt you make will give you an AoO. That includes CM attempts made by spells like Deadly Earth and Clouds.
But you can't AoO with default range blasts in the game. Maybe it would work with the bow, but character needs hands free for Gather Power.
Or they changed implementation in Wrath?
It's not an aoo, it's an attack as a free action, so if you use bowling infusion to trip 15 demons you'll instantly attack each one in range as a free action.Its not something I have personally tried because I have an intense dislike of playing kineticists, but I have been informed by people who do like playing kineticist that you can make those AoOs with a Kinetic Blade.While demonic rage is active, if you have the Aspect of Kalavakus and you are a kineticist, every CM attempt you make will give you an AoO. That includes CM attempts made by spells like Deadly Earth and Clouds.
But you can't AoO with default range blasts in the game. Maybe it would work with the bow, but character needs hands free for Gather Power.
Or they changed implementation in Wrath?
I thought CL was capped at 20 for legend pre beta (unless mods) Otherwise I would go fulll Kindred raised half elf overwhelming mage with arcane bloodline and just blast blast blastThey added it in the beta patch, beta patch came out of beta today. Legend was the best for tanking and dc casting and 40 CL BATTERING BLAST but it will probably be the best for martial dps now tooWell if Legend gets 8 base attacks thats insane, that will totally dwarf vital strike builds. Where did you get that info from?Excited for legend to have double the attacks now, since it wasn't already strong enough :D
Class level is capped at 20, not caster level. Start with wizard, grab the book in ineluctable prison that gives you 1d6 sneak attack, grab improved sneak attack feat, then unlock your extra 20 levels of legend and take 10 levels in arcane trickster and 10 in loremaster, boom 40 cl. Need to use prestige classes to increase your clI thought CL was capped at 20 for legend pre beta (unless mods) Otherwise I would go fulll Kindred raised half elf overwhelming mage with arcane bloodline and just blast blast blastThey added it in the beta patch, beta patch came out of beta today. Legend was the best for tanking and dc casting and 40 CL BATTERING BLAST but it will probably be the best for martial dps now tooWell if Legend gets 8 base attacks thats insane, that will totally dwarf vital strike builds. Where did you get that info from?Excited for legend to have double the attacks now, since it wasn't already strong enough :D
Well if Legend gets 8 base attacks thats insane, that will totally dwarf vital strike builds. Where did you get that info from?Excited for legend to have double the attacks now, since it wasn't already strong enough :D
Update 1.1.0k
Crusaders!
We’ve prepared a hot-fix for better crusading.
The issue fixed in version 1.1.0k is: in tactical battle, if a demon unit teleports, it teleports into the square occupied by your unit, and becomes untargetable. Now the demons will teleport as all proper demons should, and you will be able to avenge your fallen soldiers.
Sorry for the inconvenience!
Updated:
Sometimes enemies with multiple attacks can get stuck in turn-based mode. We've just fixed this with a hot fix.
Update 1.1.0k 1.1.0k 0k OKI guess 1.1.0 will be playable on Halloween.
With the latest patch you can see in detail what your damage bonuses consist of in detail, just like AB and others, so the game is instantly at least 10% better now.
How does that work? How can you use kinetic blade and deadly earth at the same time? It sounds fun though. If you use kinetic blade + bowling won't the free attack also trigger another trip, giving you infinite attacks?It's not an aoo, it's an attack as a free action, so if you use bowling infusion to trip 15 demons you'll instantly attack each one in range as a free action.Its not something I have personally tried because I have an intense dislike of playing kineticists, but I have been informed by people who do like playing kineticist that you can make those AoOs with a Kinetic Blade.While demonic rage is active, if you have the Aspect of Kalavakus and you are a kineticist, every CM attempt you make will give you an AoO. That includes CM attempts made by spells like Deadly Earth and Clouds.
But you can't AoO with default range blasts in the game. Maybe it would work with the bow, but character needs hands free for Gather Power.
Or they changed implementation in Wrath?
LOL, looks like Minagho have fallen prey to the bug that auto-fails her spells too.
She casts Fireball + Lightning Bolt in prologue but nothing happens:
She only casted Waves of Fatigue normally but maybe because it properly memorized in her Witch spellbook.
Guess they fixed all them cursed items eh.I can't equip new items after the patch can't take off the old ones either.
Hmmm.