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Capcom Dragon's Dogma: Dark Arisen

ERYFKRAD

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Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Made it to the final boss fight, with fucking Grigori.

Whatever retard designed this fight clearly didn't balance it for melee classes, especially a fighter, which is what I am using. Goddamn it's tedious and soul crushing to have to climb his fucking forelegs to get to the heart, only to be able to take down a bit of a healthbar when he has like 9 of them. Plus 8/10 times you climb, he flicks you off, or flies up and drops you off from 3 miles up, or floats up so you need to run 3 miles to a ballista, or some other annoying shit. One shot kill breath? Check. Jumps around every 2 seconds, so you need to run for a mile to get back in position? Check. Pawns mostly useless? Check.

After 3-4 tries where I died to one of the above (3 mile drop when he flies up, or a killer fireball, etc), I had one long run going where I took him down 2.5 bars, but that took like 30 RL minutes, and I had to go do something, so yeah...

Why do devs always insist on an annoying-ass final boss fight?
Final boss? Dude it's just Grigori.
 
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mediocrepoet is one of those munchkin NEETs who any time someone who just plays games for fun mentions anything pops up like a HERPES boil and starts going on and on about how some dude who played the game 400 times beat the final boss naked armed with his mom's underwear.

Congratulations, you are a real man of genius. :) Now go away, adults are talking.
 

mediocrepoet

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mediocrepoet is one of those munchkin NEETs who any time someone who just plays games for fun mentions anything pops up like a HERPES boil and starts going on and on about how some dude who played the game 400 times beat the final boss naked armed with his mom's underwear.

Congratulations, you are a real man of genius. :) Now go away, adults are talking.

Sure, but what does any of that have to do with you? Your usual complaints about whatever game in question usually boils down to you being terrible at it. I'm not even the first to point that out, but I'm sure it's hard to accept after all the times your mom told you how special you are.
 
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Note how in your self-declared mediocrity, you haven't actually debated anything I said, but merely posted some pointless video. Kinda like if I came here claiming that walking for 10 miles is boring, and you posted a video of some moron related to you doing a hike across Inner Mongolia.

Fact 1: Grigori fight is terribly balanced for melee classes. This should be self evident even to someone of your mediocre intellectual ability. He has a fucking bright flashing target on his chest, which any class with range can just stand there and hit over and over and over, while the melee classes have to climb his constantly moving arse.

Fact 2: Having anything with 9 health bars is retarded, since it adds nothing to the fight except tedium and more time.

Come at me, furry...
 

mogwaimon

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imagine getting filtered by one of the best dragon fights in gaming, kek. I say this as someone who plays mystic knight. Sure I can use my elemental cannon but I mostly just climb up and whack his weak spot with my mace until he dead
 
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Lol, I haven't even begun to criticize the game, and you fanboys are already up in arms. Relax.

I will try to do a short write-up after I am done with this fight, save your Preparation H until then.
 

mediocrepoet

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Note how in your self-declared mediocrity, you haven't actually debated anything I said,

You're not wrong, I was giving your post more effort than it deserved as it was. But alright, let's play a little.

but merely posted some pointless video.

Most people who are able to read have the intelligence to understand that those videos disprove your claims about how the Grigori fight has to be a massive time sink. Given that even this has to be explained to you, I'm amazed you've never forgotten to keep breathing. Congratulations on your continued survival!

Fact 1: Grigori fight is terribly balanced for melee classes. This should be self evident even to someone of your mediocre intellectual ability. He has a fucking bright flashing target on his chest, which any class with range can just stand there and hit over and over and over, while the melee classes have to climb his constantly moving arse.

Did you... play the rest of the game? Pay attention to the dragon hearts mechanic? No? I'm not sure what to suggest. Hire a life coach maybe? Contract a nanny?

Fact 2: Having anything with 9 health bars is retarded, since it adds nothing to the fight except tedium and more time.

It's a presentation issue. Most people understand that if you have, for example, 50 hp, 100 hp, 150 hp, etc. you could represent this as numbers. You could also represent this as a long bar that goes down slowly. You could also represent this as a bar that goes down and then checks off a circle to show progress, where, say, each circle represents 50 hp. Are you actually able to understand symbols (and therefore, read) or is your mom reading this to you?

Come at me, furry...

Are you talking to me? Do you know what a furry is? Jesus Christ you're retarded.
 

Sentinel

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The fuck lol, I've always played fighter and mystic knight in DD and never had any issue with Grigori.

The 9 health bars aren't a problem at all, if you're hitting the weak spots they go down very fast. They're merely an illusion to make the player apprehensive about what's ahead of him, mechanically they're the same as a single health bar.
 
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Most people who are able to read have the intelligence to understand that those videos disprove your claims about how the Grigori fight has to be a massive time sink.

Wrong. Being that DD is a Japanese game, like most of them, it heavily features grinding. That is, the player can engage almost indefinitely in various escort, kill 10 of this, 20 of that type quests. They literally pop-up constantly on inn boards. Of course if you have a life or a brain, you would skip those like me, after doing a few, so it's entirely possible for one player to tackle Grigori at level 30 while another tackles him at level 99, or one guy with regular equipment you get from questing and adventuring, and another guy with some uber-appropriate equipment he farmed from meta-information or various previous play-throughs. Thus making any video of one guy doing something entirely worthless, much like some dude completed Dark Souls naked at level 1. That doesn't mean anything about any player's actual experience.


Did you... play the rest of the game? Pay attention to the dragon hearts mechanic?

Yep, I played the entire game up to Grigori (which is the final fight of the main game). And you know what cupcake? Grigori is the very first dragon I've faced. So no, I haven't paid attention to dragon hearts' mechanic.


It's a presentation issue. Most people understand that if you have, for example, 50 hp, 100 hp, 150 hp, etc. you could represent this as numbers. You could also represent this as a long bar that goes down slowly. You could also represent this as a bar that goes down and then checks off a circle to show progress, where, say, each circle represents 50 hp. Are you actually able to understand symbols (and therefore, read) or is your mom reading this to you?

This is nonsense. The actual reason it's represented as a multitude of bars is because each bar in the sequence is quite sizeable, and has a lot of hitpoints. Same way as for other large monsters, like Cyclopses, etc. If they did it as one bar, any hit would do so little damage to it, it would probably seem like the player is not doing anything, so they replaced it with multiple bars. But even with Cyclops/Chimera it was kinda tedious, with 3 bars, but 9 fucking bars is taking it way too far.


Are you talking to me? Do you know what a furry is? Jesus Christ

I don't think Jesus was a furry.

They're merely an illusion to make the player apprehensive about what's ahead of him, mechanically they're the same as a single health bar.

You are kinda making my point for me. Mechanically it is exactly the same, so there is no reason to have it, other than tedium. It's typically called hitpoint bloat and is a bad feature in RPGs.
 

Delterius

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it heavily features grinding
i mean you can use grinding for the online ur-dragon but its not really a thing for grigori

i think your problem was fighting the one class that doesn't have good reach or is very good at scaling the dragon. i dunno how fighters do it. with warrior i just jump attacked. with mystic knight i did the same except with the umbral strike spell. with everybody else you can scale really easy or just use magic/arrows.
 

mogwaimon

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Most people who are able to read have the intelligence to understand that those videos disprove your claims about how the Grigori fight has to be a massive time sink.

Wrong. Being that DD is a Japanese game, like most of them, it heavily features grinding. That is, the player can engage almost indefinitely in various escort, kill 10 of this, 20 of that type quests. They literally pop-up constantly on inn boards. Of course if you have a life or a brain, you would skip those like me, after doing a few, so it's entirely possible for one player to tackle Grigori at level 30 while another tackles him at level 99, or one guy with regular equipment you get from questing and adventuring, and another guy with some uber-appropriate equipment he farmed from meta-information or various previous play-throughs. Thus making any video of one guy doing something entirely worthless, much like some dude completed Dark Souls naked at level 1. That doesn't mean anything about any player's actual experience.

eh, in Dark Arisen I don't think you really need to grind heavily to be able to beat Grigori. Sure there's some grinding necessary in the post-game, IMO, but just to beat Grigori? nah, if you've been doing a reasonable amount of exploring and sidequests (the actual sidequests, not the escort/kill X amount quests) then you should have a good enough level to be fighting him. you don't even need to put much effort into the 'kill X amount' quests, as you can take a number of them simultaneously and just have them on in the background while you do other things. Hell as for the escort quests I think I've only ever done one or two of them over the course of...I think 6 runs of the game (3 runs on the original Xbox 360 version which was harder than Dark Arisen, and three runs on PC version of Dark Arisen) so they're hardly mandatory. IIRC for your first run of the game you should be around level 55-65 by the time you get past Grigori?
 

Sentinel

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You are kinda making my point for me. Mechanically it is exactly the same, so there is no reason to have it, other than tedium. It's typically called hitpoint bloat and is a bad feature in RPGs.
If mechanically they are the same, it's impossible for the health bars to be bloated and add to the tedium. Grigori has 100,000 Health - the way these hit points are represented doesn't change anything mechanically about the fight. Even if it's still 1 health bar, you're fighting 100,000 hit points.

And they do serve a purpose that I enumerated before.
 
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PorkyThePaladin's posts are like a talking facepalm emoji.

Alright. Yes, the problem is the game, not you, just like pretty much every other game I've seen you post about. Weird how that works. Anyway, enjoy your safe space and send my regards to your mother.

Every time I wreck you in arguments, you retreat to your juvenile insulting shell. Too obvious my dude.
 

mogwaimon

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IIRC for your first run of the game you should be around level 55-65 by the time you get past Grigori?

Eh, I did most of the obvious stuff, without grinding, and I am at Grigori at level 44. I mean it's a winnable fight, but just goes so slow...

keep trying. it's meant to be a longer fight on your first time through but if it's taking you 30 minutes just to get 2.5 healthbars down there's something you're doing wrong or your gear is fucked or something. 30-40 minutes should be how long the entire fight is, tops, and I'm sure there's players who do it in 20 or so.
 

Anonona

Learned
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Eh, I did most of the obvious stuff, without grinding, and I am at Grigori at level 44. I mean it's a winnable fight, but just goes so slow...

It may be because of your equipment. I seem to remember that gear's stats are more important than character's stats for the most part, so if you can, buy and upgrade as much as you are able your gear. Also bring a pawn with Ice/Dark enchantments, that also may help.
 

Zed Duke of Banville

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Made it to the final boss fight, with fucking Grigori.
Wrong from the start.

Whatever retard designed this fight clearly didn't balance it for melee classes, especially a fighter, which is what I am using. Goddamn it's tedious and soul crushing to have to climb his fucking forelegs to get to the heart, only to be able to take down a bit of a healthbar when he has like 9 of them. Plus 8/10 times you climb, he flicks you off, or flies up and drops you off from 3 miles up, or floats up so you need to run 3 miles to a ballista, or some other annoying shit. One shot kill breath? Check. Jumps around every 2 seconds, so you need to run for a mile to get back in position? Check. Pawns mostly useless? Check.
Fact 1: Grigori fight is terribly balanced for melee classes. This should be self evident even to someone of your mediocre intellectual ability. He has a fucking bright flashing target on his chest, which any class with range can just stand there and hit over and over and over, while the melee classes have to climb his constantly moving arse.
If you began as a fighter, you could have reached rank 9, switched to warrior, reached rank 9 in that vocation as well, and then switched to mystic knight, so that you would have ranged abilities for use in the fight. Although even with a fighter/warrior, you should be capable of climbing the dragon and dealing immense damage to its heart (climbing gloves help). Sounds as though your party composition is terrible, and you're probably poorly equipped as well, but instead of remedying the situation you blame the game. Try re-tooling your party so that it's better suited against the Dragon, and make sure your character has better equipment so that you aren't dying instantly to dragonsbreath and can deal adequate damage. :M
 
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Relax, butthurt fanboys, I just took out Grigori. It was still annoying and took a long time.

I love some of the advice, like our idiot friend Zed Duke of Butthurtville.

Porky: this fight is unbalanced and screws over fighters
Zed: Ugh, <rubs butthurt from previous threads where Porky owned him with cream>, you should multi class to Warrior and other classes. Or failing that, you should get this specific item that helps with this specific fight, cause that's how I play games, by reading up on them first and meta-gaming like the munchkin that I am. Screw people that just pick games up and play for fun.

Anyways, as far as the fight itself, apparently Grigori is weak to dark magic, but since I didn't meta-research it beforehand, I hired a lightning mage, a strider, and my main healbot pawn. Mostly they were useless, but once every blue moon, the lightning dolt would cast lightning enhancement on me at the exact time I was beating on the dragon's heart, hanging from his chest, and then it actually helped to up the damage. Mostly they d would cast that lightning enhancement when I was running between dragon's legs on the ground, dodging fireballs and shits.

VERY annoying fight for melee, but at least the loot dropped was great. Love the sword and shield.
 

mogwaimon

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Relax, butthurt fanboys, I just took out Grigori. It was still annoying and took a long time.

I love some of the advice, like our idiot friend Zed Duke of Butthurtville.

Porky: this fight is unbalanced and screws over fighters
Zed: Ugh, <rubs butthurt from previous threads where Porky owned him with cream>, you should multi class to Warrior and other classes. Or failing that, you should get this specific item that helps with this specific fight, cause that's how I play games, by reading up on them first and meta-gaming like the munchkin that I am. Screw people that just pick games up and play for fun.

Anyways, as far as the fight itself, apparently Grigori is weak to dark magic, but since I didn't meta-research it beforehand, I hired a lightning mage, a strider, and my main healbot pawn. Mostly they were useless, but once every blue moon, the lightning dolt would cast lightning enhancement on me at the exact time I was beating on the dragon's heart, hanging from his chest, and then it actually helped to up the damage. Mostly they d would cast that lightning enhancement when I was running between dragon's legs on the ground, dodging fireballs and shits.

VERY annoying fight for melee, but at least the loot dropped was great. Love the sword and shield.

generally speaking, you're going to want to get used to enhancing your weapon with magic one way or another because the damage boost from an enchanted weapon is pretty damn great at times.

anyways sorry to hear you didn't like the fight buuuuuut...well, the sword and shield are pretty bitchin but
you're gonna have to fight Grigori a lot later on if you want to get all of your gear dragonforged...his dragon fight is the only one in the game that's guaranteed to give you dragonforged gear except for the online version of the Ur Dragon (i think) and good luck taking that one down.
 

mediocrepoet

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Relax, butthurt fanboys, I just took out Grigori. It was still annoying and took a long time.

I love some of the advice, like our idiot friend Zed Duke of Butthurtville.

Porky: this fight is unbalanced and screws over fighters
Zed: Ugh, <rubs butthurt from previous threads where Porky owned him with cream>, you should multi class to Warrior and other classes. Or failing that, you should get this specific item that helps with this specific fight, cause that's how I play games, by reading up on them first and meta-gaming like the munchkin that I am. Screw people that just pick games up and play for fun.

Anyways, as far as the fight itself, apparently Grigori is weak to dark magic, but since I didn't meta-research it beforehand, I hired a lightning mage, a strider, and my main healbot pawn. Mostly they were useless, but once every blue moon, the lightning dolt would cast lightning enhancement on me at the exact time I was beating on the dragon's heart, hanging from his chest, and then it actually helped to up the damage. Mostly they d would cast that lightning enhancement when I was running between dragon's legs on the ground, dodging fireballs and shits.

VERY annoying fight for melee, but at least the loot dropped was great. Love the sword and shield.

generally speaking, you're going to want to get used to enhancing your weapon with magic one way or another because the damage boost from an enchanted weapon is pretty damn great at times.

anyways sorry to hear you didn't like the fight buuuuuut...well, the sword and shield are pretty bitchin but
you're gonna have to fight Grigori a lot later on if you want to get all of your gear dragonforged...his dragon fight is the only one in the game that's guaranteed to give you dragonforged gear except for the online version of the Ur Dragon (i think) and good luck taking that one down.

Online Ur-dragon didn't used to be that bad, you just had to time it. There used to be community threads talking about where it was at too if you were trying to catch it or participate for drops.

Personally, I preferred fighting the death dragon and wyverns in BBI, especially the multiple wyvern fight in the fallen city. You were probably going to get at least a few dragonforges out of it and the fights could be a lot of fun, especially if you weren't yet at the level of blowing everything up with your thoughts yet.
 

Zed Duke of Banville

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you're gonna have to fight Grigori a lot later on if you want to get all of your gear dragonforged...his dragon fight is the only one in the game that's guaranteed to give you dragonforged gear except for the online version of the Ur Dragon (i think) and good luck taking that one down.
No need of pursuing a guaranteed dragonforging, since Cursed Dragons in Bitterblack Isle have a 40-75% chance of dragonforging each piece of weapons/armor/clothing (depending on # stars enhanced for each piece) you have equipped when they are defeated, and it's possible to summon them to the Duskmoon Tower section of Bitterblack Isle with rancid bait meat. If you're fast enough, you can kill one, leave the zone, and re-enter to another Cursed Dragon being summoned by the same piece of rancid bait meat. +M
 

mogwaimon

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you're gonna have to fight Grigori a lot later on if you want to get all of your gear dragonforged...his dragon fight is the only one in the game that's guaranteed to give you dragonforged gear except for the online version of the Ur Dragon (i think) and good luck taking that one down.
No need of pursuing a guaranteed dragonforging, since Cursed Dragons in Bitterblack Isle have a 40-75% chance of dragonforging each piece of weapons/armor/clothing (depending on # stars enhanced for each piece) you have equipped when they are defeated, and it's possible to summon them to the Duskmoon Tower section of Bitterblack Isle with rancid bait meat. If you're fast enough, you can kill one, leave the zone, and re-enter to another Cursed Dragon being summoned by the same piece of rancid bait meat. +M

I do recall hearing about that method but I think that instead of doing BBI on my normal mode playthrough I did NG Plus on Hard and BBI was kicking my ass pretty hard so I don't think I ever attempted to use it. it got to the point where I was having an easier time just slapping the assassin's lone wolf skill on and going without pawns, especially
because all my pawns would get sucked in by that one attack Daimon does and then I couldn't continue the fight...and that was just the first version of Daimon! I'm probably just bad at the game too, kek

still the EXP bonuses from doing a hard mode run outweighed the cost of grinding; I think when I beat the game the first time I still ended up like 15-20 levels underleveled for BBI.
 

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