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Microsoft Original BC takes a bow because nobody cares

Self-Ejected

TheDiceMustRoll

Game Analist
Joined
Apr 18, 2016
Messages
761
https://news.xbox.com/en-us/2021/11...es/?ocid=Event_soc_omc_xbo_tw_Photo_lrn_11.15.


At Xbox, we believe in celebrating gaming and preserving its legacy. No other art form offers the opportunity to be immersed in expansive universes through the combination of stunning visuals, evocative music, emotion-driven storytelling and interactive, living worlds. Since 2015, the backward compatibility program for Xbox One and Xbox Series X|S has made it possible for gamers around the globe to discover and replay thousands of games spanning our 20-year history.

Xbox is also defined by a passionate community that has been with us for every step of our journey – a community that continues to help shape our future. You asked for more games to be added to the backward compatibility catalog, from top-tier blockbusters to cult classics. And we heard you.

Today, we’re excited to add 70+ Xbox 360 and original Xbox games to our backward compatibility catalog in celebration of our 20th anniversary. This includes many of your top requested favorites including:

  • The entire Max Payne series and the F.E.A.R. franchise are now playable on Xbox Series X|S and Xbox One consoles for the very first time.
  • The entire Skate franchise is now complete with the addition of Skate 2 and playable on both Xbox Series X|S and Xbox One consoles.
  • We also heard the desire for more original Xbox titles to be added to the catalog. We are pleased to announce we were able to bring more than 20+ original Xbox titles to an entire new generation of gamers, including Dead or Alive Ultimate, Star Wars: Jedi Knight II, Star Wars: Starfighter, and Otogi franchises.
You can play these games today if you own them on disc or digitally, and the vast majority can be purchased digitally by new players in the Microsoft Store starting later today.

Backward Compatible Games play best on Xbox Series X and Series S

A core tenet since the very beginning of the backward compatibility program has been to not only preserve the games you know and love, but also to enhance them using the latest technology so they look and play better than ever before while still staying true to the original creator’s vision. With Xbox Series X|S, we introduced innovations and improvements such as FPS Boost, Auto HDR, and faster loading times, which breathed new life into classic titles.

  • Every backward compatible title added today will experience improved visual quality with Auto HDR on supported displays, which automatically adds HDR enhancements on Xbox Series X|S.
  • Original Xbox games will experience a resolution increase on all Xbox Series X|S and Xbox One consoles on supported displays.
    • 4x resolution increase on Xbox Series X and Xbox One X
    • 3x resolution increase on Xbox Series S
    • 2x resolution increase on Xbox One S and Xbox One
  • Players will experience even smoother gameplay on 11 titles added today via FPS Boost, which doubles the original framerate up to 60 FPS, including F.E.A.R., F.E.A.R. 3, Binary Domain, and NIER.
  • We are also excited to announce we enabled FPS Boost on 26 more titles from the existing catalog including top requested titles such as the entire Gears of War franchise, Fallout 3, Fallout: New Vegas, Elder Scrolls IV: Oblivion, Dragon Age: Origins, Dead Space 2 & 3, Alan Wake and Sonic Generations.
  • And beginning today, FPS Boost is rolling out to 33 titles via Xbox Cloud Gaming (Beta) that were previously enhanced on Xbox Series X|S including Fallout 4, Fallout 76, and The Evil Within 2.
Players can easily toggle FPS Boost as well as Auto HDR on or off under the “Manage Game” section for any title. You decide how you want to experience your favorite games, whether in their original form or enhanced with Auto HDR and FPS Boost enabled.

Thank You to the Xbox Community

This latest and final addition of 70+ titles to the backwards compatibility program was only possible through the passion and feedback from the community. Your constant requests for specific titles and enhancements encouraged the Backwards Compatibility team to partner with the original creators to preserve thousands of games from over four generations of Xbox. While we continue to stay focused on preserving and enhancing the art form of games, we have reached the limit of our ability to bring new games to the catalog from the past due to licensing, legal and technical constraints. Thank you for being part of this journey with us.

Together, we’ve celebrated our passion for incredible games and proven the importance of preserving our legacy for future generations of gamers. By empowering players to play the games they want, with the people they want, on the devices they want regardless of where they were originally created, we continue to enable new generations of gamers to experience great games and franchises from the past. Compatibility and game preservation are core to the DNA of Team Xbox and our community, and we are excited to explore new ways to preserve our history and bring the catalog of the thousands of titles available in the Xbox ecosystem to more players via new innovations such as Xbox Cloud Gaming and future platforms.

tl;dr, no jet set radio, no mechassault, go fuck yourself, its over, eat shit, thankfully we got the Rio games on there.
 

d1r

Busin 0 Wizardry Alternative Neo fanatic
Patron
Joined
Nov 6, 2011
Messages
3,614
Location
Germany
You can emulate Jet Set Radio Future. That's all you need anyway.
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
5,428
How can you shill about exclusivity when the vast majority of any TES sales goes to PC?
During the first day of release, Steam showed over 230,000 people playing Skyrim concurrently.[123] Within two days of the game's launch, 3.4 million physical copies were sold. Of those sales, 59% were for the Xbox 360, 27% for the PS3, and 14% for the PC.


Skyrim sold primarily on console, they continue the trend that begun with Morrowind.
 

Curratum

Guest
Imagine not just caring about consoles in general but caring specifically about shit console games made 20 years ago.
 

tritosine2k

Erudite
Joined
Dec 29, 2010
Messages
1,480
They shill backwards compatibility because they have no exclusives.
TES6 confirmed to be xbox exclusive. Sonyboys in absolute shock.

If you ever want some cheap amusement, check the comments on any of Sony's twitter announcements to bring "exclusive" games to PC.

Sony fanboys go completely mental.

...which is still better than chugging that "Auto HDR" kool-aid (cracks me up everytime)
 
Self-Ejected

TheDiceMustRoll

Game Analist
Joined
Apr 18, 2016
Messages
761
They shill backwards compatibility because they have no exclusives.
TES6 confirmed to be xbox exclusive. Sonyboys in absolute shock.

How can you shill about exclusivity when the vast majority of any TES sales goes to PC?

Wasn't Skyrim on the PS3 a bug ridden, unstable disaster, which did't receive all DLC?

They got all the DLC, the problem is that playstation versions of all TES and Fallout games are much worse than their xbox counterparts. Skyrim PS3 is infamous for, if you manage to drop serious time into a file, slowly getting more and more buggy as time goes on. This happens in all versions, but at a much much faster rate on the PS3. The files also become corrupted trash that's unplayable much faster. In general, it's been noted...many times...that Bethesda couldn't give less of a fuck about the playstation versions of the console
 

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