I don't know, where do you think the enemies are? That's kinda part of it, you know, your interpretation of the circumstances and how you want to relate to the actors, we call it... roleplaying. For instance, I kinda pictured Jensen as a hardass cop type, so I didn't whack any cops or civilians through the whole game. Well, almost, there were a couple of civvies who should've just shut the fuck up. But, anyway, once I got into places like Rucker's or GARMR or mafia turf, I went Lara Croft on everyone's ass. Glorious.I'm trying. I'm really fucking trying to like this game. Still haven't finished it. I think I actually preferred Invisible War to this piece of shit. I'm currently in lockdown Prague, but here's a simple comparison to Deus Ex 1: where are the enemies?
Fuck off already with this shit rants that dont make sense. Go back to Call of Duty.Chippy, I see your six-month term in Cyberpunkland hasn't produced corrective outcomes. Would you like to go to Invisible War Island next?
I'm trying. I'm really fucking trying to like this game. Still haven't finished it. I think I actually preferred Invisible War to this piece of shit. I'm currently in lockdown Prague, but here's a simple comparison to Deus Ex 1: where are the enemies? In Deus Ex 1 there was this moment where it was made clear who the assholes were. You could unleash all your augmentations on them and feel good about it.
-I'm assuming this game has yet to find its stride in that department?. Maybe on the 5th or 6th visit to Prague by the end of the game? The frenchies are so concerned about the shades of grey and moral ambiguity in this game that they've forgotten how to just make assholes. Funny since the whole of France is full of them.
I just wanna fucking shoot someone. That was the best thing about the first game: you played by the rules and then all hell broke loose. But here...ther's more hacking than shooting. It's not even like the hacking is fun. Like Gwent in W3. WHoever created the hacking game needs their balls crushed in a vice.
Counterpoint: The original Deus Ex was made by a bunch of skinnyfat dorks from Austin, which is the Canada of Texas.Canadians are unable to make a good Deus Ex game, as they are too liberal to actually understand what the first Deus Ex was arguing -- essentially, the techno-paradise is not a dream, it is a nightmare. And the relentless deracination of culture and governing institutions in the name of "progress" does not make the world better, as it merely allows the same crafty patriarchs another avenue through which to exert their will, with even fewer consequences. The singularity is not a grand intersection between advancing technology and human well being, where the world unites, ready to elevate us to the next level. The singularity is an actual singularity -- a black hole -- that relentlessly pulls in all information and crushes it into conformist nothingness, from which it will never escape.
Canadian liberals (not quite redundant, but almost!), infected with the neo-Marxist delusion that all progress is both benevolent and inevitable, are unable to view the true dystopia lurking behind their world view(s) because they are made stupid by their ideology.
Understand that in their vision of a technocratic dystopia, there is such a thing as interracial gangs in the city of Detroit. Their naivete and childlike foolishness demonstrate why they cannot make a proper Deus Ex game: they are utterly confused about human nature. Summoning God from the machine only makes sense if you understand what he's going to do when he lands on earth.
I don't know, where do you think the enemies are? That's kinda part of it, you know, your interpretation of the circumstances and how you want to relate to the actors, we call it... roleplaying. For instance, I kinda pictured Jensen as a hardass cop type, so I didn't whack any cops or civilians through the whole game. Well, almost, there were a couple of civvies who should've just shut the fuck up. But, anyway, once I got into places like Rucker's or GARMR or mafia turf, I went Lara Croft on everyone's ass. Glorious.I'm trying. I'm really fucking trying to like this game. Still haven't finished it. I think I actually preferred Invisible War to this piece of shit. I'm currently in lockdown Prague, but here's a simple comparison to Deus Ex 1: where are the enemies?
But come now, it's a Deus Ex game, if I tell you who to frag, what's next? You want me to help you with your girlfriend, sit down by the fireplace and give you a beat-by-beat on where to put it? It's your call, grasshopper, put it where you think best and see what happens.
You're fucking retard. What a shit review.Mentally challenged rants.
You're fucking retard. What a shit review.Mentally challenged rants.
I'm going to be very controversial here and say DX: MD is a surprisingly good game. I plan to replay it soon.
Human Revolution is also fine. It's okay. It's worse than MD and Jensen is cardboard-cutout-boring, but when you have good level design + stealth gameplay it's hard to mess a game up. Both the Dishonored games are also surprisingly good due to this.
Don't think it's all that controversial. A few curmudgeonly holdouts aside, most opinions here of late have ranged from Codex-trademark Neutral Positive™ to excellent. If anything, I'd say HR has been more divisive, some like it better while others, myself included, find it okay but rather forgettable.I'm going to be very controversial here and say DX: MD is a surprisingly good game. I plan to replay it soon.
I'm going to be very controversial here and say DX: MD is a surprisingly good game. I plan to replay it soon.