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Decline Critical role ruined PnP

Reinhardt

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I know what orkz are but have no idea who are these fags you mentioned so i will stick to things i know.
 

RangerBoo

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I know what orkz are but have no idea who are these fags you mentioned so i will stick to things i know.
They are well know voice actors for video games and anime (I am sure they have voiced a game you may have played) and the guys who are the creators of Critical Role and are the cause of the decline in D&D. And yes, Mercer is a literal cuckold and who I suspect is also a closeted homosexual due to him being really, really into gay ships of the characters he voices.
 

Fedora Master

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I want to go back to making fun of Mercer being a closeted homosexual and cuck and Liam 'O Brian being a narcissistic drama queen, not bitching and getting into autistic fights over orcs and half breeds.

I want to post more TASTEFULLY CROPPED Critical Role porn but I'm already scraping the bottom of the barrel here.
 

Alex

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I know what orkz are but have no idea who are these fags you mentioned so i will stick to things i know.
They are well know voice actors for video games and anime (I am sure they have voiced a game you may have played) and the guys who are the creators of Critical Role and are the cause of the decline in D&D. (snip....)

I have no idea what "critical role" means, but I am pretty sure the cause for decline in D&D was the end of TSR.
 

Non-Edgy Gamer

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Strap Yourselves In
4-page autistic slapfights about JamesDixon not reading the rulebooks he's quoting.
ftfy

nigger, I didn't write this shit. gygax did in 1e. I said from the beginning that I preferred tolkien's orcs, which did not explicitly include the idea of them fucking everything that moves.
 

Non-Edgy Gamer

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I want to go back to making fun of Mercer being a closeted homosexual and cuck and Liam 'O Brian being a narcissistic drama queen, not bitching and getting into autistic fights over orcs and half breeds.
The problem isn't Critical Role. The problem is the eternal normie. The fact that they have an audience at all is because there are hordes of Godless deviants out there willing to watch their tranny orgies.

I have no idea what "critical role" means, but I am pretty sure the cause for decline in D&D was the end of TSR.
It was already on the way down due to normie faggotry anyway. It's not like TSR were arch conservatives or something, and society has been going down the tubes for a while now.

I recall reading a Dragon magazine article from back in the 80s whining about sexism and (gasp) rape in D&D games, advising DMs to try to be balanced in their treatment of the sexes because the lack of young women at tables was a problem. And it wasn't the result of them being normal females who cared more about going to the mall than sitting around in a dark room with sweaty nerds, it was because of muh sexism and muh lack of inclusivity. "If you're going to have thugs insulting the women in a party on a street corner, consider having another group of thugs insulting the men or just not having thugs at all." Something like that. Embarrassing, really.
 

S.torch

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Regardless, it was considered an expressly negative thing and they required some kind of specific breeding program.

Yes, I wasn't suggesting that half-orcs were not evil (they certainly are) nor that they origins were the same in role-playing games that came later.
Like I said, I was just pointing out their and other races previous existence in Tolkien's work. Because such deviations of the lore can't be ignored.

You can go on with your discussion.
 

Alex

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(...snip)

I have no idea what "critical role" means, but I am pretty sure the cause for decline in D&D was the end of TSR.
It was already on the way down due to normie faggotry anyway. It's not like TSR were arch conservatives or something, and society has been going down the tubes for a while now.

I recall reading a Dragon magazine article from back in the 80s whining about sexism and (gasp) rape in D&D games, advising DMs to try to be balanced in their treatment of the sexes because the lack of young women at tables was a problem. And it wasn't the result of them being normal females who cared more about going to the mall than sitting around in a dark room with sweaty nerds, it was because of muh sexism and muh lack of inclusivity. "If you're going to have thugs insulting the women in a party on a street corner, consider having another group of thugs insulting the men or just not having thugs at all." Something like that. Embarrassing, really.

There were plenty of faults to D&D; on all of its ages. Much like anything else, with fallible people, TSR was far from perfect whether we are talking about TSR from back when Gary Gygax ran things or not. What changed with WotC and 3rd editions, though, is that the very idea of what the game was supposed to be changed a whole lot; in my opinion for much worse than it was before. To be truly fair, second edition AD&D already had changed from the 1e days a whole lot; with a much greater focus on settings, stories and playing in a fantasy world whereas in 1e the production focus was more in dungeon delving, campaigning and such. Still, I rather enjoyed what 2e was, perhaps more than I will ever be able to enjoy 1e.
 

Zed Duke of Banville

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I recall reading a Dragon magazine article from back in the 80s whining about sexism and (gasp) rape in D&D games, advising DMs to try to be balanced in their treatment of the sexes because the lack of young women at tables was a problem. And it wasn't the result of them being normal females who cared more about going to the mall than sitting around in a dark room with sweaty nerds, it was because of muh sexism and muh lack of inclusivity. "If you're going to have thugs insulting the women in a party on a street corner, consider having another group of thugs insulting the men or just not having thugs at all." Something like that. Embarrassing, really.
The first Dragon Magazine article on female players was "Women Want Equality and Why Not?", co-authored by Jean Wells and Kim Mohan, appearing in issue #39 (July 1980). Among other topics, this article noted that "Many women are understandably appalled by the appearance of female miniatures.", an early example of criticism of the depiction of women in fantasy artwork. The article concluded with an appeal for inclusivity: "D&D and AD&D are games, and they’re supposed to be fun —not just for men or for women, but for everyone." Jean Wells was the first female designer hired by TSR, and Gary Gygax had noted in an earlier issue of Dragon Magazine that she had been hired to present a "feminine viewpoint" due to "at least 10%" of D&D/AD&D players being female.

Just two issues later, Gygax himself stated in Dragon Magazine "I would appreciate more female players of D&D and of AD&D as well.", although he did not seem inclined to make any adjustments to the game to be more accommodating to female players. In issue #57 (January 1982), Roger E. Moore contributed an article titled "Dungeons aren't supposed to be for men only" advising DMs to exclude from their campaigns subjects such as rape and to be even-handed in their treatment of female players and their PCs.

There were also a number of letters from readers on the topics of female players and depictions of women in artwork, appearing in both the letters to the editor section and the forum section of Dragon Magazine over the years.
 

ERYFKRAD

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Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Are you trying external digestion again? Dammit dude why can't you just put some fiber in your diet.
 

Generic-Giant-Spider

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You do not worry about diet.

You must keep gaming.
 

Non-Edgy Gamer

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In issue #57 (January 1982), Roger E. Moore contributed an article titled "Dungeons aren't supposed to be for men only" advising DMs to exclude from their campaigns subjects such as rape and to be even-handed in their treatment of female players and their PCs.

That's the one, yeah.

N0OZ9Ts.png


Disgusting.

Sorry, honey, but if I'm DM and you fail your saving throw, you're headed to the orc rape camp. We can do things AD&D 1E-style, as Gary Gygax and orc rape progeny fan JamesDixon intended. :M
 

Ismaul

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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign My team has the sexiest and deadliest waifus you can recruit.
if I'm DM and you fail your saving throw, you're headed to the orc rape camp
A clever use of the game's lesser-known lore that opens up new opportunities for roleplay and interesting tactical scenarios that are sure to lead to substantial character development. Well done DM!


:thumbsup:
 
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They are well know voice actors for video games and anime (I am sure they have voiced a game you may have played) and the guys who are the creators of Critical Role and are the cause of the decline in D&D. And yes, Mercer is a literal cuckold and who I suspect is also a closeted homosexual due to him being really, really into gay ships of the characters he voices.
Almost every actor is some kind of failure at being a human. There's something about the profession that attracts people with a warped mentality.

What does that have to do with D&D being ruined, though? Last I checked, D&D was full of similarly minded people decades before Critical Role became a thing.

Imagine being a douchebag barista in Starbucks, going home and roleplaying as a wageslave all over again. Just like my teuton video games!

ea3.jpg
While I don't see a problem with it, per se, it speaks volumes about the kind of people who are buying these books. They feel the need fantasize about and play-act normalcy in their free time, because they have none in their lives, either from excessive privilege or severe psychological dysfunction. How far removed from a day's honest labor must a person be in order to find the idea of working as a barista like going on a fairy-tale adventure?
 

DarKPenguiN

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Oct 6, 2012
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I know what orkz are but have no idea who are these fags you mentioned so i will stick to things i know.
They are well know voice actors for video games and anime (I am sure they have voiced a game you may have played) and the guys who are the creators of Critical Role and are the cause of the decline in D&D. (snip....)

I have no idea what "critical role" means, but I am pretty sure the cause for decline in D&D was the end of TSR.
True that-

Then 'critical role' came along and desecrated the corpse of D&D.
 

lightbane

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Dec 27, 2008
Messages
10,157
What does that have to do with D&D being ruined, though? Last I checked, D&D was full of similarly minded people decades before Critical Role became a thing.
CR made bad larping and inane writing for DnD trendy, ensuring the death of D&D.

While I don't see a problem with it, per se, it speaks volumes about the kind of people who are buying these books. They feel the need fantasize about and play-act normalcy in their free time, because they have none in their lives, either from excessive privilege or severe psychological dysfunction. How far removed from a day's honest labor must a person be in order to find the idea of working as a barista like going on a fairy-tale adventure?

Assuming they're not Germans, it's probably that and/or the need to destroy all forms of escapism, because we can't have that anymore it seems.
 

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