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God of War reboot - now on PC

distant

Learned
Joined
May 18, 2020
Messages
181
Obviously great looking but wasn't really having that much fun.

It has a couple of things that a lot of modern Western action games do that I dislike.

Have another character follow you around like it's an escort quest, calling out and yelling through combat/exploration "over here!" "behind you!" "this must be the..."

Un-skippable cutscenes.

Has that stickiness in combat so it kind of has a soft lock-on based on proximity, can't use movement for spacing because characters kind of warp toward targets on input, dodging is solely timing based for this reason (which is annoying because it has a double tap dodge), the momentary loss of control is jarring.

Enemies feel spongy, takes like three to four combo cycles for them to die.

Also the locked camera behind the player so you can't look around mid combo for situational awareness (turned off the markers) feels weird, like it's a TPS.

I actually brought this up with a friend while he was showing me Ghosts of Tsushima, but he seems to prefer it to the Japanese style, (Nioh, Ninja Gaiden, DS, etc) which blew my mind.
 

SumDrunkGuy

Guest
Codex edgeturds attacking a modern day classic, why am I not surprised. This was one of the very last games I played to 100% completion before losing interest in gaming entirely. I'll never forget conquering the Queen Valkyrie.
 

Dedicated_Dark

Arbiter
Joined
Nov 21, 2015
Messages
957
Location
Beyond the Grave
h6GRD3I.png

From r/kappa
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,656
Codex edgeturds attacking a modern day classic, why am I not surprised. This was one of the very last games I played to 100% completion before losing interest in gaming entirely. I'll never forget conquering the Queen Valkyrie.
It's a fine big budget mainstream action game, but a lot of people here hate those so.
 

Correct_Carlo

Arcane
Joined
Jul 19, 2012
Messages
8,468
Location
Pronouns: He/Him/His
I haven't gotten very far, but so far the gameplay's a bit dull. I was expecting it to be more fluid, a bit like Devil May Cry, but the combat's a bit limited so far, with just strong/weak attacks. You can do combos, but it doesn't have the pacing of a good beat em' up. I'm hoping gameplay elements will unlock as things progress. I'm playing on the hardest difficulty, which is actually really fucking hard, so I haven't gotten far.

That said, the graphics are gorgeous and it runs at 4K with ultra settings at 90+ fps on day one. Given the problems that Sony had on day one with "Zero Dark Horizon," they really seem to have gotten their shit together.

Ya'll should buy this, even if only in the hopes that Sony will release either Demon Souls or Bloodborne on PC.
 

Cassar

Savant
Joined
Apr 7, 2015
Messages
186
Opinions on controller vs KBM?

M/kb is vastly better in every imaginable way. as its the case in 100% of games with free camera control. Issue here is that theres negative acceleration, for all inputs, pads and m/kb. Its manageable, but quite annoying, especially after one of the devs said in an interview 2 days ago that he's been playing the game with m/kb for 2 years and its his favourite way to play. They claimed they're working on it though
 

Belegarsson

Think about hairy dwarfs all the time ( ͡° ͜ʖ ͡°)
Patron
Joined
Oct 20, 2015
Messages
1,261
Location
Uwotopia
Steve gets a Kidney but I don't even get a tag.
Definitely KBM, the game requires a lot of mouse movement for parrying and reorienting yourself, even with negative mouse acceleration I'd still take KBM over controller any day. Blocking with Q feels awkward at first but you'll get used to it.
 

MasPingon

Arcane
Joined
May 13, 2007
Messages
1,797
Location
Castle Rock
Port of 3 years old PS4 game on PC, with no fov adjustment. You need to be retarded to say it's a good port. Bigger fov is the biggest advantage of PC games and everyone acts like there is not a thing.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,373
Port of 3 years old PS4 game on PC, with no fov adjustment. You need to be retarded to say it's a good port. Bigger fov is the biggest advantage of PC games and everyone acts like there is not a thing.

Seems like that would have been complicated with the single camera shot idea. The transitions from gameplay to cinematic. I read somewhere that the director admitted to choosing the third person shooter camera for the "cinematic" feel rather than for gameplay function.
 

MasPingon

Arcane
Joined
May 13, 2007
Messages
1,797
Location
Castle Rock
Port of 3 years old PS4 game on PC, with no fov adjustment. You need to be retarded to say it's a good port. Bigger fov is the biggest advantage of PC games and everyone acts like there is not a thing.

Seems like that would have been complicated with the single camera shot idea. The transitions from gameplay to cinematic. I read somewhere that the director admitted to choosing the third person shooter camera for the "cinematic" feel rather than for gameplay function.

That's terrible design then. Thanks for the info, I was close to buying this cinematic experience.
 

Machocruz

Arcane
Joined
Jul 7, 2011
Messages
4,318
Location
Hyperborea
I read somewhere that the director admitted to choosing the third person shooter camera for the "cinematic" feel rather than for gameplay function.
The old GoWs even aped cinema better, by having varied camera angles. He's full of shit and/or doesn't understand film. He just chose it because other popular games use that perspective, I bet.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,656
The old GoWs even aped cinema better, by having varied camera angles. He's full of shit and/or doesn't understand film.

He's making changes for the sake of the medium, which is fine. He's just doing what Valve does, only from a third-person instead of a first person perspective.
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,616
Port of 3 years old PS4 game on PC, with no fov adjustment. You need to be retarded to say it's a good port. Bigger fov is the biggest advantage of PC games and everyone acts like there is not a thing.

Seems like that would have been complicated with the single camera shot idea. The transitions from gameplay to cinematic. I read somewhere that the director admitted to choosing the third person shooter camera for the "cinematic" feel rather than for gameplay function.

That's terrible design then. Thanks for the info, I was close to buying this cinematic experience.
There are several videos on the GDC youtube channel confirming this and discussing how smart they feel for the camera angle change forcing them to rework every other aspect of the game.
 

Cassar

Savant
Joined
Apr 7, 2015
Messages
186
^ its ok for what this is, but my take from all four sony games so far released on steam is that PC folks dont really give many fucks about sony's cinematic self-playing experiences. 70k CC users is in the allright cathegory, depending on what game you are. Considering this was felated to hell and back and pushed as some kind of game of the decade stuff, this is a pretty lame result. Pretty much any big game released this year had much more users in the first day, even something like Outriders. In fact, Tomb Raider in 2013 with a fraction of the users today had 90K users. If im to be honest, im a bit happy, because at no point in time did i think sony outputs anything other than submediocre games. Either stale and primitive open worlds that copy ubisoft from 10 years ago (spiderman, tsushima) or cinematic junk where the gameplay and design take the most distant backseat and presentation and npc's talking is the main concern.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
56,164
Is this basically like Dark Souls except if it was made by retarded western fags instead of based autistic japofags?
 

Mise

Not The Best Games
Developer
Joined
Feb 6, 2020
Messages
62
I haven't gotten very far, but so far the gameplay's a bit dull.

Ya'll should buy this, even if only in the hopes that Sony will release either Demon Souls or Bloodborne on PC.

Yeah let's buy dull games in hopes that they will release the somewhat interesting games. Also you unironically used ya'll so opinion discarded either way.
 

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