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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Justicar

Dead game
Glory to Ukraine
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This sounds like the horn of Quintus. Are they making a Thief-themed expansion?
Some people say it will be set in AI controlled ghost city of busan. I think the first smaller expansion will be set in space and the bigger one eqiuvalent to blood and wine will be set in Busan.
 

Bliblablubb

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Playing a female char is not a big deal in most games, since 99% of them are written by male devs anyway. So all you get is usually "just another guy" with a nicer voice, capable of expressing emoshuns with more than different types of grunting.
Total gender equality in games achieved, feminists rejoice. :obviously:

At least I never played a game where rolling a female char had any real differences. Closest might have of been Fallout 2, where females were drowning in money early on, because you could whore her out to half of the wasteland... :hahano:
 
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Bliblablubb

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Sounds like Space. Moon station expansion would make a lot of sense.
For a moment I thought it would be the Crystal Palace, but that would be unlikely for 2 reasons.

1) Having to finish the main game to be able to start a DLC would be very unusual, although it would have of the benefit of not needing Keanu for VA work.
2) It would make the Rouge/OMGsecret ending canon, which would piss off all the Panam fanboys. :salute:

Neither would be good decisions if you aim to maximize your profits tho. Continuing that really short main story would be incline tho, and depening on your choices maybe even offer a real "happy" ending. Consoletards feel entitled to those. Like, y'know, V is healed at the price of now welcoming our new AI ovenlords.
 
Self-Ejected

T.Ashpool

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i thought it's been pretty much confirmed through data mining that the first expansion will take place in pacifica while the second one will be about the space port/crystal palace and possibly be post main story?
 

Bliblablubb

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Wasn't that "datamining" just a 4chan post CDPR already debunked as "old leaks and wishful thinking" akin to the fabled "cut 6 months with Jackie restored"?
Sure, CDPR denying something is worth even less than a 4chan post, but I'd rather not put any value in either.
 

Bliblablubb

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I would put Judy as the #1 choice now.
Then better brace yourself for a 4 lane express way to the Copium Den if you pick any ending that does not contain Avocados. AKA "The Panam Show", where you trade being Johnny Silverhand's sidekick for becoming Panam's footstool. :hahano:
 

Gargaune

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Why would the Moon Station DLC have to be after the main story resolution?
We were talking about the Crystal Palace, a spez stashun casino featured in ads and [ending soilers]. So it would make "sense" to use that area.
Why would the Moon Station DLC have to be after the main story resolution?
Don't think it would. A post-OC expansion is hard to pull off because V's endings are pretty definitive from an artistic standpoint, not to mention that the practice has fallen out of style with modern audiences. On the other hand, a mid-game Side Job that involves V going to the fucking Moon will only further exacerbate the conflict between the side content and the urgency of the main plot. Any sort of expansion centred around V and set at any point after the events of The Heist is going to involve artistic shortcuts. A flashback expansion taking us to V's time riding with Jackie would be a more natural fit, but that'll be restrictive content-wise - you can't have the protagonist Tim Curry their way into SPAAACE only to then come back and slum it around stealing USB sticks from Night City hotels.

CDPR have kinda written themselves into a corner with the absurd progression of the core plot, not only does the urgency hamstring the base campaign itself, but it also puts them in a difficult position with expansion content. I'm genuinely curious to see what they come up with for a solution. The best option at this point would be to feature a new protagonist, but I don't think that's in the cards since it would require a long enough piece of content to justify the reroll and, again, it's not a common practice these days.
 
Vatnik Wumao
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I'm genuinely curious to see what they come up with for a solution.
I'm betting on Mr. Blue Eyes or whoever has the necessary tech managing to fix V's organic brain and to remove the synthetic parts that contain Johnny's engram. So whether you have 6 months to live at the end of the game or you have Johnny having had taken over, either way you're back to being V.
 

Gargaune

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I'm betting on Mr. Blue Eyes or whoever has the necessary tech managing to fix V's organic brain and to remove the synthetic parts that contain Johnny's engram. So whether you have 6 months to live at the end of the game or you have Johnny having had taken over, either way you're back to being V.
I doubt it. An expansion where V finds a cure for their condition would undermine the doomed struggle motif which underlies the main plot. For example, in the final stretch of the game, when V asks Viktor why he was getting so worked up over a rerun of an old boxing match, the latter expresses his admiration for the attempt even if he knows it ends in failure. That's a metaphor for V's journey and one of the more poignant moments in the writing, I imagine the authors wouldn't be keen to see it thrown out.

On top of that, though this is a smaller counterargument, it's only the Path of Glory ending that introduces Mr. Blue Eyes, it doesn't mesh well with the others. Especially since choosing the gun is a valid option too.
 
Vatnik Wumao
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I doubt it. An expansion where V finds a cure for their condition would undermine the doomed struggle motif which underlies the main plot.
Meh, it wouldn't undermine the struggle since the struggle is tied to the main plot which is self-contained. Although this is a matter of personal opinion, naturally.

On top of that, though this is a smaller counterargument, it's only the Path of Glory ending that introduces Mr. Blue Eyes, it doesn't mesh well with the others. Especially since choosing the gun is a valid option too.
The suicide option could just make the DLC unavailable since you've decided to end V's story there. I doubt that many people would take offense at such a design (and I presume that the suicide option was picked by a minority of players anyway).

And it's heavily foreshadowed that Mr. Blue Eyes is an important character for the game's narrative, so I have no doubt that he will play a central role in a coming DLC regardless of whether it's taking place mid or post game.
 

Gargaune

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Meh, it wouldn't undermine the struggle since the struggle is tied to the main plot which is self-contained. Although this is a matter of personal opinion, naturally.
Well, it wouldn't really be self-contained anymore if there were a deus ex machina addon that went "and then Mr. Blue Eyes walks in and gives V their happily-ever-after." The finales are open-ended like they are because they focus on the character, on the choices that got V there and how they deal with the loss, rather than the exact details of their final moments. We're not told how it all turns out because it doesn't matter anymore. It's also, I think, why the camera perspective finally switches away from the protagonist, reinforcing that our journey together has come to an end.

But you're right that much of this may be down to personal preference, I have a soft spot for this brand of fatalism in storytelling.

The more persuasive argument against a post-OC expansion would be the commercial one, I imagine. Many modern publishers seem to shy away from that sort of thing these days, presumably fearful of losing even a minority of potential sales from people who no longer have their saves and might not be willing to play the base game again just for a few more hours of fresh content.
 
Vatnik Wumao
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The more persuasive argument against a post-OC expansion would be the commercial one, I imagine. Many modern publishers seem to shy away from that sort of thing these days, presumably fearful of losing even a minority of potential sales from people who no longer have their saves and might not be willing to play the base game again just for a few more hours of fresh content.
TW3 already solves that by giving you the option to generate a save for the purpose of playing directly through Blood and Wine.
 

Kjaska

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Can just promise V a cure on that DLC station. Take the time to do the mission. Cure turns out to be a scam. Just a delay of the inevitable. Main plot urgency still intact. No need to reconcile any of the endings.
 

Gargaune

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Can just promise V a cure on that DLC station. Take the time to do the mission. Cure turns out to be a scam. Just a delay of the inevitable. Main plot urgency still intact. No need to reconcile any of the endings.
Wouldn't that just be the diet version of the OC's arc all over again, though? I don't believe CDPR would go for it, if they were to do a post-OC expansion on the (continued) search for a cure it'd likely involve V succeeding, even to the detriment of the base game's emotional beats.

But I don't think they will do that anyway. Moon base or no, I expect the expansion - assuming we only get one - will be a Side Job crammed into CBP's second act. Which will only further grate against the urgent progression of the main plot, the grander the adventure, the greater the conflict, but that aspect of the game already sucks anyway so it might be that the devs won't care or didn't care about it to begin with.

As for featuring Mr. Blue Eyes, remind me, when V meets him in the Path of Glory, is it clearly established that they were first introduced after storming Arasaka Tower or is there wiggle room there?
 

Forseti

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Well, it wouldn't really be self-contained anymore if there were a deus ex machina addon that went "and then Mr. Blue Eyes walks in and gives V their happily-ever-after." The finales are open-ended like they are because they focus on the character, on the choices that got V there and how they deal with the loss, rather than the exact details of their final moments. We're not told how it all turns out because it doesn't matter anymore. It's also, I think, why the camera perspective finally switches away from the protagonist, reinforcing that our journey together has come to an end.

But you're right that much of this may be down to personal preference, I have a soft spot for this brand of fatalism in storytelling.
Guessing the NG+ DLC will be Alt doing .. something .. with V's engram.

V dies in every ending.
Alt lays it out explicitly, but neither V nor Johnny seem to grasp the implications. Soulkiller kills you. It destroys your consciousness to create a copy, and it stores that.
The V that returns to their body for 6 months is just a copy being staged in a dying host.
.. and this fits, since at least to my dumpstat intellect, coming to terms with death is a major theme of the game.
The ending you choose is mostly about how V does that. selfless and pragmatic? carpe diem? rage against the dying of the light? etc.
But regardless, V is already dead and stored at that point*

*There is suicide and Arasaka-secure-your-soul-declined. Maybe those don't get NG+
 

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