They are working on expansion here is the sample of new music.wheres MAH PATCH AND EXPANSION/DLC NEGGAS
come the fuck ooooooooooooorn
Sounds like Space. Moon station expansion would make a lot of sense.
They are working on expansion here is the sample of new music.wheres MAH PATCH AND EXPANSION/DLC NEGGAS
come the fuck ooooooooooooorn
Some people say it will be set in AI controlled ghost city of busan. I think the first smaller expansion will be set in space and the bigger one eqiuvalent to blood and wine will be set in Busan.This sounds like the horn of Quintus. Are they making a Thief-themed expansion?
wheres MAH PATCH AND EXPANSION/DLC NEGGAS
come the fuck ooooooooooooorn
For a moment I thought it would be the Crystal Palace, but that would be unlikely for 2 reasons.Sounds like Space. Moon station expansion would make a lot of sense.
CertainlyFuck her ass.
We were talking about the Crystal Palace, a spez stashun casino featured in ads and [ending soilers]. So it would make "sense" to use that area.Why would the Moon Station DLC have to be after the main story resolution?
Then better brace yourself for a 4 lane express way to the Copium Den if you pick any ending that does not contain Avocados. AKA "The Panam Show", where you trade being Johnny Silverhand's sidekick for becoming Panam's footstool.I would put Judy as the #1 choice now.
Why would the Moon Station DLC have to be after the main story resolution?We were talking about the Crystal Palace, a spez stashun casino featured in ads and [ending soilers]. So it would make "sense" to use that area.Why would the Moon Station DLC have to be after the main story resolution?
Why would the Moon Station DLC have to be after the main story resolution?
Leaks about the expansion mentioned moon base not the crystal palace space station.Because one of the endings hypes THE one last heist taking place there?
Don't think it would. A post-OC expansion is hard to pull off because V's endings are pretty definitive from an artistic standpoint, not to mention that the practice has fallen out of style with modern audiences. On the other hand, a mid-game Side Job that involves V going to the fucking Moon will only further exacerbate the conflict between the side content and the urgency of the main plot. Any sort of expansion centred around V and set at any point after the events of The Heist is going to involve artistic shortcuts. A flashback expansion taking us to V's time riding with Jackie would be a more natural fit, but that'll be restrictive content-wise - you can't have the protagonist Tim Curry their way into SPAAACE only to then come back and slum it around stealing USB sticks from Night City hotels.Why would the Moon Station DLC have to be after the main story resolution?We were talking about the Crystal Palace, a spez stashun casino featured in ads and [ending soilers]. So it would make "sense" to use that area.Why would the Moon Station DLC have to be after the main story resolution?
I'm betting on Mr. Blue Eyes or whoever has the necessary tech managing to fix V's organic brain and to remove the synthetic parts that contain Johnny's engram. So whether you have 6 months to live at the end of the game or you have Johnny having had taken over, either way you're back to being V.I'm genuinely curious to see what they come up with for a solution.
I doubt it. An expansion where V finds a cure for their condition would undermine the doomed struggle motif which underlies the main plot. For example, in the final stretch of the game, when V asks Viktor why he was getting so worked up over a rerun of an old boxing match, the latter expresses his admiration for the attempt even if he knows it ends in failure. That's a metaphor for V's journey and one of the more poignant moments in the writing, I imagine the authors wouldn't be keen to see it thrown out.I'm betting on Mr. Blue Eyes or whoever has the necessary tech managing to fix V's organic brain and to remove the synthetic parts that contain Johnny's engram. So whether you have 6 months to live at the end of the game or you have Johnny having had taken over, either way you're back to being V.
Meh, it wouldn't undermine the struggle since the struggle is tied to the main plot which is self-contained. Although this is a matter of personal opinion, naturally.I doubt it. An expansion where V finds a cure for their condition would undermine the doomed struggle motif which underlies the main plot.
The suicide option could just make the DLC unavailable since you've decided to end V's story there. I doubt that many people would take offense at such a design (and I presume that the suicide option was picked by a minority of players anyway).On top of that, though this is a smaller counterargument, it's only the Path of Glory ending that introduces Mr. Blue Eyes, it doesn't mesh well with the others. Especially since choosing the gun is a valid option too.
Well, it wouldn't really be self-contained anymore if there were a deus ex machina addon that went "and then Mr. Blue Eyes walks in and gives V their happily-ever-after." The finales are open-ended like they are because they focus on the character, on the choices that got V there and how they deal with the loss, rather than the exact details of their final moments. We're not told how it all turns out because it doesn't matter anymore. It's also, I think, why the camera perspective finally switches away from the protagonist, reinforcing that our journey together has come to an end.Meh, it wouldn't undermine the struggle since the struggle is tied to the main plot which is self-contained. Although this is a matter of personal opinion, naturally.
TW3 already solves that by giving you the option to generate a save for the purpose of playing directly through Blood and Wine.The more persuasive argument against a post-OC expansion would be the commercial one, I imagine. Many modern publishers seem to shy away from that sort of thing these days, presumably fearful of losing even a minority of potential sales from people who no longer have their saves and might not be willing to play the base game again just for a few more hours of fresh content.
Fair point. I don't know if I ever knew that, I still had the game installed when it came out.TW3 already solves that by giving you the option to generate a save for the purpose of playing directly through Blood and Wine.
Wouldn't that just be the diet version of the OC's arc all over again, though? I don't believe CDPR would go for it, if they were to do a post-OC expansion on the (continued) search for a cure it'd likely involve V succeeding, even to the detriment of the base game's emotional beats.Can just promise V a cure on that DLC station. Take the time to do the mission. Cure turns out to be a scam. Just a delay of the inevitable. Main plot urgency still intact. No need to reconcile any of the endings.
Guessing the NG+ DLC will be Alt doing .. something .. with V's engram.Well, it wouldn't really be self-contained anymore if there were a deus ex machina addon that went "and then Mr. Blue Eyes walks in and gives V their happily-ever-after." The finales are open-ended like they are because they focus on the character, on the choices that got V there and how they deal with the loss, rather than the exact details of their final moments. We're not told how it all turns out because it doesn't matter anymore. It's also, I think, why the camera perspective finally switches away from the protagonist, reinforcing that our journey together has come to an end.
But you're right that much of this may be down to personal preference, I have a soft spot for this brand of fatalism in storytelling.