The ultimate game, perfecting the genre to the point where nobody will want to buy or play another RPG.After I bought Baldurs Gate III I will never buy another game.
I'd say that's probably the way it happened for most of us.I pirated a LOT of games when I was a broke child/teenager, nowadays I don't pirate any game.
Yep. If we just pirate great adventure games and CRPGs even more, then we will very soon experience an absolutely unbelievable renaissance of these genres.The problem is insufficient piracy in the US, which meant that companies could get rich from making AAA trash by promoting poor taste, and bad games got normalised.
I pirated a LOT of games when I was a broke child/teenager, nowadays I don't pirate any game.
The ultimate game, perfecting the genre to the point where nobody will want to buy or play another RPG.After I bought Baldurs Gate III I will never buy another game.
you are proof of thisCodexers are not smart learning animals.
Are you saying it wasn't? Because I'm willing to guess it was more of a deal back then than now (surprisingly hard to find stats, btw), but there wasn't cheap and convenient online distribution systems like Steam etc.Because piracy was a huge deal back in 1998...
a lot of gamers didn't have a choice even if they got the money. Legit copies were hard to find, especially in Eastern Europe (and we know that half of the codexers are from Eastern Europe).Are you saying it wasn't? Because I'm willing to guess it was more of a deal back then than now (surprisingly hard to find stats, btw), but there wasn't cheap and convenient online distribution systems like Steam etc.Because piracy was a huge deal back in 1998...
And if go a bit further back, piracy was rampant on 16-bit machines.
a lot of gamers didn't have a choice even if they got the money. Legit copies were hard to find, especially in Eastern Europe (and we know that half of the codexers are from Eastern Europe).Are you saying it wasn't? Because I'm willing to guess it was more of a deal back then than now (surprisingly hard to find stats, btw), but there wasn't cheap and convenient online distribution systems like Steam etc.Because piracy was a huge deal back in 1998...
And if go a bit further back, piracy was rampant on 16-bit machines.