Basshead
Educated
Basshead got to try it myself, heard this is cool if you are playing on dominating https://www.stygiansoftware.com/wiki/index.php?title=Utility_Tower
(Sic)
Well, I think this settles the fact that my next play through will be on dominating. Those bosses and the utility tower, plus that suicide vest grenade belt sound sick.
The question remains though, what build to choose? I’ve never played dominating before and this game is pretty unforgiving as it is.
My current and first character is
an smg wielding spec ops type that relies heavily on bursting from near-melee range and throwing grenades for groups or anything tough. Molotovs and copious use of bear traps for area denial and opportunist attacks.
I’ve got my crafting, subterfuge, mercantile, persuasion etc. high enough to do whatever I want basically. If I get really lucky with some component maybe I’ll have to use a workbench or pop a hypercerebrix.
I’ve heard a similar build with an assault rifle would be even more effective but maybe not play much different? More strength would enable heavier armor and greater threat range at the sacrifice of mobility I assume.
One regret I have is that although my intelligence was high enough to get a good amount of lore, my will was so pitiful I missed out on basically all the monolith visions. Through terminals and shopping the acorn to various buyers I was able to get the gist of everything. Maybe a high will psionic will provide even more insight into the game’s mysteries.
What type of build would y’all recommend for my first dominating run? Sorry for rambling on….