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Underrail: The Incline Awakens

pizza_microwave

Liturgist
Joined
Feb 2, 2018
Messages
166
Location
the Hanging Rat
I wouldn't go that far. I would say the Cube is similar to ACORN in its origins. If you take Acorn to Ezra, he explains as much. It was built by humanity, the design for it is clearly human, BUT the ability to build or craft such a thing was outside our capabilities at our zenith on the surface.
This heavily reminds of what Pasquale has to say when you ask him how psi came to be - it's a mutation so complex it's near-impossible it developed naturally, but it's also beyond what humanity could possibly engineer.

For a fun fact, that’s also what the philosopher Blaise Pascal said (except on God creating the universe).
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,374
What are everyone's thoughts on the stealthiest possible murderhobo? I feel like it would mean either going all-in on crossbows and traps, or pure knife melee with a bit of throwing, without much point in splitting the difference between them, but I'm by no means a master underrail buildsmith like a lot of the people here.
 

Tygrende

Arbiter
Joined
Aug 2, 2017
Messages
872
What are everyone's thoughts on the stealthiest possible murderhobo? I feel like it would mean either going all-in on crossbows and traps, or pure knife melee with a bit of throwing, without much point in splitting the difference between them, but I'm by no means a master underrail buildsmith like a lot of the people here.
Depending on what you mean by "stealthiest possible murderhobo", crossbow will probably be able to pull of stealthy kills knife couldn't because it's ranged.
 

Zeem

Learned
Joined
Sep 25, 2019
Messages
152
Location
Evil Empire
Coretech is a clusterfuck of an organization. The Oligarchs themselves and their organizations are that. Just attempting to ape the past, and Coretech is the biggest example. They wouldn't know their assholes from a hole in the ground, and I have no doubt they lack the knowledge of the archives of Old Biocorp (i.e. their secret projects, their hidden histories, knowledge of the Apex Technocrats, etc.). If they had, they would have made expeditions to DC AND taken on the Tchortists to take over the old University and learn its secrets.

Fuck Coretech. They're not even a shadow of Biocorp's technological prowess, which would be fit to wipe my ass.
You sound upset.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,374
What are everyone's thoughts on the stealthiest possible murderhobo? I feel like it would mean either going all-in on crossbows and traps, or pure knife melee with a bit of throwing, without much point in splitting the difference between them, but I'm by no means a master underrail buildsmith like a lot of the people here.
Depending on what you mean by "stealthiest possible murderhobo", crossbow will probably be able to pull of stealthy kills knife couldn't because it's ranged.
I mean the best possible build where stealth is the main skill/feat investment. With the oddity system and pickpocket I know you can avoid a surprising amount of combat, but ultimately this is still a combat game so any build is a murderhobo build.
 

pizza_microwave

Liturgist
Joined
Feb 2, 2018
Messages
166
Location
the Hanging Rat
What are everyone's thoughts on the stealthiest possible murderhobo? I feel like it would mean either going all-in on crossbows and traps, or pure knife melee with a bit of throwing, without much point in splitting the difference between them, but I'm by no means a master underrail buildsmith like a lot of the people here.
Depending on what you mean by "stealthiest possible murderhobo", crossbow will probably be able to pull of stealthy kills knife couldn't because it's ranged.
I mean the best possible build where stealth is the main skill/feat investment. With the oddity system and pickpocket I know you can avoid a surprising amount of combat, but ultimately this is still a combat game so any build is a murderhobo build.


As long as you invest in stealth and plan ahead for crafting, doesn’t really matter what you run on Normal.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,374
What are everyone's thoughts on the stealthiest possible murderhobo? I feel like it would mean either going all-in on crossbows and traps, or pure knife melee with a bit of throwing, without much point in splitting the difference between them, but I'm by no means a master underrail buildsmith like a lot of the people here.
Depending on what you mean by "stealthiest possible murderhobo", crossbow will probably be able to pull of stealthy kills knife couldn't because it's ranged.
I mean the best possible build where stealth is the main skill/feat investment. With the oddity system and pickpocket I know you can avoid a surprising amount of combat, but ultimately this is still a combat game so any build is a murderhobo build.


As long as you invest in stealth and plan ahead for crafting, doesn’t really matter what you run on Normal.
I don't really know what "plan ahead for crafting" means, and I might want to try Hard. I've only ever played psi before, pre-Expedition.
 

Tygrende

Arbiter
Joined
Aug 2, 2017
Messages
872
I mean the best possible build where stealth is the main skill/feat investment. With the oddity system and pickpocket I know you can avoid a surprising amount of combat, but ultimately this is still a combat game so any build is a murderhobo build.
That's not so easy to answer. The strongest possible build in my opinion is AR that also includes high stealth and picks Ambush which is a stealth-related feat, but that's probably not what you are looking for. Knife technically has cut-throat, which is kinda sorta stealth related, but it sucks and you shouldn't pick it anyways. Snipers have snipe which can only be used out of stealth but they are not exactly silent (though you can still make stealthy picks on isolated enemies thanks to their range, you just have to leg it afterwards). Crossbows have snipe too. Overall crossbow with throwing and traps is probably what you want.

Also, since the last update you only need to kill 2 things in the game, actually. Both at the very end of the game. I already did a pacifist run a very long time ago and will be doing another one soon.
 

notpl

Arbiter
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Dec 6, 2021
Messages
1,374
I mean the best possible build where stealth is the main skill/feat investment. With the oddity system and pickpocket I know you can avoid a surprising amount of combat, but ultimately this is still a combat game so any build is a murderhobo build.
That's not so easy to answer. The strongest possible build in my opinion is AR that also includes high stealth and picks Ambush which is a stealth-related feat, but that's probably not what you are looking for. Knife technically has cut-throat, which is kinda sorta stealth related, but it sucks and you shouldn't pick it anyways. Snipers have snipe which can only be used out of stealth but they are not exactly silent (though you can still make stealthy picks on isolated enemies thanks to their range, you just have to leg it afterwards). Crossbows have snipe too. Overall crossbow with throwing and traps is probably what you want.

Also, since the last update you only need to kill 2 things in the game, actually. Both at the very end of the game. I already did a pacifist run a very long time ago and will be doing another one soon.
So high AGI/PER, stealth, crossbows, throwing, traps, pickpocket, and the relevant crafting skills?
 

Tygrende

Arbiter
Joined
Aug 2, 2017
Messages
872
So high AGI/PER, stealth, crossbows, throwing, traps, pickpocket, and the relevant crafting skills?
Yeah, something like that. Probably want 10 AGI to pick blitz, at least some DEX so keeping throwing/pickpocket won't bankrupt you. As much PER as you are left with to hit things.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,374
A throw/crossbow/trap guy uses which craft skills? Mechanics and chemistry?

Would Versatile be worthwhile on that build to use melee occasionally without skill investment or nah?
 
Last edited:

lukaszek

the determinator
Patron
Joined
Jan 15, 2015
Messages
12,618
What are everyone's thoughts on the stealthiest possible murderhobo? I feel like it would mean either going all-in on crossbows and traps, or pure knife melee with a bit of throwing, without much point in splitting the difference between them, but I'm by no means a master underrail buildsmith like a lot of the people here.
Depending on what you mean by "stealthiest possible murderhobo", crossbow will probably be able to pull of stealthy kills knife couldn't because it's ranged.
let me start by saying that getting in range was never an issue.

Now for actual stealthiest assassin(human enemies) - go knives with versatility and execute. You will cut some throats and execute with silenced gun.

Dont dismiss throwing if you truly want stealthy takedown at range. When it comes to spear throwing you can go with 3str and regular max dex knife guy. Grab required feat, craft winged spear, silently throw javelin at max distance. Can poison!
 

Tygrende

Arbiter
Joined
Aug 2, 2017
Messages
872
let me start by saying that getting in range was never an issue.
It's not about getting in range as much as it is about being able to kill things without possibly being in view of others things. It doesn't matter often, but ranged can do pull off stealthy kills melee can't from time to time.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
lukaszek How do your knifehobos tend to handle situations where they have to be exposed somewhat to danger - e.g. Depot A mutant hordes, where many builds will trap bottlenecks and throw molotovs, but you don't yet have the tools to hit & run stasis or completely control the battlefield, meaning the dogs will acid web you?
 

lukaszek

the determinator
Patron
Joined
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Messages
12,618
lukaszek How do your knifehobos tend to handle situations where they have to be exposed somewhat to danger - e.g. Depot A mutant hordes, where many builds will trap bottlenecks and throw molotovs, but you don't yet have the tools to hit & run stasis or completely control the battlefield, meaning the dogs will acid web you?
i throw molotovs and create bottlenecks :happytrollboy:
Depot A can be stealthed through obviously, but if you got sneak then you can create ambushes until you collect all the oddities. How do you think my knife thrower cleared depot 1 on dominating?


There are 3 areas. 1st with dogs is easy - go kill the robot. Not sure if it was case before but its destruction generates enough noise to attract all the dogs. Close the door. Open the door. Throw molotow. Repeat

Other 2 I fight in same way: my go to mechanism is place mine at the end of patroling mutant route. That will attract everything on the map to hug and gather in specific spot. Preferable throw a bunch of caltrops in your escape route. Throw molotow to set most of the enemies on fire. Now you either keep retreating into other traps or run away and restealth. Worst case scenario - take one exit and come back from another.
To be real though, knifer doesnt have it that hard. You can enter depot A as lvl10 on oddity and thats what I usually do on dominating. Fancy footwork and cheapshot is given, it allows you hit&run tactics with muties. You will learn how to retreat to stay out of dogs line of sight.

Wtf, what two things? Tchort and?
mushroom. Not sure how is that different since latest update though?
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
lukaszek huh. Yeah, I suffer by going in Level 8 usually (can you even get to 10 w/o pickpocket?), and then don't restealth/exit zone unless I really need to. But I guess that is the way
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,381
Location
Երևան
Steve gets a Kidney but I don't even get a tag.
How autistic is this game?

(How long does one need to set aside to learn UnderRail / git gud to a basic level?)
Just use a build from someone else and enjoy the game. The getting good part will happen as you play the game, and most of it is related to character building anyway.
 

Theodora

Arcane
Patron
Glory to Ukraine
Joined
Feb 19, 2020
Messages
4,620
Location
anima Bȳzantiī
Just use a build from someone else and enjoy the game. The getting good part will happen as you play the game, and most of it is related to character building anyway.

But everyone keeps telling me Styg breaks half of the builds with every update, haha.

Okay though, what kinda build would my dearest Chon recommend? :P
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
The final update is out, and also updates don't break builds unless you made an autistic megamax creation.

Play on Normal/Oddity and you can mess up & experiment. Pick one weapon skill and specialise (psi is more forgiving). Hacking & Lockpicking are great QOL, stealth even more so. Social skills are a bonus and not really needed. Crafting is very powerful.
 

ItsChon

Resident Zoomer
Patron
Joined
Jul 1, 2018
Messages
5,381
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Երևան
Steve gets a Kidney but I don't even get a tag.
Just use a build from someone else and enjoy the game. The getting good part will happen as you play the game, and most of it is related to character building anyway.

But everyone keeps telling me Styg breaks half of the builds with every update, haha.

Okay though, what kinda build would my dearest Chon recommend? :P
I echo what Tigranes said. You can make your own build if you follow some basic guidelines, but if you're asking me what I'd recommend, it depends on how you want to play. Any requests? Do you want to use Guns, Crossbows, Melee Weapons, Psionics? Do you want to be stealthy? Glass Cannon? Tanky? There is a ton of variety, so you can really play the game how you want to play it.
 

Theodora

Arcane
Patron
Glory to Ukraine
Joined
Feb 19, 2020
Messages
4,620
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anima Bȳzantiī
I echo what Tigranes said. You can make your own build if you follow some basic guidelines, but if you're asking me what I'd recommend, it depends on how you want to play. Any requests? Do you want to use Guns, Crossbows, Melee Weapons, Psionics? Do you want to be stealthy? Glass Cannon? Tanky? There is a ton of variety, so you can really play the game how you want to play it.
Sure, a high risk, high reward 'glass cannon' would be cool, or some noob-friendly specialisation in firearms / ranged damage?
 

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