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The STEAM Sales and Releases Thread

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth

Theodora

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Been hyped for Soulash for a long time now. Exciting to finally have it on the cusp of release.

Space Wreck looks like an oddity, but a fun one at that. Love it when games strike out and give themselves a unique aesthetic.
 

Dexter

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Mar 31, 2011
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"Unique aesthetic" is sure a nice euphemism for "shit graphics".

Looks like a game trying to copy ELEX:


lol:
 

lightbane

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Dec 27, 2008
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Hey, Small Saga was awesome! At least the demo I played years ago, I expected it to have been forgotten about.
 

Abu Antar

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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I tried the below game. The demo easy very easy. There's isn't that much customization. A core, a primary weapon, and a support item. You'll use up to three mechs. Travelling is done like in FTL. Travel from node to another node, be it a planet, an asteroid belt, or some space station. I didn't hate it, but I can't really recommend due to it feeling a bit shallow.


I tried another one. Mix of bullet hell/hack n' slash. Very cringe, serviceable gameplay, entierly forgettable and not worth your time.
https://store.steampowered.com/app/1506440/Batora_Lost_Haven/

This is an action rpg, but I'd say this is a proof of concept more than anything else. There is nothing here that warrants a release that charges money.
https://store.steampowered.com/app/1633140/Crystal_Plague/

Next game is this inspired by Final Fantasy Tactics. The heart is in the right place, but the execution needs more work.
https://store.steampowered.com/app/1480810/Crimson_Tactics_The_Rise_of_The_White_Banner/
 
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Modron

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May 5, 2012
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Let's see what came out today.

Monark from some SMT people got released


Indie slower pased Age of Empires vibes


This left early access


A point and click adventure game seems kind of girlish


Tiny Combat Arena enters early access
 
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Modron

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May 5, 2012
Messages
10,041
Pre elden ring onslaught of autism releases

Chinese hack and slasher from yesteryear




Adventure game with a novel gimmick


Last of the Final Fantasy pixel "remasters"
 

Dexter

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Mar 31, 2011
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Small Saga: It's cutesy with a sense of humor, there's some hidden Secrets, it can be played with a Controller (X Menu, B Run). Areas are "cut off" rectangular Screens you traverse between like in Little Big Adventure. Dialogue is in bubbles between protagonist and his companion and other creatures he meets. JRPG-inspired Menus and "Epic" combat with pseudo-3D Cutscenes. Enemies can "Goad" you in combat, and if you attack they retaliate. HP restores after each combat. You Save the game at different Statues littered across the game world. Nice music. Circular Skills Menu with branches to different sides, early ones seem mostly +Attack/HP/Action Points with a few Utility or special ones littered throughout. There's status effects like Bleeding or Stunned in combat. You seem to be able to Reskill at will. Interesting lore around humans, rodents and other fierce creatures. Gets very tense and "real" for a bit there, but I wouldn't want to spoil anything. After that you make your way to the city of the mole people, Cranbaile, where they have item vendors, a library and everything. There's a over-world map with an... interesting Quick travel system. This was the Highlight so far and it oozes that it was made with passion and care, people should definitely play the Demo as long as it's available and check it out for themselves.
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Dragon's Wandering Tavern: Thought it might be interesting and comfy because of the art style, but it's an unfinished proof of concept with Engrish writing and unfunny ESL dialogue. Also seems clearly targeted at young children beyond that. UI is a mess. Gameplay is a mess. Art style is a mess with pixelated and hand-drawn figures mixed with MS Paint background. I rarely abort these things, but this was such a case. Not sure why this was in the "RPG" section to begin with.
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Two games I've had Wishlisted before DemoFest, trying to help me purge or confirm my Wishlist were:

The Wandering Village: Seemed like an intriguing concept, but it looks a bit like a Mobile/Tablet game. Otherwise interesting enough Strategy/Building game. You build a city on the back of a giant beast. You have a local view of the city, a view of your behemoth and a global view showing where you're heading on the world map with limited sight range. You forage shit from the plot of land on its back, build homes for your villagers, farm for food and build things like storage buildings, doctors or research things like the Scavenger Hut to send expedition parties to interesting points of interest on the map and the likes. You can switch the production on some buildings for instance on the Farm between Beet and Wheat or in the Kitchen between Beet Soup or Berry Muesli to improve your food diversity and make villagers happier.
Your behemoth sleeps around and walks the world looking for food, getting you into trouble or into favorable situations depending on where it decides to go and you have to Research shit to help control it better. For instance there's a "Hornblower" to perhaps influence its decision which path to take at crossroads or tell it to walk or sleep. You have to manage his Sleep, Hunger and Poison levels effectively to stay alive and can build trust through various action, in which case it will listen and more often do what you ask it to instead of ignore your commands and do what it wants. If it walks through the desert for instance there's no water, plants grow slower and your people might starve to death. You need to prepare for eventualities by stockpiling things like food or water. I have to admit I fucked up bad the first time around. I got into a long ass desert and half of my villagers starved to death, the big lug ran into a big poisonous cloud storm that infected everything on his back, which spread unstoppably and then he too starved to death, but I managed to finish the Demo using what I learned on the second try. It ends when you walk towards two unavoidable Big Poisonous clouds. I'm undecided about it. It didn't blow me away with its amazing qualities, but what's there is solid enough. It needs some more work and I need to see more, but definitely worth trying if you're looking into these kinds of "base building" games. Btw. if you want to be able to build some of the "Endgame" buildings, gather some Iron Ore and Sand via your Scavenger Hut before you get too far in.
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IXION: Hoped it would be the solution for Startopia itch, it wasn't. Impressive Intro Cinematic. Mission Briefings happen in a window at the bottom right with voice-over. Your mission is to take a round space station called the Tiqqun to Proxima Centauri and begin colonization. You can build science, cargo and mining vessels to explore the immediate Solar system you are in before jumping to a next system. There are multiple choice Events for Science ships. The story is a bit pretentious and the UI needs some work and is a bit overcomplicated. Demo is basically the Tutorial and not much happens, it didn't leave me with a very good impression and they seem to have put their production budget into making Cutscenes rather than interesting Gameplay. If not a bad game, this at the very least is a bad Demo that doesn't tell you all that much about how the final game will play. Also heavy environmentalist Subtext.
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Abu Antar

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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I tried Ghostlore Demo. It's a Hack n' Slash with Southeast Asian lore. It was decent. Might play at some point. Isometric, random loot and maps, pixel graphics, multiclassing, decent combat.


Tried Vanaris Tactics Demo. Final Fantasy Light. Very light. Not bad per se, but also not very deep. On the other hand, it has been the most challenging demo of the Steam Fest, that I have tried. I only had three controllable characters. No idea if you gain a bigger party. Dialog needs to be edited. It's not too long, but contains many errors.


Grim Ember Demo. This one needs some work.


Twilight Wars: Declassified Demo is a Darkest Dungeon Clone in a Sci-Fi setting. Base Management reminds me a bit of nu-XCOM, but you don't dabble with it in the demo, but you have briefing room, infirmary, and you can build more rooms. This is something I could play if I didn't have anything else on my plate.
 
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Angelo85

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The Steam Next Fest just ended and already it's time for the next thingie. This time it's all about Multiplayer and Co-op games:



Some random picks:









 

Abu Antar

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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I tried Spiritlink Tactics. Seemed decent from what little I played. Also Final Fantasy Tactics light. This showed a little bit more promise than Vanaris Tactics. I'm not 100% convinced yet, but I did actually have a decent time with it, and it has potential.
 

Acrux

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Jul 1, 2019
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I tried Spiritlink Tactics. Seemed decent from what little I played. Also Final Fantasy Tactics light. This showed a little bit more promise than Vanaris Tactics. I'm not 100% convinced yet, but I did actually have a decent time with it, and it has potential.


They've made the girl on their store page look like the main character in Fell Seal. Same blue face tattoo, same purplish fur lined cloak.

Fell_seal_arbiters_mark_icon_class_marked.jpg


header.jpg
 

Baron Dupek

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Jul 23, 2013
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It's back on Steam after being delisted some years ago.


that reminds me (bit of NSFL)
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and a whole new level of bad parenting
McGee had a number of stepfathers when growing up until his mother finally settled into a relationship with a transgender woman.
When McGee was sixteen, he came home from school and found his house empty and abandoned; the only things left were his bed, his books, his clothes and his Commodore 64 computer.
His mother had sold the house to pay for two plane tickets and the fee for her girlfriend's sex reassignment surgery, leaving him on his own.
He packed up his computer, dropped out of high school and took a variety of odd jobs, finally settling on a Volkswagen repair shop
 

Dexter

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Mar 31, 2011
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Gibbon: Beyond the Trees: A Free-flow Gibbon Swinging Simulator, mostly controlled by pressing and letting go of LB for Walking and RB for Swinging/Jumping with some additional moves like Backflips unlocked later, with Environmentalist undertones. Does what it promises on the box. It's surprisingly soothing enough to swing around, gain speed and do "perfect jumps", but there doesn't seem to be much more to it.
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Verne: The Shape of Fantasy: A Controller-friendly Pixel Adventure, in which you play Scientist Jules Verne, who meets Captain Nemo and they both end up visiting Atlantis. You can run left or right and inspect things. Amateurish voice-over and not very interesting or captivating. The games gimmick seems to be that you have a device called the "Imag", with which you can alter reality by pointing it at things and uttering stupid phrases of what you would have liked to have happened in the past. There's some "hidden objects" to be found unlocking Collectibles that tell you things about Verne's stories, and simplistic logic puzzle solving. The best thing about the Demo is that it starts somewhere in what seems to be the middle of the game and it tells you that you can run, but only lets you do so in the first room and for the rest of it you have to creep around slowly.
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Souldiers: A Spanish Jump&Run where you play a Soldier Grunt (Scout) transported to the land of the Valkyries fighting against Slime, Spiders and other Monsters. Light/Hard Attack, Jump, Jump Attack Roll, Block and various other Combos and Skills in combat. Quite unforgiving in design, but not particularly difficult at the beginning. There are Checkpoints you unlock to which you can return if you die or that can be used as Fast Travel, also lots of Secret passages and Main/Side Quests to complete. Enemies drop gold, with which you can buy items and upgrades later. There also seem to be two different classes (Archer/Caster) that are locked out in the Demo. You gain XP and can spend it on Skills as you level or find and equip better equipment. I like Gameplay, Pixel art style and graphics and ended up really liking the game overall. Not for Spider-phobes.
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The Unliving: You play as a Necromancer and Control an Army of the (Un)Dead. WASD Movement, Attack with LMB, Dash with Space, after you've killed enemies you can raise skeletons with R. You send them after enemies or other targets with RMB. They are temporary companions and you always send them ahead to meat-tank while you Magic Bolt enemies from behind and dash/kite the few projectiles making their way towards you, raise the dead and repeat. You can find Skill Upgrades and Gold to buy Upgrades from a Vendor on the map. AI seems trash with large parts of your horde not really attacking, especially from the back, but the dev seems to acknowledge this. Map and combat seems very repetitive and somewhat dull. Eh.
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Wishlisted Small Saga and Souldiers, both games that I really wanted to play more of when they were over. The Walking Village also seemed somewhat promising, but not quite there yet.
 
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Modron

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May 5, 2012
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Elexcellent edition

Steam's amuse-bouche for the steam deck is freely available




Another napoleonic wars like this one set in the civil war.




 
Joined
Jan 14, 2018
Messages
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Codex Year of the Donut
Soooo, how does the russian ruble scheme work exactly? How to make use of the good exchange rate for russian currency to buy discounted games?
if you don't have an account grandfathered in, it's too late to abuse weak currencies
 

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