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Finished it.
Thank you anon! You are a good anon! Can you tell me anon if Starcom game does have cute wifes anon! Can you! Thank you anon! You are a good anon!Finished it. The ending was somewhat derp (I really wanted to join and support the "bad guy" but all I could do was either oppose him or surrender, not actively help) but other than that, it's an excellent game.
It was pretty short at 21.5 hours to finish, but it stayed fun and engaging from start to finish. The biggest focus of the game is its exploration, there's a ton of hidden shit to find based on hints you collect during planetary exploration.
You can find a star map that points to a system in deep space which is outside of your scanner range during normal exploration. But the map is the wrong way around but based on your own explored map you can deduce the location of the system.
There's a bunch of cryptic hints that end up telling you the location of a system hidden in a nebula, which require you to find a star of a certain color and then head "west" from there.
Lots of cool shit to find with little handholding. Great game that deserves a lot more attention than it gets.
Finished it.
This is right up my alley. Do you control just one ship (with drones and fighters, etc), or can you get a fleet?
Thank you anon! You are a good anon! Can you tell me anon if Starcom game does have cute wifes anon! Can you! Thank you anon! You are a good anon!
Do you know the English anon! Do you! Does Starcom game anon have cute romance wifes anon! Does it! Can you comprehension anon English language anon! Can you! Thank you anon! You are a good anon!What the fuck.
Definitely straddles the line, makes more sense when you're playing it.bro this isnt an RPG.. looks fun and SC-ish tho
It's also missing indicators for stuff like whether the booster is active or not
But what I like the most is the upcoming sequel, Unknown Space. It seems that the developer got a lot of feedback, incorporated it into a new game and is releasing that "soon". More minerals, more ship stats, crew members with skills that need checking during encounters, it's gonna be more of an RPG than Nexus. And no, it's not a sequel, but more of a 're-hash' of the Nexus game, with improved elements. You know, like how Richard Garriott made the first Ultima-games.
One to keep an eye on.
The jet stream of your ship is bigger when it's active
The codexian ending doesn't have a cliffhanger.beat it in about 20 hours, pretty fun but the ending was a big nothing. I guess it's a sequel hook?
basically the product of crossing star control 2 with starflight
what I'd like to see in a sequel is more races and better ship customization
the writing(anomalies, derelicts, general exploration stuff, etc.,) was pretty good though
probably the modern game that feels most like SC2 in spirit that I've played.
I think having the crew be 100% red shirts you would willingly sacrifice for 1% chance of getting something was a missed opportunity
Starcom: Unknown Space
Starcom: Nexus Follow-up entering Early Access December 14
It's been almost 3 years since Starcom: Nexusgraduated from Early Access and I've spent most of that time working on the follow-up title. Based on player survey responses, I've kept the core gameplay close to the original, while at the same time trying to improve a number of features. While I'm immensely proud of Starcom: Nexus, there were a number of aspects that both players and I felt could be improved such as the appearance and layout of ship modules, improved mission tracking, autopilot etc.
The game is neither a direct sequel, nor a reboot. I won't say more for the benefit of players who want to avoid spoilers, but it again has you as a newly minted commander exploring an unfamiliar universe.
Many of you have already participated in the rounds of closed betas that have shaped the new title. If you haven't, there will still be at least one big round of tests before Starcom: Unknown Space drops out of warp into Early Access. Playtest invites are sent to random subscribers/survey respondents.
Significant changes from
Starcom: Nexus
:
So if you enjoyed
- A new story with a new universe, characters, aliens and mysteries
- Completely revamped ship-building system featuring multi-hex modules and higher-quality models
- Faceless crew replaced with a command crew that progress in rank and skills
- Improved mission tracking system
- Numerous QoL improvements, like destination autopilot
- Improved VFX and UI
- Lots more!
Starcom: Nexus
and want more of the same but better,
Starcom: Unknown Space
enters Early Access on December 14, 2022.