rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
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- 50,754
https://groups.google.com/g/comp.sys.ibm.pc.games.rpg/c/j_MjXs1qALk
Missing the good old CRPG Days
Dec 29, 1996, 3:00:00 AM
Where has all the CRPG gone?
There has been such a dry spell of true RPG that I think I might as well
force myself to enjoy other kinds of games (flight sims, action or the
dreaded action/adventure).
Even though there have been many games lately that are touting RPG status
they are really nothing more than action/adventure games.
Games that say they are RPG:
Daggerfalland Arena, ES(played for two weeks): Yes, it does have some RPG
elements but is more of an action/adventure than a true RPG. Example--go
to town (looks same as all others), talk to cardboard people (no real
interaction), get quest, hack, slash, hack, slash, crash (ha, ha).
Diablo demo(played thru with hacks): even less of a RPG than Daggerfall.
Hack, slash, hach, slash (reminds me of Gauntlet the video game with
better graphics).
Dungeon Keeper: Will it ever come out? Looks more like a sofisticated
Warcraft 2.
Ultima 8: Can we say Super Mario in Avatar gear?
I believe one has to look back a few years to remember when the last true
RPG was released.
Ultima 4,5,6,7: Now we're talking. Britannia wasn't a huge world but was
more detailed than any game above. Real NPC's with lives of their own.
They could actually interact with you/had names/jobs/information about
that strange artifact, etc. EACH TOWN AND DUNGEON HAD ITS OWN IDENTITY!!!
They looked and felt different with different people and ITEMS!!! WHEN YOU
GO TO ANOTHER LAND/TOWN/DUNGEON IT SHOULD BE DIFFERENT. THAT MAKES ONE
WANT TO EXPLORE THAT TINY LITLLE VILLAGE ON THAT ISLAND OR THAT DUNGEON
WHICH NO ONE (that people say) HAS RETURNED FROM.
My biggest problem with RPG of today is the quests are way too linear and
easy. Example--Daggerfall, kill off this evil xxxx in dungeon yyyy. In
Ultima the quests were intertwined with many people and places who you had
to find/meet/extract the info. from to complete the quest. Made for a much
more enjoyable journey.
Another feature lacking with RPG of today....no party system!!!!
Everything is moving to the single person DOOM interface. I really enjoy
using my warrior (equipped with obsidian weapons of course) taking out the
front "baddies" while my wizard casts the ever popular fireball along with
my cleric healing the mortal wound my useless thief just got from a fire
breathing dragon (ahh, the good old days).
Other REAL RPG I enjoyed:
Wizardry series (especially 7, great party system, great magic system)
Lands of Lore (sleeper of a game, a little too linear but solid, no
character generation system, boo, hoo)
Darklands (can think of as Daggerfall/Arena with poor graphics, great game
but NPC interaction was lacking a bit)
Might & Magic Series (great party system and magic system, NPC lacking).
MY WISH
Give me a good old party system RPG with:
Lots of magic and exotic items (can't have too many +5 obsidian magic axes
on hand)
Decent sized world with a few tough dungeons
NPC's that are integral to the plot!!!!!!
Enough hack & slash to aquire enough gold to obtain the better "goodies"
in the game.
Some tough adversaries (ex. The Guardian)
Some tough, intricate quests
A system to create your own characters
VGA GRAPHICS MINIMUM. If the game has all the above I don't care what it
looks like. I still boot up the old Ultima's just to remember the "good
old days".
Will a game in the future even come close to the total package given with
..say Ultima 4 or 5??
It's also amazing that these "old" games fit on ONE floppy disk. How can a
game such as Daggerfall (over 400MB in size) be so empty compared to these
"tiny" RPG's???
Anyone out there feel the same way?
Can anyone give me a ray of hope and tell me that there is a true RPG on
the horizon?
IS CRPG DEAD?????????????????????
CAN ANYONE SAVE ME FROM BECOMING JUST ANOTHER ACTION GAME PLAYER (maybe
I'll watch tv instead, I hear Melrose Place has a good episode on
tonight.)
ORIGIN save me!!!!!!!!!!!!!!!!!!!!!!!
Jeff