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rpgcodex > Something is lacking

Dhaze
Dhaze
First of all: well duh...

But also, man, that Nokron shit is crazy. How can someone not intuit where the falling star impacted the ground? It's sheer insanity.
mediocrepoet
mediocrepoet
I try not to be uncharitable, despite some of the stuff I post for lulz, but my "moron" and "decline" comments weren't coming out of nowhere.
Dhaze
Dhaze
Hey, I understand; same with my "Make sure your helmet is padded" comment.

Imagine striving for years to develop something like Elden Ring, only for some players to screech "aUtisM" when they have to rub two neurons together. I swear I would either stop creating games, or outright off myself. It's insane.
mediocrepoet
mediocrepoet
The bigger picture to me is what it means for game design as a whole. These are people who pride themselves as liking prestigious games and lamenting how shit gets dumbed down... and then complaining when you aren't given children's block A-B-C directions for everything. It hurts my mind.

Pretty soon Tetris will be considered an impenetrable puzzle only even attempted by galaxy brained individuals.
Dhaze
Dhaze
The funniest—or saddest—part of it all being that people like them always stoop to the same idea: in this case, players who found Nokron either did so with Rain Man levels of undiluted autism, or they used a wiki. And they think that, because people like them can't fathom the unlit depths to which their own stupidity has sunk, or can't face the impenetrable blackness of said depths.
Dhaze
Dhaze
Supposedly, I.Q. goes up with each generation—but I hold my doubts.
mediocrepoet
mediocrepoet
I think... I think I love you!

No homo. Probably.

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