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theory

  1. Delicieuxz

    What constitutes an RPG - and what makes a game not an RPG

    This is my understanding. An RPG is a game where player agency is created through the game world responding to the player’s unique thought-processes, choices, and actions, resulting in a dynamic narrative. The “role-playing” in “role-playing game” refers to the player’s own thought-processes...
  2. Nobilis

    Anyone played this game? https://en.wikipedia.org/wiki/Nobilis I've been reading the 2nd edition rulebook and it makes Planescape look like a philosophy class for kindergarten age. This is some heavy esoteric stuff, quite surreal and interesting!
  3. ERYFKRAD

    A question on point-buy systems

    How does one work out how many points are to be given to be distributed between stats? For example, Fallout has seven stats, that can range from one to ten, so you end with a total of 40 stats distributed one way or the other. AoD has 6 stats, and about 16 points to assign between them, though...
  4. Gregz

    The Greater General Codex Theory of 'What is an RPG?'

    The Greater General Codex Theory of 'What is an RPG?' Edit: Nov 1st, 2016. The conclusion of this thread seems to be that there is no such thing as an RPG, only a collection of RPG elements. This definition is still useful, because those elements can be isolated and catalogued within a...

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