What kind of autism is this? You have nothing to say you claim I'm shit posting? Hop off my cock retard and learn how to make a coherent argument. What part of what I said is wrong?
What kind of autism is this? You have nothing to say you claim I'm shit posting? Hop off my cock retard and learn how to make a coherent argument. What part of what I said is wrong?
How much color do you expect to see in ruins and desert? Not a normal desert mind you. It could have used a little more red maybe.This notion that because we're in a desert the game has an excuse to look like shit is stupid. Another post by MRY says it better than I ever could,Then you have Arroyo-Den-Klamath which are just...dead. Not because of brown and yellow either which is admittedly stupid - It's a fucking desert.
http://www.rpgcodex.net/forums/index.php?threads/the-importance-of-color.122985/page-2#post-5716171
But other than that, everything you've said is correct. I've made up my mind to retry the game and push past all the way to New Reno; as azimuth and others suggested, but people pretending the beginning of the game isn't enough to sufficiently turn anyone off from the rest of the game are delusional.
Like I said it looks somewhat decent because it can use millions of different shades of browns, yellows, oranges and reds, some are so subtle that we can't even notice them, but they make the image look much better.My biggest gripe is whenever people with poor reading comprehension try to make a point that has absolutely nothing to do with what I was trying to say. I brought up Primordia as a way of indicating that it was possible to create a game of primarily browns, yellows, oranges and reds, that looks somewhat decent;
Not sure what you want me to say. I'm not an artist, so I can't give anything specific. Perhaps it's not the specific colors, but the way that they were blended together and used. All I know is that there have been several games with deserts implemented in a way that wasn't shit; therefore, Fallout has no excuse for having a desert that looked like shit.How much color do you expect to see in ruins and desert? Not a normal desert mind you. It could have used a little more red maybe.
Fair enough, I glanced over your point regarding flat images, so that's me being a retard. Regardless, the use of color has nothing to do with whether or the game is flat or not. And even if I was willing to secede that for some reason whether or not a game made using 3D models somehow impacted the choice of colors used, my earlier point regarding Baldur's Gate, IWD, and PS:T still stands. There have been also been plenty of games created from an isometric perspective which had graphics that were great as well. All of these are excuses for why Fallout looks like shit.Like I said it looks somewhat decent because it can use millions of different shades of browns, yellows, oranges and reds, some are so subtle that we can't even notice them, but they make the image look much better.
Also the examples you are posting from that post are addressed by me in my post, "flat" images games can use the colors in a much better way (because they are made as being looked at like a painting, in your face) than in an isometric (or trimetric in this case) game made using 3D models turned into frames. So you also seem to have poor reading comprehension, since you seemed to have missed that point in my post.
What kind of autism is this? You have nothing to say you claim I'm shit posting? Hop off my cock retard and learn how to make a coherent argument. What part of what I said is wrong?
Look, someone who can't even admit that his snarky comment is a failure.
See, @Risewild get it right, 90s PC can only show 256 colors, and Famicom can only show 55. I was wrong for basically saying that 90s PC can show much more colors than that.
But I never said pre-rendered graphics means it must be more than 256. My point there that I thought 256 color was the limit for a Famicom, not a PC game made past 1995. I thought 90s monitor had more colors than that.
I don't want you to say anything, but you are wrong. I'm TELLING you it needed more red. Not asking you.Not sure what you want me to say. I'm not an artist, so I can't give anything specific. Perhaps it's not the specific colors, but the way that they were blended together and used. All I know is that there have been several games with deserts implemented in a way that wasn't shit; therefore, Fallout has no excuse for having a desert that looked like shit.How much color do you expect to see in ruins and desert? Not a normal desert mind you. It could have used a little more red maybe.
You liked the graphics in PoE, so that's indicative of your taste.Who gives a fuck whether a game looked good 20 years ago? All the games from back then look like shit today.
No, you just have trisomy 21 you fucking ape. I'm not going to bother find the several examples of me expressly saying that my problem isn't completely with brown, but how it's used in Fallout; which means your point of Primordia being more brown than Fallout is an utterly moot one. Take the intellectual high horse with Jacob, don't try that faggot ass shit with me when you're a fucking brain dead retard.also, technically Primordia in any screen has more brown than Fallout.
So, you are a liar too.
I'm TELLING you it needed more red. Not asking you.
Right...How much color do you expect to see in ruins and desert?
You liked the graphics in PoE, so that's indicative of your taste
I like how you chose pictures from PoE 2, because the first PoE looked worse than BG, IWD, or PS:T in their EE forms. As a matter of personal taste, I prefer 2D isometric RPG's over 3D one's the vast majority of the time. PoE and D:OS 2 looked like shit mate, and so does the new Pathfinder game. There are plenty of other modern RPG's that look like shit compared to some of the classics. Your broad generalization is a shit one, and has nothing to do with the discussion.That's my point. Obsessing over what looked good 20 years ago is foolish, because nothing from back then can hold up to this -
Some of those images don't look too bad. Too bad they're highly specific and not indicative of the quality of the game's art as a whole. To be fair, I agreed I'd play on until New Reno; so perhaps my opinion will change, as judging the game on the Den-Arroyo-Klamath area's is admittedly unfair.-snip-
Some of those images don't look too bad. Too bad they're highly specific and not indicative of the quality of the game's art as a whole.-snip-
Caught me as I edited my post, but picking highly specific examples does nothing to indicate the actual quality of the games art. Unless you were making a joke, in which case, it's 1:30 AM rn and I'm tired.-snip-
I like how you chose pictures from PoE 2, because the first PoE looked worse than BG, IWD, or PS:T in their EE formsThat's my point. Obsessing over what looked good 20 years ago is foolish, because nothing from back then can hold up to this -
Shitposting, shitposting never changes....
or is it
Retards, retards never changes....
?
TorontRayne Risewild is this basically you guys's third time dealing with this bullshit? First at NMA, second at that "dO peOpLE sTilL rAnk F2 oVEr F3???", and now this....
Caught me as I edited my post, but picking highly specific examples does nothing to indicate the actual quality of the games art. Unless you were making a joke, in which case, it's 1:30 AM rn and I'm tired.-snip-
You liked the graphics in PoE, so that's indicative of your taste
That's my point. Obsessing over what looked good 20 years ago is foolish, because nothing from back then can hold up to this -