- Joined
- Jan 28, 2011
- Messages
- 99,612
Tags: Baldur's Gate 3; Brian Mitsoda; Cara Ellison; Hardsuit Labs; Larian Studios; Mike Mearls; Swen Vincke; Vampire: The Masquerade - Bloodlines 2
Last night's Bethesda E3 press conference was a bust, so today we moved right on to the PC Gaming Show. Swen Vincke and Mike Mearls were there to talk about Baldur's Gate 3, but as expected they had nothing new to reveal. The reason we were watching was Vampire: The Masquerade - Bloodlines 2. Paradox had promised they would finally reveal some gameplay footage of it today. When Brian Mitsoda and Cara Ellison appeared on stage what we got instead was a heavily abridged one minute gameplay trailer, which was a bit disappointing. But then Paradox published an extended four minute version, which was quite a bit better. The trailer is basically the in-game version of the chase scene from the original announcement trailer. The player character takes a mission to track down a certain thin-blood and extract some information out of him, interacting with a couple of vampire factions along the way. There's some combat, magic, and at the end a glimpse of dialogue, which uses a traditional dialogue tree interface with skill checks. Check it out:
Looks pretty good, doesn't it? I'd say Hardsuit have the basics nailed down. Hopefully we won't have to wait long to see more.
Last night's Bethesda E3 press conference was a bust, so today we moved right on to the PC Gaming Show. Swen Vincke and Mike Mearls were there to talk about Baldur's Gate 3, but as expected they had nothing new to reveal. The reason we were watching was Vampire: The Masquerade - Bloodlines 2. Paradox had promised they would finally reveal some gameplay footage of it today. When Brian Mitsoda and Cara Ellison appeared on stage what we got instead was a heavily abridged one minute gameplay trailer, which was a bit disappointing. But then Paradox published an extended four minute version, which was quite a bit better. The trailer is basically the in-game version of the chase scene from the original announcement trailer. The player character takes a mission to track down a certain thin-blood and extract some information out of him, interacting with a couple of vampire factions along the way. There's some combat, magic, and at the end a glimpse of dialogue, which uses a traditional dialogue tree interface with skill checks. Check it out:
Looks pretty good, doesn't it? I'd say Hardsuit have the basics nailed down. Hopefully we won't have to wait long to see more.