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- Jan 28, 2011
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Tags: Project Witchstone; Spearhead Games
With July coming to an end and PAX West & Gamescom on the horizon, the RPG Codex front page is about to get busy again. It begins with a game that I probably should have posted about earlier. We first learned about Project Witchstone back in March. The developers are Montreal-based studio Spearhead Games, until now best known for colorful action-RPGs such as Stories: The Path of Destinies and Omensight. They describe Witchstone as a "living world sandbox RPG" and it's certainly colorful, but it also has turn-based tactical combat and in fact looks a hell of a lot like Divinity: Original Sin. You can see that it in the 25 minute gameplay reel published by GameSpot back during GDC. A month after that the game's Steam page launched, and in June Spearhead put together a new wishlist trailer for it. I'll post those two videos here:
So why am I posting about this now? Well, today Spearhead published another rather similar trailer announcing that the game was coming to consoles, and more importantly that it was scheduled for release in Q2 2020. That's not a long time from now, considering that they also announced from the beginning that they were going to do a Kickstarter sometime this year, as well as an Early Access release. We can probably expect details about those things very soon. Head-to-head campaign with Solasta: Crown of the Magister, anyone?
With July coming to an end and PAX West & Gamescom on the horizon, the RPG Codex front page is about to get busy again. It begins with a game that I probably should have posted about earlier. We first learned about Project Witchstone back in March. The developers are Montreal-based studio Spearhead Games, until now best known for colorful action-RPGs such as Stories: The Path of Destinies and Omensight. They describe Witchstone as a "living world sandbox RPG" and it's certainly colorful, but it also has turn-based tactical combat and in fact looks a hell of a lot like Divinity: Original Sin. You can see that it in the 25 minute gameplay reel published by GameSpot back during GDC. A month after that the game's Steam page launched, and in June Spearhead put together a new wishlist trailer for it. I'll post those two videos here:
So why am I posting about this now? Well, today Spearhead published another rather similar trailer announcing that the game was coming to consoles, and more importantly that it was scheduled for release in Q2 2020. That's not a long time from now, considering that they also announced from the beginning that they were going to do a Kickstarter sometime this year, as well as an Early Access release. We can probably expect details about those things very soon. Head-to-head campaign with Solasta: Crown of the Magister, anyone?