Tags: BioShock
Those guys over at <A href="http://www.firingsquad.com/">FiringSquad</a> never miss the opportunity for some backdoor action, and this time it pays off with their <a href="http://www.firingsquad.com/news/newsarticle.asp?searchid=10262">preview</a> of <a href="http://www.irrationalgames.com/">Irrational Games</a>' upcoming scary, first person CRPG, <b>BioShock</b>. Here's a very exciting clip:
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<blockquote>It's clear that the developers at Irrational are going all out to make BioShock as unverving and at the same time as fun as possible. Part of their goal is to make the game's water the best looking water ever made for a game and based on the E3 demo they are on the right track with reflections, shadowing and ripple effects that look photorealistic. Indeed the graphics engine for BioShock makes the game among the best looking at E3.</blockquote>
<br>
Water is always unverving and fun.
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
Those guys over at <A href="http://www.firingsquad.com/">FiringSquad</a> never miss the opportunity for some backdoor action, and this time it pays off with their <a href="http://www.firingsquad.com/news/newsarticle.asp?searchid=10262">preview</a> of <a href="http://www.irrationalgames.com/">Irrational Games</a>' upcoming scary, first person CRPG, <b>BioShock</b>. Here's a very exciting clip:
<br>
<blockquote>It's clear that the developers at Irrational are going all out to make BioShock as unverving and at the same time as fun as possible. Part of their goal is to make the game's water the best looking water ever made for a game and based on the E3 demo they are on the right track with reflections, shadowing and ripple effects that look photorealistic. Indeed the graphics engine for BioShock makes the game among the best looking at E3.</blockquote>
<br>
Water is always unverving and fun.
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>