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Tags: King Arthur: Knight's Tale; NeocoreGames
Back in October, NeocoreGames unveiled King Arthur: Knight's Tale, a turn-based dark fantasy successor to their original King Arthur series of roleplaying wargames from a decade ago. Darth Roxor was very excited, and the game's Kickstarter eventually raised £155,885 in funding. Apparently it was already pretty far ahead in development, since after a couple of short delays Neocore released it on Early Access today. They put together a fancy new cinematic trailer telling the story of the protagonist Sir Mordred, which I'll post along with the game's Early Access FAQ:
Why Early Access?
Knight's Tale was initially funded by a Kickstarter campaign, and we plan to keep involving the community in the development process. We will take this time to iterate features, balance changes and more, together with our backers and Early Access players, to make sure that they receive a fine-polished product by the time of the final release.
Approximately how long will this game be in Early Access?
We're planning to be in Early Access for around 3-7 months.
How is the full version planned to differ from the Early Access version?
New features will be added regularly during Early Access, with most of the story campaign becoming available in the final release.
What is the current state of the Early Access version?
The current Early Access version features the first two maps of Chapter One of the story campaign and multiple random maps.
Will the game be priced differently during and after Early Access?
Yes, the price of the game will be different after it leaves Early Access.
How are you planning on involving the Community in your development process?
We've built a community during our Kickstarter campaign, and we'd like to further extend this community via Steam Early Access. We'll keep posting regular updates on all our social platforms (Steam, Discord, Facebook, Twitter, Instagram, YouTube, Twitch and our Neocore Community Forums), react to user feedback, answer questions on a daily basis and hold regular Q&A streams on our Twitch channel - similarly how we did during our previous projects. User feedback to particular gameplay elements will play a very important role for content updates and for the final release.
I'm told Knight's Tale is light on content right now but is otherwise pretty decent. If you'd like to give it a try, the Early Access build is available on Steam now for $35.
Back in October, NeocoreGames unveiled King Arthur: Knight's Tale, a turn-based dark fantasy successor to their original King Arthur series of roleplaying wargames from a decade ago. Darth Roxor was very excited, and the game's Kickstarter eventually raised £155,885 in funding. Apparently it was already pretty far ahead in development, since after a couple of short delays Neocore released it on Early Access today. They put together a fancy new cinematic trailer telling the story of the protagonist Sir Mordred, which I'll post along with the game's Early Access FAQ:
Why Early Access?
Knight's Tale was initially funded by a Kickstarter campaign, and we plan to keep involving the community in the development process. We will take this time to iterate features, balance changes and more, together with our backers and Early Access players, to make sure that they receive a fine-polished product by the time of the final release.
Approximately how long will this game be in Early Access?
We're planning to be in Early Access for around 3-7 months.
How is the full version planned to differ from the Early Access version?
New features will be added regularly during Early Access, with most of the story campaign becoming available in the final release.
What is the current state of the Early Access version?
The current Early Access version features the first two maps of Chapter One of the story campaign and multiple random maps.
Will the game be priced differently during and after Early Access?
Yes, the price of the game will be different after it leaves Early Access.
How are you planning on involving the Community in your development process?
We've built a community during our Kickstarter campaign, and we'd like to further extend this community via Steam Early Access. We'll keep posting regular updates on all our social platforms (Steam, Discord, Facebook, Twitter, Instagram, YouTube, Twitch and our Neocore Community Forums), react to user feedback, answer questions on a daily basis and hold regular Q&A streams on our Twitch channel - similarly how we did during our previous projects. User feedback to particular gameplay elements will play a very important role for content updates and for the final release.
I'm told Knight's Tale is light on content right now but is otherwise pretty decent. If you'd like to give it a try, the Early Access build is available on Steam now for $35.