Zero. BG3's been a massive critical and commercial success, it's one of the major titles of 2023 together with Starfield and Phantom Liberty whether you think it's warranted or not, so Swen would never pass on the license and WotC have no reason to swap him out, you don't mess with the golden goose. Doubly so when it's your only goose, WotC have lately struggled with some scandals in the P&P department, their big movie underperformed, and none of their other videogame projects have made a splash, Larian's their big win.Obsidian was known to make cool sequels to the games. If you don't remember this, you need to know that they did Kotor 2 which was sequel to Kotor 1 and they also did Fallout: New Vegas which was the sequel to Fallout 3. I think it still count as sequel (debatable). So, what do you think is the chance for them (Obsidian) to make a sequel to Baldur's Gate 3 or a D&D game based on the BaLDUR'S Gate 3 engine?
BG3 selling 10 million in a week on PC alone has thoroughly debunked this line of thought.Feargus is done making NERD games. Everything going forward is going to be first-person shooty bazinga games because that's what sells, dammit!
BG3 is Kitsch. Nothing more to it.ITT: 2020 millennial newfags bitching about the Codex's taste
Baldur's Gate 3 is great. Cope, seethe and dilate.
As a very, very basic core concept, Swen's BG3 with its co-op focus already has more in common with NWN than it does with BG. But that's as far as it will go, Larian didn't want to stray too far from the D:OS formula to begin with, whereas aping NWN in all its aspects is orders of magnitude more of a departure, they'd practically have to start over. You don't just "graft" a toolset like the Aurora on an existing platform, it needs to be there at the ground level from day one and every other subsequent design decision stems from it. Swen did mention something about modding tools in a relatively recent interview, but he warned that "you'd need a team and it would take time" to do stuff with it.Larian should use the bones of DivOS/BG3 for a Neverwinter Nights 3. Wonder if a game like that would be viable today with modding as the primary appeal.
And PoE2 showed that Obsidian aren't capable of capturing Larian's success. They're going to chase the New Vegas dragon until it kills them.BG3 selling 10 million in a week on PC alone has thoroughly debunked this line of thought.
It didn't do Larian numbers, but it was still successful over time. Marketing failure. Also Feargus/Parker failure, but nothing to be done about that. Since Pentiment was a critical hit it's within the realm of possibility that Feargus will approve of Sawyer's Pillars Tactics idea.And PoE2 showed that Obsidian aren't capable of capturing Larian's success. They're going to chase the New Vegas dragon until it kills them.
BG3 selling 10 million in a week on PC alone has thoroughly debunked this line of thought.Feargus is done making NERD games. Everything going forward is going to be first-person shooty bazinga games because that's what sells, dammit!
Obsidian would rather do Icewind Dale 3.Am in a hurry right now, but this is the idea of this thread.
Obsidian was known to make cool sequels to the games. If you don't remember this, you need to know that they did Kotor 2 which was sequel to Kotor 1 and they also did Fallout: New Vegas which was the sequel to Fallout 3. I think it still count as sequel (debatable). So, what do you think is the chance for them (Obsidian) to make a sequel to Baldur's Gate 3 or a D&D game based on the BaLDUR'S Gate 3 engine?
What do you think? Would it be possible in current age?
Maybe this is the next game Sawyer is ideating it.Obsidian would sooner do Pillars of Eternity 3 than a Baldur's Gate sequel.
It's not worship. We're praying studios, developers get better and games don't turn to fool's gold.This worship of old name studios and developers needs to stop.