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- Jan 28, 2011
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Tags: BioWare; Dragon Age: Dreadwolf
https://blog.bioware.com/2023/12/04/dragon-age-day-2023/
[Mark] Dragon Age has always been a franchise about characters. Characters to fall in love with or to learn to loath. Those characters need a place in which to live, to fight, and to love—a place that shapes them and the events they find themselves swept up in. Today we explore the place they call home that forms the stage for everything that you do: Thedas.
Corinne and the Dragon Age: Dreadwolf team have created a game that celebrates the rich and varied past of the franchise while crafting new experiences and stories. It has been incredible to come back to BioWare and see all of the progress they’ve made, and I’m excited for some of that world to be shared with all of you today.
[Corinne] Thank you, Mark! I fondly remember playing each entry in the Dragon Age franchise, being completely immersed and enamored in the world you all had built. It amazes me to be here now, working alongside you and the team, to bring new stories and characters (not to mention a few returning characters) to all of the fans of the franchise. Dragon Age: Dreadwolf is the product of hard work and love. We know how much this world means to all of you, how these experiences stay with you. We want to get it right, so we’ve taken our time.
We’re so excited to join in this celebration of all things Dragon Age and the incredible fandom that surrounds it. Within the dev team, we’ve been eagerly awaiting Dragon Age Day as the enthusiasm, stories, charity, and artwork you share motivates us to be our best and create new experiences for all of you.
To celebrate DA Day, we’re sharing a look at a few of the in-game locations you’ll explore on this new adventure (and perhaps a little more for those who listen closely). The stage is set. The Dread Wolf is ready to make his move.
Oh, and one last thing before I go…
In summer 2024, we’ll be fully revealing Dragon Age: Dreadwolf to you! We honestly can’t wait.
See you all in Thedas,
—Corinne Busche, Game Director & Mark Darrah, Sr Production Advisor
https://blog.bioware.com/2023/12/04/dragon-age-day-2023/
[Mark] Dragon Age has always been a franchise about characters. Characters to fall in love with or to learn to loath. Those characters need a place in which to live, to fight, and to love—a place that shapes them and the events they find themselves swept up in. Today we explore the place they call home that forms the stage for everything that you do: Thedas.
Corinne and the Dragon Age: Dreadwolf team have created a game that celebrates the rich and varied past of the franchise while crafting new experiences and stories. It has been incredible to come back to BioWare and see all of the progress they’ve made, and I’m excited for some of that world to be shared with all of you today.
[Corinne] Thank you, Mark! I fondly remember playing each entry in the Dragon Age franchise, being completely immersed and enamored in the world you all had built. It amazes me to be here now, working alongside you and the team, to bring new stories and characters (not to mention a few returning characters) to all of the fans of the franchise. Dragon Age: Dreadwolf is the product of hard work and love. We know how much this world means to all of you, how these experiences stay with you. We want to get it right, so we’ve taken our time.
We’re so excited to join in this celebration of all things Dragon Age and the incredible fandom that surrounds it. Within the dev team, we’ve been eagerly awaiting Dragon Age Day as the enthusiasm, stories, charity, and artwork you share motivates us to be our best and create new experiences for all of you.
To celebrate DA Day, we’re sharing a look at a few of the in-game locations you’ll explore on this new adventure (and perhaps a little more for those who listen closely). The stage is set. The Dread Wolf is ready to make his move.
Oh, and one last thing before I go…
In summer 2024, we’ll be fully revealing Dragon Age: Dreadwolf to you! We honestly can’t wait.
See you all in Thedas,
—Corinne Busche, Game Director & Mark Darrah, Sr Production Advisor