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1eyedking 1eyedking's List of Games Full of Tasteful Art Direction

1eyedking

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1eyedking's List of Games Full of Tasteful Art Direction

Disclaimer: this is not a best games list, but a best artistic games list (which, in my educated opinion, is immensely more important).


***

The Crème de la Crème

In no particular order, games that can really get into your skin:


Fallout

Fallout 2

Thief: The Dark Project

The Witcher

StarCraft

DOOM 3

RAGE

Diablo

Rome: Total War

Medieval II: Total War

(lesser than RTW but still great)

Amnesia: The Dark Descent

Company of Heroes

Darkwood


***

The Honorary Mentions

a.k.a. games that got a good couple of things right artistically, but don't achieve a new level of immersion or lack a cohesive whole:


RUINER

Path of Exile
(visual design is pretty good though, terrible voice-acting and music)

Thief II: The Metal Age
(much less art direction than the first)

Risen

DOOM

DOOM II: Hell on Earth

Icewind Dale
(HoW is good up to the meeting with the Seer; avoid Trials of the Luremaster entirely)

Icewind Dale II

WH40K Dawn of War
(not Soulstorm, that one sucks)

Early Command & Conquer games
(they've got something going on, but not terribly atmospheric either)

Early Lucas Arts point-and-click adventure games
(MI 1-3, Full Throttle and The Dig in particular)

Daemonica
(play it if only for the music)

DreamWeb
(ditto)

Inquisitor

Left 4 Dead
(the sequel is OK but misses this one's atmosphere)

Stronghold

Stronghold: Crusader

X-COM: UFO Defense

X-COM: Terror from the Deep

Nuclear Throne
(p. good music)

S.T.A.L.K.E.R. - Shadow of Chernobyl
(great music & atmosphere, abysmal game mechanics)

S.T.A.L.K.E.R. - Clear Sky

Planescape: Torment
(the plot is good, however the writing itself is very uneven, oscillating between good and bad—an example of bad is Deionarra's sensory stone)

Silent Hill 2

Silent Hill 4: The Room

Diablo II

Diablo II - Resurrected
(the only remaster I know of that actually improves on the original)

Alien: Isolation

Penumbra: Overture

Penumbra: Black Plague
(avoid The Requiem)

HATRED
(good music, sort of gloomy—overall it's OK, which says a lot about general art quality nowadays if this game made it here...)

Darkest Dungeon

Metro 2033

Metro: Last Light

Metro Exodus

Total War: SHOGUN 2

GTA V
(nice visuals: take a ride through Sandy Shores at night and you'll see what I mean)

Red Dead Redemption II
(more of a simulator than a game—story, writing and characters are terrible though)

Assassin's Creed: Unity

HOM&M 4
(great soundtrack, cheesy yet sometimes endearing writing, but beware bad visual design)

Battlefield 1
(would be at the top if it weren't for the needless SJW'ing and it being a pop-a-mole shooter)

Hunt: Showdown

>Observer_
(braindead walking sim, but it's got some good imagery)

The Witcher 3
(wilderness out of German Romantic painting, a pity the plot is beyond terrible; writing and dialogues are good in polish but english translation is bad and reads like a literary major trying too hard; music is forgettable)

SOMA
(great atmosphere and plot, albeit bad dialogue and voice-acting ultimately hinder the experience)

Space Hulk: Deathwing

Shadow Tactics: Blades of the Shogun
(great japanese voice-acting, good music, good plot)

Factorio

Ghostrunner

Blasphemous

Necromunda: Hired Gun

The Ascent

WORLD OF HORROR


***


All other games in neither of those two lists severely lack tasteful direction in one or more artistic departments (music/sounds, visual design, writing) -- even if their gameplay mechanics are top-notch (CIV4, FTL, SMAC, MOO, CS, etc.).

 
Last edited:

spekkio

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Nice text formating, mang.

As for the content - 1/5 and:

giveup.gif
 
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Strap Yourselves In
1eyedking is back, and with a fucking vengeance. Take cover and prepare for more bullshit threads soon...
 

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
Wait, you include vanilla Rome Total War which had the most ridiculous HURR HOLLYWOOD ROMANS art direction and don't include SMAC which had a very fitting atmosphere and lore?

:retarded:
 

Cowboy Moment

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Left 4 Dead has art direction?

Besides, Penumbra: Black Plague > Amnesia in almost every way.
 

racofer

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Your ignore list.
Perhaps you've forgotten, but Skyrim is not on that list, 1eyedking.
 

Ed123

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Someone make a real thread.
 

Wyrmlord

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Frankly, all developers should simply splash black, brown, and grey all over the graphics, and then just get on with developing the actual core game.

I say to hell with art direction. I only notice how beautiful a game is for...one hour. Then I just take it for granted.
 

Esquilax

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"Wyrmlord" said:
Frankly, all developers should simply splash black, brown, and grey all over the graphics, and then just get on with developing the actual core game.

That's what they do currently anyways. Well, minus the developing core game part.
 

Cassidy

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Tasteful Art Direction[...]
Splinter Cell 3: Chaos Theory​
Left 4 Dead​


haha_oh_wow.jpg
 

Ed123

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Cassidy

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Quetzacoatl

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I'd rather have Qwinn back than this idiot.
 

Cassidy

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I gave up modding for ungrateful fucks like you and learned how to live the good life while you remain arguing your bullshit and virgin.

- Qwinn
 

Ed123

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Legacy Of Kain

Heroquest - yeah that's right, I said it. Generic 80s/90's fantasy art combined with a perfect colour scheme UBER ALLES
 

Cassidy

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