Volourn
Pretty Princess
- Joined
- Mar 10, 2003
- Messages
- 24,986
"Especially the Fisher Price abominations that Bioware Games have become (I'm looking at your NWN OC, KOTOR and JE)."
Then stop playing, and buying them!
I await your reviews on JE2, ME1+2+3, and DA!
"The reaction is predictable, people respond to vitriol with vitriol, but if you left out the "vitriol nobody would read it--this pretty much sums up the codex."
So true which is why I the Codex rocks! If I feel the need to insult someone with very bad words this is the place I come to!
It's certainly true that Troika could have greatly scaled back the ambitions they had for their games, and perhaps avoided the many shortcomings that earned the reputation of bugginess, and it's also true that Troika could have chosen to make low risk "slam dunk!" titles. The fact that they didn't provided us with 3 great games that were also, sadly, disappointing when they fell short of the high bar.
Temple of Elemental Evil may frustrate the shit out of me at times, but it doesn't make a concerted effort toward constant irritation, like say, Baldur's Gate. It also has some shining moments where I can sit down, lose myself for a few hours, and forget the many flaws.
Bloodlines, likewise. I can live through the shabby linear combat sections, knowing what high points are there to be enjoyed. It's not a game like Quake 4, where linear combat medicrity is all there is (highly polished though it may be).
Arcanum has probably run it's course with me, having explored almost all major avenues of plot and character development, leaving me to slowly lose enthusiasm as I experience the combat and linear main plot once more, but it managed to provide more enjoyment in even a single playthrough than Morrowind or NWN did in countless aborted attempts with a multitude of "different" characters.
So with that in mind, I'm glad Troika chose the path they did, even if it did sadly lead to their eventual demise. I'd rather celebrate flawed greatness than perfect mediocrity."
95% bullshit. 5% possible truth.
Then stop playing, and buying them!
I await your reviews on JE2, ME1+2+3, and DA!
"The reaction is predictable, people respond to vitriol with vitriol, but if you left out the "vitriol nobody would read it--this pretty much sums up the codex."
So true which is why I the Codex rocks! If I feel the need to insult someone with very bad words this is the place I come to!
It's certainly true that Troika could have greatly scaled back the ambitions they had for their games, and perhaps avoided the many shortcomings that earned the reputation of bugginess, and it's also true that Troika could have chosen to make low risk "slam dunk!" titles. The fact that they didn't provided us with 3 great games that were also, sadly, disappointing when they fell short of the high bar.
Temple of Elemental Evil may frustrate the shit out of me at times, but it doesn't make a concerted effort toward constant irritation, like say, Baldur's Gate. It also has some shining moments where I can sit down, lose myself for a few hours, and forget the many flaws.
Bloodlines, likewise. I can live through the shabby linear combat sections, knowing what high points are there to be enjoyed. It's not a game like Quake 4, where linear combat medicrity is all there is (highly polished though it may be).
Arcanum has probably run it's course with me, having explored almost all major avenues of plot and character development, leaving me to slowly lose enthusiasm as I experience the combat and linear main plot once more, but it managed to provide more enjoyment in even a single playthrough than Morrowind or NWN did in countless aborted attempts with a multitude of "different" characters.
So with that in mind, I'm glad Troika chose the path they did, even if it did sadly lead to their eventual demise. I'd rather celebrate flawed greatness than perfect mediocrity."
95% bullshit. 5% possible truth.