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Game News NMA brings us more FO3 screenies

Spazmo

Erudite
Joined
Nov 9, 2002
Messages
5,752
Location
Monkey Island
Tags: Black Isle Studios; Fallout 3 (Van Buren)

<a href="http://www.nma-fallout.com">No Mutants Allowed</a> posted some more screenies from <b>Fallout3/Van Buren</b>, blindly aborted by the shaky coathanger of Herve Caen and Jim Molitor (I love my analogies).
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The <a href=http://www.nma-fallout.com/fallout3/fo3-ext1.jpg>first one</a> shows off a ruined cityscape with a junked car and the PC's group (?) to the right.
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The <a href=http://www.nma-fallout.com/fallout3/fo3-vault1.jpg>second</a> shows the inside of a Vault, command level. I gotta say, they've managed to re-create the Vault from the original games remarkably well, and it doesn't look half bad. I just think they need to raise the polygon count a bit on some objects to reduce the somewhat blocky look.
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Thanks to <b>Briosafreak</b> of <a href="http://www.nma-fallout.com">No Mutants Allowed</a> for this glimpse of what could have been.
 

Voss

Erudite
Joined
Jun 25, 2003
Messages
1,770
...
well...
it looks like Fallout...
but...
more like the cutscenes, than the game.
I don't know if its the polygon count (and that I can see the polygons quite clearly) or the fact that I know its dead, or both...
but it looks rather soulless.

The shadows are rather good- at least on the objects. The characters/critters are obviously working with a different light source though.

(And yes, I know these probably aren't all that polished, its just the impression they give me)

Ah well.
 

HanoverF

Arcane
Patron
Joined
Nov 23, 2002
Messages
6,083
MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2
popular.jpg
 

Shevek

Arcane
Joined
Sep 20, 2003
Messages
1,570
I find the first screenshot to be quite excellent. Its a damn shame this game wont see the light of day. :(
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
11,658
Location
Behind you.
Voss said:
(and that I can see the polygons quite clearly)

Yeah, that's the big problem I have with it. I can instantly look at it and tell it's 3D. Everything just looks so... hollow or something. The vault picture definitely looks like it's 3D, the town picture less so. Maybe if there was some bumpmapping going on so everything didn't have that painted flat look which instantly gives 3D games away as being 3D.
 

Azael

Magister
Joined
Dec 6, 2002
Messages
4,405
Location
Multikult Central South
Wasteland 2
HanoverF said:
http://members.cox.net/hanoverf/popular.jpg[img][/quote]

Maybe that will show the fucktards at Interplay that there is a strong interest in [i]Fallout[/i] outside the community as well, and surprise surprise, the interest is in the PC roleplaying game, not the B-grade shooter. Morons.

I liked the picture of the town, but the vault one definitely needed some work. Based on the comments on NMA, it's pretty clear that these were far from final images though.
 

Severian Silk

Guest
They look better than that loading screen.
 

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