Cleveland Mark Blakemore
Golden Era Games


UPDATE : The whole interface UI and system was coming along so good I thought this was wasted on 2D. I ripped out the tile engine and began working on a new test map in 3D using my asset library. LOOKING GOOD! Screen shots coming along shortly. Everything is very low poly and striving for a graphic comic book feel that will be compatible with mobile. Inspired by 70's comic books like "COBALT-60," "KAMANDI, THE LAST BOY ON EARTH" and some HEAVY METAL, LAST GASP and SLOW DEATH including stories by Richard Corben. Got a good paint shader on things that gets that ultrarealism mixed with garish sketch look.
UPDATE II : Have character creation and customization screen going when starting new game.
UPDATE III : Have dialogues going with NPCs incorporating quests and interaction with other NPCs.
http://theporporbooksblog.blogspot.com/2010/11/heirs-of-earth-by-richard-corben-from.html
etc. many other examples of the 70's DYING EARTH genre in comics. Not like Fallout at all, very different sort of RPG.
UPDATE II : Have character creation and customization screen going when starting new game.
UPDATE III : Have dialogues going with NPCs incorporating quests and interaction with other NPCs.
http://theporporbooksblog.blogspot.com/2010/11/heirs-of-earth-by-richard-corben-from.html
etc. many other examples of the 70's DYING EARTH genre in comics. Not like Fallout at all, very different sort of RPG.
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