Spazmo
Erudite
Tags: Ascaron Entertainment; Sacred
Those kooky krauts are at it again: the <a href=http://eng.sacred-game.com/changelog.php?s=&showversion=172>Sacred patch 1.6</a> has been released. Here some fixes.
<br>
<br>
<blockquote> * Fixed calculation of item level when forging them into special items. New item level is now the level of the item forged which has the highest level.
<br>
* Fixed EXP bonus when touching special statues. Received EXP bonus reduced to an appropriate level.
<br>
* Fixed EXP when defeating Bosses and Champions. Received EXP raised to an appropriate level.
<br>
* Improved colour scheme of the enemy status indicator.
<br>
* Improved variation of the enemy level when re-spawning.
<br>
* Fixed an issue where the wrong bonus was given by potions.
<br>
* the performance has been improved
<br>
* Fixed an issue where a rare crash appeared while fighting against monsters
<br>
* forged rings have been counted twice -> forged items must be forged out of the item and forged into the item again. Otherwise there won’t be any bonuses.
<br>
* a possible reason for crashes is fixed
<br>
* added a tooltip for the forger so the item stats can now be viewed
<br>
* Localisation additions
<br>
* added a new option for the Configuration Tool to create logs while playing</blockquote>
<br>
<br>
"Localisation additions"... does that mean more gore for North America?
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</a>
Those kooky krauts are at it again: the <a href=http://eng.sacred-game.com/changelog.php?s=&showversion=172>Sacred patch 1.6</a> has been released. Here some fixes.
<br>
<br>
<blockquote> * Fixed calculation of item level when forging them into special items. New item level is now the level of the item forged which has the highest level.
<br>
* Fixed EXP bonus when touching special statues. Received EXP bonus reduced to an appropriate level.
<br>
* Fixed EXP when defeating Bosses and Champions. Received EXP raised to an appropriate level.
<br>
* Improved colour scheme of the enemy status indicator.
<br>
* Improved variation of the enemy level when re-spawning.
<br>
* Fixed an issue where the wrong bonus was given by potions.
<br>
* the performance has been improved
<br>
* Fixed an issue where a rare crash appeared while fighting against monsters
<br>
* forged rings have been counted twice -> forged items must be forged out of the item and forged into the item again. Otherwise there won’t be any bonuses.
<br>
* a possible reason for crashes is fixed
<br>
* added a tooltip for the forger so the item stats can now be viewed
<br>
* Localisation additions
<br>
* added a new option for the Configuration Tool to create logs while playing</blockquote>
<br>
<br>
"Localisation additions"... does that mean more gore for North America?
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</a>