Jason
chasing a bee
Tags: CD Projekt; Witcher 2, The
<p>Tomasz Gop of CD Projekt RED <a href="http://www.gamasutra.com/view/feature/6042/working_in_a_dying_genre_on_a_.php" target="_blank">explained to Gamasutra</a> what <a href="http://www.thewitcher.com/" target="_blank"><strong>The Witcher 2</strong></a> is and isn't.</p>
<blockquote>With that in mind, what are your main objectives in developing The Witcher 2?<br /><br />TG: The most important thing that we know is that people still believe good hardcore RPGs are playable. People want to play these. There's one misconception many people have... This is not "action RPG," this is not "slasher RPG." We're trying to really make a solid RPG. We're not trying to make up genres. This is the main goal: telling a story. We're trying to have story, plot, characters, cinematic sequences, and all of that. That was the main reason to rewrite the engine and to make The Witcher 2.<br /><br />It's interesting you say that about RPG versus action RPG, because The Witcher does have a reputation for having quite a bit of direct-control combat.<br /><br />TG: Combat plays a big role because [protagonist Geralt] is a Witcher. He's a master swordsman. But still, if there is any feature that we put in front of all the rest in The Witcher, it's definitely the story.</blockquote>
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<p>Tomasz Gop of CD Projekt RED <a href="http://www.gamasutra.com/view/feature/6042/working_in_a_dying_genre_on_a_.php" target="_blank">explained to Gamasutra</a> what <a href="http://www.thewitcher.com/" target="_blank"><strong>The Witcher 2</strong></a> is and isn't.</p>
<blockquote>With that in mind, what are your main objectives in developing The Witcher 2?<br /><br />TG: The most important thing that we know is that people still believe good hardcore RPGs are playable. People want to play these. There's one misconception many people have... This is not "action RPG," this is not "slasher RPG." We're trying to really make a solid RPG. We're not trying to make up genres. This is the main goal: telling a story. We're trying to have story, plot, characters, cinematic sequences, and all of that. That was the main reason to rewrite the engine and to make The Witcher 2.<br /><br />It's interesting you say that about RPG versus action RPG, because The Witcher does have a reputation for having quite a bit of direct-control combat.<br /><br />TG: Combat plays a big role because [protagonist Geralt] is a Witcher. He's a master swordsman. But still, if there is any feature that we put in front of all the rest in The Witcher, it's definitely the story.</blockquote>
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