Spazmo
Erudite
Tags: Freedom Force versus the Third Reich; Irrational Games
<a href=http://www.eurogamer.net>EuroGamer</a> (so don't read it if you're not in Europe OR ELSE!) talked to Ken Levine of Irrational Games and returned with an <a href=http://www.eurogamer.net/article.php?article_id=57536>interview</a> that discusses their upcoming superhero RPG squad tactical thingamajig, Freedom Force vs. the Third Reich.<blockquote>Eurogamer: 400 plus fansites for the orignal Freedom Force and a highly active modding/dressmaking community, despite the lack of a popular multiplayer mode. What are you doing with FFvsTTR to help expand this evil empire?
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Ken Levine: Three words: Story-Based Multiplayer. This brand new mode will give players context for all their custom characters. We find that one of the biggest problems with multiplayer games in general is that you don't really even know what you're playing for. Sure, Unreal Tournament 2004 has Assault Mode, but we wanted to let people create their own stories. Story-Based Multiplayer lets players put all their favourite fan created assets to use.</blockquote>Glorified co-op or genuinely innovative multiplayer? I really can't wait to find out.
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Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
<a href=http://www.eurogamer.net>EuroGamer</a> (so don't read it if you're not in Europe OR ELSE!) talked to Ken Levine of Irrational Games and returned with an <a href=http://www.eurogamer.net/article.php?article_id=57536>interview</a> that discusses their upcoming superhero RPG squad tactical thingamajig, Freedom Force vs. the Third Reich.<blockquote>Eurogamer: 400 plus fansites for the orignal Freedom Force and a highly active modding/dressmaking community, despite the lack of a popular multiplayer mode. What are you doing with FFvsTTR to help expand this evil empire?
<br>
<br>
Ken Levine: Three words: Story-Based Multiplayer. This brand new mode will give players context for all their custom characters. We find that one of the biggest problems with multiplayer games in general is that you don't really even know what you're playing for. Sure, Unreal Tournament 2004 has Assault Mode, but we wanted to let people create their own stories. Story-Based Multiplayer lets players put all their favourite fan created assets to use.</blockquote>Glorified co-op or genuinely innovative multiplayer? I really can't wait to find out.
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>