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Interview GameSpot talks to Irrational's Ken Levine

Spazmo

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Tags: Freedom Force versus the Third Reich; Irrational Games; Ken Levine

With the release of the superhero RPG sequel-ish Freedom Force vs. The Third Reich approaching fast, <a href="http://www.gamespot.com/pc">Gamespot PC</a> have got an <a href=http://www.gamespot.com/pc/rpg/freedomforce3rdreich/preview_6119421.html>interview</a> with Ken Levine, executive producer and general bigwig on the game.<blockquote>Ken Levine: In order to keep the team-based aspect of the single-player game, we opted for two- to four-person multiplayer in all our modes. Besides the fan-created mods, the original game was very basic in its multiplayer modes and execution. We knew we had to change that for the sequel. We did that first by conceiving eight different multiplayer modes. They include: arena, team arena, deathmatch, team deathmatch, massacre, team massacre, and tag.</blockquote>Massacre <i>and</i> team massacre, folks--that's quality.
 

Diogo Ribeiro

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I was looking for a more diverse multiplayer component, specially in a game like this. Deathmatch isn't really something I think works for Freedom Force, because of the type of game it is.
 

Spazmo

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Well, the very next paragraph discusses the interesting new story based multiplayer that the game will feature, which ought to be pretty cool.
 

Diogo Ribeiro

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True, that sounds interesting. It's just that I was expecting something more than ye olde "kill anything that moves solo, or with others" modes. I don't know, something like cooperative, team-based modes: capturing criminals, solving mysteries, protecting the innocent.... hell, even something like "destroy the might Metal Menace before he destroys the city!" where you have to destroy a giant robot as fast as you can to accumulate bonuses and reap reawrds of sorts.

But I'm getting senile so don't mind me.
 

Spazmo

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Well, I have no idea what their story based multiplayer exactly is, but I think it's pretty much what you've described.

Just face it, this is the greatest game ever and you are Ken Levine's bitch.
 

LlamaGod

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Massacre is actually pretty fun. The way it works is you gain a point for killing someone, but lose a point for dying, and you respawn after death.

Team Massacre goes by team score and you can have multiple people per person per team too.

So its a big brawl for points.

The plain multiplayer modes arnt too bad, it's fun to just fight around towns and parks and stuff, watching cars fly around and buildings get demolished as people's powers are shooting around.

I havent got to try story yet, though, so I dunno about it.

Tag is where you pick heroes and its like deathmatch, but you control 1 guy at a time, and can tag out to another hero you picked.

In tag and I think arena too, you dont respawn. I'm pretty sure you do in deathmatch and definately sure for massacre. So you have to be careful sometimes.
 

Reklar

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Jun 22, 2004
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Wow, this sounds like a very interesting addition to the games features. I hope the gameplay isn't as bad as the demo mission that everyone was disappointed with, but even if it is I may pick up the game just for the multiplayer and character creation.

-Reklar
(a Fallout/RPG fan)
 

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