Tags: Gothic III
There's a <A href="http://www.rpgdot.com/index.php?hsaction=10053&ID=1132">article thingy</a> on <a href="http://www.rpgdot.com">RPGDot</a> talking about the third installment of the series, <a href="http://www.gothic3.com/">Gothic 3</a>. Anyway, here's a bit on psychic phenomena:
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<blockquote>"Like in Ultima 7, you would go into a shop at night and no one is there. Everyone is sleeping. In Gothic we want to make a living, breathing world where at night guards would tell you to be quiet because people are sleeping. You can go into a bar and have a drink with someone. If you go to a farm and kill someone, the next time you go there, his friend will say, "You killed my friend. Get out of here!"</blockquote>
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<i>My name is Inigo Montoya...</i>
<br>
<br>
But seriously, how the hell would his friend know?
<br>
<br>
Thanks, <b>Moriendor</b>! Or whomever it was that emailed me about it. I can't remember.
There's a <A href="http://www.rpgdot.com/index.php?hsaction=10053&ID=1132">article thingy</a> on <a href="http://www.rpgdot.com">RPGDot</a> talking about the third installment of the series, <a href="http://www.gothic3.com/">Gothic 3</a>. Anyway, here's a bit on psychic phenomena:
<br>
<blockquote>"Like in Ultima 7, you would go into a shop at night and no one is there. Everyone is sleeping. In Gothic we want to make a living, breathing world where at night guards would tell you to be quiet because people are sleeping. You can go into a bar and have a drink with someone. If you go to a farm and kill someone, the next time you go there, his friend will say, "You killed my friend. Get out of here!"</blockquote>
<br>
<i>My name is Inigo Montoya...</i>
<br>
<br>
But seriously, how the hell would his friend know?
<br>
<br>
Thanks, <b>Moriendor</b>! Or whomever it was that emailed me about it. I can't remember.