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- Jan 28, 2011
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Tags: InXile Entertainment; Obsidian Entertainment; Planescape; Project Eternity; Torment: Tides of Numenera; Wizards of the Coast
Eurogamer's Robert Purchese has done some research on the matter of the Planescape license. He reports:
Of course, it's too late now for this to change anything, since both inXile and Obsidian are committed to other settings. Furthermore, as the article shows, neither of them really wanted to license a D&D setting anyway.
So, will somebody else step up and license the Planescape setting? In before Overhaul Games' Planescape: Trentment.
Eurogamer's Robert Purchese has done some research on the matter of the Planescape license. He reports:
For months I believed Wizards of the Coast had, for whatever reason, declined use of the Planescape Dungeons & Dragons licence for another video game.
Colin McComb, key member of the Planescape: Torment team, reached out to Wizards of the Coast about reviving Planescape: Torment game. But it "yielded no fruit", he told me.
Brian Fargo, inXile boss, was "rebuffed" by Wizards of the Coast when he asked the same sort of thing.
With Planescape apparently off the table, Fargo contented himself with the Torment IP and hired Colin McComb to make a Torment-like successor but built on a different, new, role-playing system called Numenera. The game's called Torment: Tides of Numenera.
Planescape being off the table may have also affected Obsidian's decision to Kickstart a new IP in Project Eternity rather than pursue something Planescape.
It turns out, however, Wizards of the Coast wasn't against the idea of licensing Planescape at all - or so it told me.
"We would absolutely consider licensing out Planescape, or any of our other great D&D IPs, if we were approached with a proposal," Wizards of the Coast told us through its presumably bushy beard.
"We often get proposals and are actively pursuing opportunities to make great digital D&D experiences.
"Brian [Fargo] suggested Baldur's Gate 3 had proven difficult in the past before we regained our digital rights, so, that probably didn't help the situation."
Of course, it's too late now for this to change anything, since both inXile and Obsidian are committed to other settings. Furthermore, as the article shows, neither of them really wanted to license a D&D setting anyway.
So, will somebody else step up and license the Planescape setting? In before Overhaul Games' Planescape: Trentment.