Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Preview Harbinger preview at GameSpot

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,046
Location
Behind you.
Tags: Harbinger

<A href="http://gamespot.com/">GameSpot</a> has a little <A href="http://gamespot.com/gamespot/stories/previews/0,10869,2908624,00.html">preview</a> of <a href="http://www.harbingergame.com">Harbinger</a>, complete with some screenshots! Here's a whetter:
<br>
<br>
<blockquote>And as you might expect, each of the three races not only looks different, but also has different strengths and weaknesses that will factor into the gameplay. For instance, the human character isn't the most powerful race in a straight fight, but he is able to use the most powerful sorts of traps, such as electromagnetic pulse mines, to lay ambushes for enemies. Each of the three characters will eventually recover specific equipment that they can use by looting items from their fallen enemies, digging them out of abandoned equipment lockers, or purchasing them from the few merchants that dare to dabble in the black market. Like in any good action RPG, equipped items will clearly appear on the characters. </blockquote>
<br>
<br>
MMmmmm.. Black markets. Is there anything they can't do?
<br>
<br>
Spotted this at <A href="http://www.homelanfed.com">HomeLAN Fed</a>.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
I've heard about this game since what seems to be forever. The concept of exploring a huge ship with multitudes of semi-abandoned decks brings out memories of some fine sci-fi stories I read....

However....

Action RPGs like Diablo II and Dungeon Siege pit players against huge groups of enemies in real-time hack-and-slash battles--a formula that many fans have found to be both accessible and addictive.

As you might expect from an action RPG, Harbinger will have plenty of different weapons, armor,

Like any good action RPG since Diablo II, you point and click to move your character

Like in any good action RPG, equipped items will clearly appear on the characters.

Harbinger will attempt to take the hack-and-slash gameplay of Diablo II and combine it with a complex background story

1. Every paragraph mentions either "Action RPG" or Diablo II
2. What's with "like in any good action RPG"?
3. Gamespot sucks or kewl depending on perspective

the game will offer different kinds of quests that involve tasks like finding missing persons

Ahh, I can't get enough of finding missing people.
 

Mad_Dog

Liturgist
Joined
Nov 29, 2002
Messages
109
triCritical said:
I have to admit, this games looks bad.
Too bad.... The premise is fucking cool. Not enough sci-fi RPGs out there.
 

triCritical

Erudite
Joined
Jan 8, 2003
Messages
1,329
Location
Colorado Springs
Saint_Proverbius said:
That's a rumor, yeah. I've heard recently that it's not a typical genre, whatever that means.

I don't remember who told me this, but someone told me that Tim Cain said you wouldn't like it.

^That is quite possibly the worst sentence I have ever written.
 

Spazmo

Erudite
Joined
Nov 9, 2002
Messages
5,752
Location
Monkey Island
Tim Cain said long ago, before the announcement of Temple of Elemental Evil that he himself was working as lead designer on a high fantasy game Killzig or Saint_P (I can't remember which) would hate. This turned out to be ToEE, which looks pretty darn good. Leonard Boyarsky, another of the Troika bigwigs, is allegedly lead designing a sci-fi RPG of some sort. Although this hasn't been officially confirmed yet, I think it was TIm cain who said it and I see no reason not to believe it.
 

Crazy Tuvok

Liturgist
Joined
Dec 17, 2002
Messages
429
Earlier in the development of Harbringer RPGvault had some previews that gave me some hope for the game. This article has snuffed all that out. Diablo in Space - ugh.
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,046
Location
Behind you.
Spazmo said:
Leonard Boyarsky, another of the Troika bigwigs, is allegedly lead designing a sci-fi RPG of some sort. Although this hasn't been officially confirmed yet, I think it was TIm cain who said it and I see no reason not to believe it.

No, it is Jason Anderson that's doing the other one.
 

Spazmo

Erudite
Joined
Nov 9, 2002
Messages
5,752
Location
Monkey Island
Crazy Tuvok said:
Earlier in the development of Harbringer RPGvault had some previews that gave me some hope for the game. This article has snuffed all that out. Diablo in Space - ugh.

Why are so many games these days described as "[Popular game] in space"?

Saint: Really? Then what is Leonard up to?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom