Blaine
Cis-Het Oppressor
Nah a good rpg can't be short.
This is correct.
I challenge anyone to name one short RPG that saw great success or that was remembered more than five years later, other than the Quest for Glory series, which were adventure hybrids and still pretty damned long if you were a kid without a hint book.
cRPGs take time to get acquainted with and digest properly. When an RPG ends after 8-15 hours (and fortunately I've only blindly walked into one or two of those), I suddenly understand what it's like to be a woman who's just finished coitus with a two-pump chump.