Jaesun
Fabulous Ex-Moderator
Indeed.
That's always the case with these out-of-touch iron tower intellectuals.Iron Tower has a FUNDAMENTALLY FLAWED understanding of cameras.
That isn't necessarily the case. It could well be that the game is much more enjoyable if played from start to finish in one go, rather than in bits released every couple of months. It could further be that the fans are nonetheless weak-willed, and will play every bit as soon as it's out, even though they diminish their overall enjoyment in the process.?Also, way to treat current patrons by letting them beta test and spoil for themselves what is apparently one of the most quest-heavy locations in the game.
The second city and its satellite locations will be beta tested first by the existing team of testers who are willing to help. Once the testing and tweaked are done, we can either sit on it until the game is ready or offer it to people who supported us. I think it's a good idea, especially since nobody is forced to download and play it.
It's well possible that those two things don't hold in this particular case, but I'm just saying.
So basically AoD will just be released as an ever increasing sequence of betas, asymptotically tending towards a full game but never quite reaching it?I probably won't bother with this until the full game comes out anyway, but it's good news I guess.
But there won't be a full game, remember?
yes, it means rewriting until I’m happy
I can't wait to try my favourite teleporter sim
I can't wait to try my favourite teleporter sim
VD should add a special achievement on steam for you, skyway, vots and etc. Crybaby - bitch about AoD a 100 times on forums.
Productive.And repeating same shit over and over and OVER again is what exactly?
VolHurt?
since he signed up here a couple of months ago, waiting for him to make an angry post about something. Because then I'll be able to respond with 'Hutthurt detected!' and it'll be totally funny and wry.
Unfortunately so far he's been incredibly laid-back and he's just taken everything in his stride. It's really aggravating.
Options are always good.
The only problem I have with AoD after triying the demo is the instant teleportation mechanics and the UI, the combat was enticing.
Everyone knows that boundless depth is in swarming your opponents, one at a time.
Or VD is interested in making an RPG that's far from perfect, but simply different and thus doesn't appeal to everyone. Just a thought.The danger is that they tell us so much about the game that by the time it's released we've lost interest in it.
I tried the last demo, but it was virtually unplayable.
VD seems to be more interested in making a concept (the perfect rpg), than making an enjoyable game.
What's the issue?Everyone knows that boundless depth is in swarming your opponents, one at a time.
BTW. Your take on the Keywords issue please.
Tags that are shown? Feedback on your skill investment. We'll give you an option to disable them when the game is released.Also, why did you choose explicit checks in AoD.