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Interview Age of Decadence interview at RPG Vault

Discussion in 'News & Content Feedback' started by Spazmo, Jun 27, 2006.

  1. Spazmo Erudite

    Spazmo
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    Tags: Age of Decadence; Vault Dweller

    <a href=http://rpgvault.ign.com/>RPGVault</a> have an <a href=http://rpgvault.ign.com/articles/714/714762p1.html>interview</a> about some ridiculous looking new game called Age of Decadence. They talked to <b>Vince D. Weller</b>--sounds like a pedophile to me--about his crackpot ideas and this vapourware nonsense game of his.<blockquote>Jonric: What range of play will it offer, and for what kind of gamer will it have the greatest appeal? Can you comment on the duration and replayability?
    <br>
    <br>
    Vince D. Weller: You can play The Age of Decadence in many different ways - fight your way through the game; walk in shadows, looking for less traveled roads like rooftops, walls, and locked doors; use the power of persuasion and personal magnetism; let your faction open doors for you - "Why didn't you tell me you were with the Corleone family?"; or play as a con artist, impersonating other people and preying upon the gullible.
    <br>
    <br>
    What kind of gamer will it appeal to? Most likely to those who feel that role-playing games could use some role-playing these days, and that there are other things one should be able to do in an RPG other than killing things that exist for no other reasons but to be killed.</blockquote>Here we go again. Another BioWare fanboy who thinks he's a designer. This is just another sign on the road to the death of RPGs.
    <br>
    Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
     
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  2. Naked_Lunch Erudite

    Naked_Lunch
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    Rex was 100 percent on the money about this game. You'll see.
     
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  3. Mefi Prophet Patron

    Mefi
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    This game will suck. It's not first person. And there's no voiceover by an ex-Star Trek actor.

    More seriously, nice interview Vince D.Weller.
     
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  4. POOPERSCOOPER Prophet

    POOPERSCOOPER
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    Took me about 5 minutes but I realized that this is Vault Dwellers game. He should of made a sci fi game or something instead of another elfatron.
     
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  5. Micmu Magister

    Micmu
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    Vince D. Weller. lol
    Looks like Vince is afraid to give his real name in interviews. You never can be too careful - the game might not be as good as Diablo and he'd be harassed by a horde of angry fans. :twisted:

    Anyway, the game sounds very promising... just don't forget to keep your promises,..Serge.
     
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  6. Seven Erudite

    Seven
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    Who's "Vince.D.Weller?"
     
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  7. roguefrog Liturgist

    roguefrog
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    A man of many names:

    Vault Dweller = Serge, Iron Tower, and now Vince D. Weller.

    I hope Underhill is next!
     
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  8. Twinfalls Erudite

    Twinfalls
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    Does Vaulty long to be a porno stud?
     
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  9. GhanBuriGhan Erudite

    GhanBuriGhan
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    Not sure I saw anything new in there, but I hope it will help to attract some more interest in the game.
     
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  10. psycojester Arbiter

    psycojester
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    [/quote]
    Does Vaulty long to be a porno stud?
     
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  11. Lumpy Arcane

    Lumpy
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    Will the Codex ever interview this Weller guy?
     
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  12. Surlent Liturgist

    Surlent
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    Vince D.Weller, got to admit that's clever reference.
    I disagree here, turn based can have showy animations. It's just the pacing of the combat that makes it look less continuous. Units in games like HoMM5 and Final Fantasy: tactics have very fancy animations in their turns. And tricks like ToEE use to make similar enemies attack all at once make the combat go smoothly while still retaining the other aspects of turn based combat like tactics and planning.
     
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  13. DarkUnderlord Professional Throne Sitter

    DarkUnderlord
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    VD usually handles all the interviews around here. You'll have to ask him if he can get in touch with this "Vince" guy, whoever he is.
     
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  14. bryce777 Erudite

    bryce777
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    Actually toee was more awesome than any game I can remember, combat animationswise.
     
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  15. Lumpy Arcane

    Lumpy
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    That would be preety interesting too see. Altough Vault Dweller interviewing Vince D. Weller would be a bit too obvious.
     
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  16. StraitLacedDeviant Erudite

    StraitLacedDeviant
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    When is this game going to be available? How much will it cost? How big will the download be? And will it make my toenails grow back?
     
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  17. Kraszu Prophet

    Kraszu
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    Blablabla VD just Spam interview talking about gameplay to hide facts that he doesn't have Havoc and Bloom.
     
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  18. serch Magister

    serch
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    Yep, with an ETA around September and we don't know a shit about grass animations. What are these interviewers thinking?
     
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  19. Rhombus Liturgist

    Rhombus
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    What, no havoc and bloom... what about HDR?...

    I thought this was going to be a good RPG!..

    :?
     
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  20. Micmu Magister

    Micmu
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    Do I need a model with hard drive to play it?
     
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  21. obediah Erudite

    obediah
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    No, but you'll need 14.7 kb of free SCSI RAM.
     
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  22. sheek Arbiter

    sheek
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    Who cares? Guy sounds like an idiot.
     
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  23. Vault Dweller Commissar, Red Star Studio Developer

    Vault Dweller
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    Just trying to avoid idiotic questions from people I work with.

    They've asked for an introductory interview. Besides, that's only part 1.

    Showy and cinematic are two different things. See God of War for reference.
     
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  24. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    Badass interview, my pedo friend.
     
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  25. Hazelnut Erudite

    Hazelnut
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    This is new isn't it? Or did I miss it the first time?

    Interesting mechanic, but won't this discourage playing stupid characters for more than just having low intellect? I think it can be argued that high intelligence can actually be a disadvantage to learning highly physical, reaction type skills where thinking too much slows you down. So, maybe this is a bit too simple a rule, but I guess we ought to hold that thought for AoD 2 eh?

    Nice to see another interview anyway and I love the pseudonym BTW - priceless. :lol:
     
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