hiver
Guest
That happens because you have too low charisma.Deep tactical turn based combat'Roll a dice and hope for the best' v 0.8.8.0015
And dont ever use a Slayer song again for your shitty videos.
That happens because you have too low charisma.Deep tactical turn based combat'Roll a dice and hope for the best' v 0.8.8.0015
I dunno...
The apparent butthurt over the game's difficulty could be enough to generate a buzz resulting in more sales not less.
Demon's souls wasn't marketed by From Software as a hardcore die-all-the-time experience. It got that reputation from word of mouth starting on large gaming forums, the same way AoD is doing now. Corny ass lines like "Dark Souls: Prepare to Die Edition" didn't show up until a couple years after everyone knew what the Souls series was all about.
Recommended build for each class in this game is an idiotic idea - that cannot really work, especially for morons.I talked in my previous post about this before in more detail, but would it really hurt you that much, to provide a recommended build for each class + a popup that mentions during char generation that a jack of all trades is NOT viable and one has to focus at the beginning on a few core skills to be successful?
The same holds true for fights, that many people are not expected to win. This is a completely foreign concept to rpg players, even experienced ones, so why not simply tell them this before the first tough fight? This way, they realize that it is by design that they struggle/ are not expected to win the fight and not because the game system is inherently flawed.
AoD is far from released. This is just an fing beta.Why does it make sense to communicate this to the players? Think about Dark Souls and their design philosophy that dying/ struggling is part of the gameplay. I can imagine that the rage would have been tremendous if people were to blindly buy the game without having read anything about it. Now Dark Souls had the tremendous advantage, that every single review out there mentioned this design philosophy, and players therefore knew what they were getting into. And they either appreciated it or simply saw that the design approach was not for them. But at the very least players didn't consider the game system as inherently flawed for misunderstanding what the designers intended.
AoD doesn't have that advantage, so you either can do something yourself to educate the players or put up with lots of unwarranted criticism from players (and a large silent minority that simply drops the game), that fault the game for the wrong reasons.
How about fucking off with your preferences?The real problem to me is the fact that jack of all trades are not viable enough (unless you know exactly what you are doing through metagaming). For most people (including me) a jack of all trades of some extent will be much more interesting character concept than an all-out fighter, or all-out talker or thief.
OH its "singlemindedness" now is it? Not specialization.And there's nothing particularly realistic or intuitive about a singleminded character design being superior, overall.
The problem you say?So the problem is the combination of there not being enough skill points to make a well rounded character, and also that when you do make a well rounded character, you won't know how soon or how often a skill will actually be used.
For a blatant moron like yourself, sure.It's not so much that effective starting builds cannot be made, but they tend to be either boring or based on metagaming.
I think the ideal situation is for you to shut the fuck up about your fucking jack of all trades and fuck off to some other game.So I think an ideal solution would be to add more skillpoints on chargen,
You mean there is no way for fucking morons like yourself to figure out with what skills they want to play a fighter or a talker?There's no way for a new player to know how early on a specific skill will present an opportunity for use, ie. if it's a worthwhile or useless investment upon starting out for a given background.
Oh, not a thing! Just a whole game so you can play it the way you want - all in one fucking go.And if you did simply give some more points upon startup, what would that change?
Has a jack of all trades really been good in any game? I mean, aside from ones where you get enough points to invest in every skill to a powerful level (Fallout, for example, gives you more than enough points to be a master of diplomacy and combat.).
Usually it seems like you're always better off specializing.
Though I do agree with your points.
And in Skyrim. The only way to make it atleast a bit difficult except HP bloat. I think i was playing that as archer - sword and shield - thief - detsruction-alteration-restoration mage. I didnt do much of enchanting or backsmithing on purpose - and i still got it to some mid levels.Has a jack of all trades really been good in any game? I mean, aside from ones where you get enough points to invest in every skill to a powerful level (Fallout, for example, gives you more than enough points to be a master of diplomacy and combat.).
Usually it seems like you're always better off specializing.
Though I do agree with your points.
Fighter/Mage/Thieves do pretty okay in BG2.
I will allow one point to the steam users. The local/world map is not very clear, and it took me several minutes to figure it out in an older demo.
This thing is so hard it's not even fun. I spent two freaking hours trying to beat the two thugs in the beginning and finally did, and guess what? The game crashes. You guys suck.
Does this actually happen often? Haven't tried anything other than merc and Imperial Guard.One major problem I have with AoD is that it often disarms you for no apparent reason or sometimes even switches your weapon to another one that's in your inventory.
Legendary displays of patience by VD. Clearly all those years with 'dex have not gone to waste.
Not awesome enough, I picked the pre-made guy and I DIED in a fight. Such bullshit, boycotting this game hard.Is there still the awesome button? VD probably needs to provide an awesome character for every background, that would provide a lower difficulty mode and should lessen the whining and make everyone happy.
Often enough for me to notice that it's the game that does it and it's not just me having a brain fart and not noticing.Does this actually happen often? Haven't tried anything other than merc and Imperial Guard.