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Incline Age of Decadence - Tips, Tricks and Spoilers

Discussion in 'Iron Tower Studio' started by Kem0sabe, Oct 14, 2015.

  1. Parabalus Arcane

    Parabalus
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    Not this one, start playing and enjoy.
     
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  2. Abu Antar Prestigious Gentleman Tweet, tweet Patron

    Abu Antar
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    Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    I am very sure.
     
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  3. Twiglard Poland Stronk Patron Sad Loser

    Twiglard
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    Strap Yourselves In
    Are assault rifles worth using? Prior to the factory update, I've tried it and bursts were horribly inaccurate and not worth it. Does an STR investment help sufficiently? Post a build if you're able.
     
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  4. Moaning_Clock SmokeSomeFrogs Developer

    Moaning_Clock
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    Are you searching for the Colony Ship thread?
     
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  5. ropulos Rean picked this avatar Patron

    ropulos
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    Petitioning Vault Dweller for the addition of assault rifles in Age of Decadence and Dungeon Rats
     
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  6. Üstad Learned

    Üstad
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    Dont invest in both dodge and block you need to pick one, you are just wasting skill points otherwise.
     
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  7. KateMicucci Savant

    KateMicucci
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    Is there a way to escape from combat?
     
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  8. razvedchiki Erudite Sad Loser

    razvedchiki
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    Location:
    on the back of a T34.
    press alt f4.
     
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  9. KateMicucci Savant

    KateMicucci
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    Ok.

    My only major criticism of this game is that I'll sometimes be talking to a guy with 3 or 4 bodyguards and find that I have no dialog option except "oiright then m8 ill fuk u roit up"
     
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  10. d1nolore Learned

    d1nolore
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    You need to invest in civil skills, there’s almost always a way to avoid combat.
     
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  11. Jiggy Boobles TESTOSTERONIC As Fuck™ Patron

    Jiggy Boobles
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    Shadorwun: Hong Kong
    Almost. Until that one time where there isn't and it's game-breaking.
     
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  12. d1nolore Learned

    d1nolore
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    That’s what you get for being a soft cock.
     
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  13. Jiggy Boobles TESTOSTERONIC As Fuck™ Patron

    Jiggy Boobles
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    Shadorwun: Hong Kong
    Fixed.
     
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  14. d1nolore Learned

    d1nolore
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    I’ve not encountered anything game breaking, if there’s a legit bug you should report it.






    But most likely you are just a simpleton. AoD is not for everyone.
     
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  15. Cyberarmy Love fool Patron

    Cyberarmy
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    Divinity: Original Sin 2
    AoD had bugs? I think I maybe got one CDT but not even sure about that one.
     
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  16. Jiggy Boobles TESTOSTERONIC As Fuck™ Patron

    Jiggy Boobles
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    Shadorwun: Hong Kong
    It's not a bug. It's intentionally designed shit. There are areas where you can't escape and you get absolutely curbstomped unless you only focus on combat skills the whole game.

    There are also areas where you can't progress without fighting and you can't go somewhere else to level up. It's not exactly like you can go kill 50 000 rats to level up like most other RPG's. Thus game over.
     
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  17. Ol' Willy Arcane Zionist Agent

    Ol' Willy
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    Hmm. I played pure pacifist build with zero frags (well, one frag since I was lazy in the end and just blew up the robot with the grenade).

    Also hybrid build with combat and non-combat skills alike, did most of the fights as well, including the ambush
     
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  18. Technomancer Savant

    Technomancer
    Joined:
    Dec 24, 2018
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    792
    Fake news, you just don't know the game enough.

    Here's endgame screenshot of my latest 4 CON "combat" build. Weak-ass hybrid with maxed INT. Still managed to beat all fights in-game.

    [​IMG]

    Early game Esbenus was pure hell, I killed him and his goons in combat without using crit dialogue. Aurelian outpost was too a bit difficult. Hardest fight in-game was IG desert ambush, I really wanted to beat the game without investing more than 3 points in block but it turned out to be impossible, their archer hurts too much and gaius genericus can't take it with just 30 HP. But yeah, completed most of the game with 3 block relying on my armor for protection coupled with the best form of defense. Al Sahir brought me pain as well, hilariously Widowmaker the final arena boss was one of the easiest arena fights for this character. Because he uses heaviest armor he can't dodge that good so spear specialist hard counters him, reloaded the fight several times and results were the same - he gets interrupted to death with passive spear procs never landing a single hit.

    Also, crafting goes brrr :lol:

    [​IMG]
     
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  19. Jiggy Boobles TESTOSTERONIC As Fuck™ Patron

    Jiggy Boobles
    Joined:
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    Shadorwun: Hong Kong
    To be honest I played it right after launch, I understand there's been a LOT of changes and rebalancing and bug fixing since then, but I could never get back to it. Might be a completely different game now.
     
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  20. Jason Liang Arcane

    Jason Liang
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    Nearly every fight in Age of Decadence can be beaten with a character with no combat skills, using the correct tactics and preparation. The combat system is stupidly broken, which is why, among AoD's other flaws, the combat is shit.
     
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  21. ropulos Rean picked this avatar Patron

    ropulos
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    People who complain that AoD is too hard need to play Dungeon Rats in solo mode. AoD will look like a gentle breeze after that and you'll realize how many mechanics you have been ignoring in AoD.
     
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  22. Parabalus Arcane

    Parabalus
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    Alchemy and crafting are combat skills though.
     
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  23. Jason Liang Arcane

    Jason Liang
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    Even if you make this argument, you really don't need that much alchemy, or crafting. Most of the needed gear and consumables can be bought or found, including some of the best stuff. But sure, some alchemy and crafting is helpful for sure.
     
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  24. Parabalus Arcane

    Parabalus
    Joined:
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    Are you saying you can win all the fights with no SP spent on any combat skills, including alchemy and crafting?

    All in the same run mind you, not just "hard" fights via bomb spam.
     
    Last edited: Sep 30, 2021
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  25. d1nolore Learned

    d1nolore
    Joined:
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    It’s likely you just missed the non combat options because lack of civil skills or missed something. AoD combat is punishing until you get a good grasp on it. But people have completed non combat runs so it’s possible to do that too, you would need to a bit of trial and error though unless you are already good with the system.

    AoD is not your typical mainstream game though, you can and will fuck up and lose. Mainstream rpgs tend to favour the lowest common denominator; you will always be pushed through to complete the game like a book, no matter how bad your skill and knowledge is. AoD is more like a classical rpg where you defeat the game, or it defeats you and you have to reload and strategise. Some quests or interactions are harder than others so you need to use a bit of planning. Don’t just jump into gang territory if you are a talker, go talk and explore other areas, then come back with your now increased skills and resources.

    A lot of the criticism around the game comes from people not accepting that the game can beat you, they are too used to modern BioWare handing them a lightsaber.

    Think of a game like BG, if you are shit at the game and don’t understand the systems you can end up on a quest which you keep having party members die so you have to reload, sometimes even reload out of a quest because you fucked up and don’t have enough supplies. Once you learn the system and get an idea on the world you can plan and strategise and it’s not really that hard, but you can still mess up and have a npc mage tear up your party.

    Many times in AoD I would test the waters and be like; fuck that I’ll come back later or look for another option. The arena is a simple example of that; you don’t just tick it off the check list you need to prepare and strategise, and likely do it in parts ie come back later, and even just avoid it all together if you are a pure talker - you don’t and can’t cover all content in one play through. For example I’ve played through twice but never explored the Abyss, neither character had the capability to do it, so you don’t. I plan to do a lore master play through at some point to see what it’s all about.
     
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